是否有调整面板和视频大小以进行播放的技巧
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【中文标题】是否有调整面板和视频大小以进行播放的技巧【英文标题】:Is there a trick to resizing a panel and video for playback 【发布时间】:2019-01-25 15:42:28 【问题描述】:我正在使用 directx.audiovideoplayback 播放 avi,我想让它的视频大小为 320x240(它的实际大小为 1260x876),但是当我执行它看起来应该执行的操作时,这不会发生。我还尝试为 TextureReadyToRender 事件附加一个事件处理程序,但在播放视频时似乎没有触发。 Microsoft 的文档帮助不大。
我相应地设置了视频和面板尺寸,并按照规定附加了一个事件处理程序。
#pragma once
#include "metahost.h"
namespace PlaAVIviaDirectX
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
using namespace Microsoft::DirectX::AudioVideoPlayback;
using namespace System::Configuration;
/// <summary>
/// Summary for Form1
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
public:
Form1(void)
InitializeComponent();
//
//TODO: Add the constructor code here
//
System::Drawing::Size vSize = System::Drawing::Size(320,240);
panel1->Width = 320;
panel1->Height = 240;
video = gcnew Microsoft::DirectX::AudioVideoPlayback::Video("D:\\SS-RICS Eric Stuff\\intro.avi");
video->TextureReadyToRender += gcnew Microsoft::DirectX::AudioVideoPlayback::TextureRenderEventHandler(this, &Form1::FrameHandler);
video->DefaultSize = vSize;
video->Owner = panel1;
//video->TextureReadyToRender += gcnew Microsoft::DirectX::AudioVideoPlayback::TextureRenderEventHandler(this, &Form1::FrameHandler);
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form1()
if (components)
delete components;
private: Microsoft::DirectX::AudioVideoPlayback::Video^ video;
private: System::Windows::Forms::Panel^ panel1;
protected:
private: System::Windows::Forms::Button^ button1;
private: System::Windows::Forms::Button^ button2;
private: System::Windows::Forms::Button^ button3;
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
this->panel1 = (gcnew System::Windows::Forms::Panel());
this->button1 = (gcnew System::Windows::Forms::Button());
this->button2 = (gcnew System::Windows::Forms::Button());
this->button3 = (gcnew System::Windows::Forms::Button());
this->SuspendLayout();
//
// panel1
//
this->panel1->Location = System::Drawing::Point(12, 12);
this->panel1->Name = L"panel1";
this->panel1->Size = System::Drawing::Size(320, 240);
this->panel1->TabIndex = 0;
//
// button1
//
this->button1->Location = System::Drawing::Point(12, 314);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(75, 23);
this->button1->TabIndex = 1;
this->button1->Text = L"play";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
//
// button2
//
this->button2->Location = System::Drawing::Point(12, 343);
this->button2->Name = L"button2";
this->button2->Size = System::Drawing::Size(75, 23);
this->button2->TabIndex = 2;
this->button2->Text = L"pause";
this->button2->UseVisualStyleBackColor = true;
this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click);
//
// button3
//
this->button3->Location = System::Drawing::Point(12, 372);
this->button3->Name = L"button3";
this->button3->Size = System::Drawing::Size(75, 23);
this->button3->TabIndex = 3;
this->button3->Text = L"stop";
this->button3->UseVisualStyleBackColor = true;
this->button3->Click += gcnew System::EventHandler(this, &Form1::button3_Click);
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(347, 407);
this->Controls->Add(this->button3);
this->Controls->Add(this->button2);
this->Controls->Add(this->button1);
this->Controls->Add(this->panel1);
this->Name = L"Form1";
this->Text = L"Form1";
this->ResumeLayout(false);
#pragma endregion
private: void FrameHandler(Object^ sender, Microsoft::DirectX::AudioVideoPlayback::TextureRenderEventArgs^ e)
Microsoft::DirectX::Direct3D::Texture^ frame = e->Texture;
System::Diagnostics::Trace::WriteLine("texture");
private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e)
video->Play();
private: System::Void button2_Click(System::Object^ sender, System::EventArgs^ e)
video->Pause();
private: System::Void button3_Click(System::Object^ sender, System::EventArgs^ e)
video->Stop();
;
我希望看到一个大小相称的视频和输出,表明事件处理程序正在工作。
【问题讨论】:
请忽略以下行:video->DefaultSize = vSize;在构造函数中。这是试图设置一个只读且已被删除的值。我不知道如何编辑代码部分。 【参考方案1】:好像有size成员(读/写):
Video.Size Property
【讨论】:
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