设置 Qt QPushButton 弹出菜单的位置(向右)
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【中文标题】设置 Qt QPushButton 弹出菜单的位置(向右)【英文标题】:Set position (to right) of Qt QPushButton popup menu 【发布时间】:2015-07-28 06:14:46 【问题描述】:我正在为 Qt 按钮小部件编写弹出菜单。每当单击按钮时,都会弹出一个菜单(在按钮下方)。
弹出菜单默认在左侧下方。
有什么方法可以让弹出菜单在右侧按钮下方弹出?
没有设置位置功能,不知道有没有什么复杂的方法呢?
这是一些代码(用于弹出菜单):
QMenu *menuMode = new QMenu(this);
min = menu ->addAction("In");
mout = menu ->addAction("out");
ui->pushButtonMode->setMenu(menuMode); //I am writing in MainWindow, that's there is ui
【问题讨论】:
【参考方案1】:这可以通过继承 QMenu 并将弹出菜单移动到您想要在showEvent
中的位置来完成:
popupmenu.h
#ifndef POPUPMENU_H
#define POPUPMENU_H
#include <QMenu>
class QPushButton;
class QWidget;
class PopupMenu : public QMenu
Q_OBJECT
public:
explicit PopupMenu(QPushButton* button, QWidget* parent = 0);
void showEvent(QShowEvent* event);
private:
QPushButton* b;
;
#endif // POPUPMENU_H
popupmenu.cpp
#include "popupmenu.h"
#include <QPushButton>
PopupMenu::PopupMenu(QPushButton* button, QWidget* parent) : QMenu(parent), b(button)
void PopupMenu::showEvent(QShowEvent* event)
QPoint p = this->pos();
QRect geo = b->geometry();
this->move(p.x()+geo.width()-this->geometry().width(), p.y());
mainwindow.cpp
...
PopupMenu* menu = new PopupMenu(ui->pushButton, this);
...
ui->pushButton->setMenu(menu);
看起来像这样:
【讨论】:
谢谢,我正在努力!请问PopupMenu
类为什么有QPushButton* b
?每次单击 PopupMenu 的按钮时都会调用 showEvent
函数吗?
另外,我遇到了这些错误:popupmenu.obj : error LNK2001: unresolved external symbol "public: virtual struct QMetaObject const * __cdecl PopupMenu::metaObject(void)const " `popupmenu.obj : error LNK2001: unresolved external symbol "public: virtual void * __cdecl PopupMenu::qt_metacast(char const *)"
popupmenu.obj : error LNK2001: unresolved external symbol "public: virtual int __cdecl PopupMenu::qt_metacall(enum QMetaObject::Call,int,void * *)"
我以前遇到过这些错误,但我也不知道为什么它与 QMetaObject 有关
@Ryan QPushButton* b
用于告诉 PopupMenu 它应该与哪个按钮实例对齐。是的,每次单击按钮时都会调用showEvent
。关于你的错误:看看this SO question and answers
感谢您的链接!我尝试将.h
添加回cmakelist
以生成moc 将解决此LNK2001(受其中一个ans 的启发。)【参考方案2】:
您应该为您的QMenu
实现eventFilter
。在eventFilter
方法中,你需要计算你的菜单会显示的位置。
这里有一个例子:
.pro
TEMPLATE = app
QT += widgets
SOURCES += main.cpp \
dialog.cpp
HEADERS += dialog.h
FORMS += dialog.ui
main.cpp
#include <QtWidgets/QApplication>
#include "dialog.h"
int main(int argc, char *argv[])
QApplication a(argc, argv);
Dialog dia;
return dia.exec();
dialog.h
#ifndef DIALOG_H
#define DIALOG_H
#include <QtWidgets/QDialog>
#include <QMenu>
#include "ui_dialog.h"
class Dialog : public QDialog
Q_OBJECT
public:
Dialog();
protected:
bool eventFilter(QObject * obj, QEvent *event);
private:
QMenu *menu;
Ui::Dialog m_ui;
;
#endif
dialog.cpp
#include "dialog.h"
Dialog::Dialog()
m_ui.setupUi(this);
menu = new QMenu("menu", this);
menu->installEventFilter(this);
QAction *action = new QAction("action#1", this);
menu->addAction(action);
m_ui.pushButton->setMenu(menu);
bool Dialog::eventFilter(QObject * obj, QEvent *event)
if (event->type() == QEvent::Show && obj == m_ui.pushButton->menu())
int menu_x_pos = m_ui.pushButton->menu()->pos().x();
int menu_width = m_ui.pushButton->menu()->size().width();
int button_width = m_ui.pushButton->size().width();
QPoint pos = QPoint(menu_x_pos - menu_width + button_width,
m_ui.pushButton->menu()->pos().y());
m_ui.pushButton->menu()->move(pos);
return true;
return false;
【讨论】:
【参考方案3】:另一种(恕我直言)更简单的方法是:
void MainFrame::Slot_ShowMenu()
auto pMenu = new QMenu(this);
connect(pMenu, &QMenu::aboutToHide, pMenu, &QMenu::deleteLater);
...
// Retrieve a valid width of the menu. (It's not the same as using "pMenu->width()"!)
int menuWidth = pMenu->sizeHint().width();
int x = mUI.myQPushButton->width() - menuWidth;
int y = mUI.myQPushButton->height();
QPoint pos(mUI.myQPushButton->mapToGlobal(QPoint(x, y)));
pMenu->popup(pos);
【讨论】:
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