通话过程中拔下耳机时 AVAudioEngine 崩溃
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【中文标题】通话过程中拔下耳机时 AVAudioEngine 崩溃【英文标题】:AVAudioEngine crashes when I unplug headphones during a call 【发布时间】:2015-07-19 13:53:44 【问题描述】:这是我在日志中看到的:
16:33:20.236: Call is Dialing
16:33:21.088: AVAudiosessionInterruptionNotification
16:33:21.450: AVAudioSessionRouteChangeNotification
16:33:21.450: ....change reason CategoryChange
16:33:21.539: AVAudioEngineConfigurationChangeNotification
16:33:21.542: Starting Audio Engine
16:33:23.863: AVAudioSessionRouteChangeNotification
16:33:23.863: ....change reason OldDeviceUnavailable
16:33:23.860 ERROR: [0x100a70000] AVAudioIONodeImpl.mm:317: ___ZN13AVAudioIOUnit11GetHWFormatEjPj_block_invoke: required condition is false: hwFormat
*** Terminating app due to uncaught exception 'com.apple.coreaudio.avfaudio', reason: 'required condition is false: hwFormat'
我已经订阅了AVAudioEngineConfigurationChangeNotification
、AVAudioSessionInterruptionNotification
:
@objc private func handleAudioEngineConfigurationChangeNotification(notification: NSNotification)
println2(notification.name)
makeEngineConnections()
startEngine()
@objc private func handleAudioSessionInterruptionNotification(notification: NSNotification)
println2(notification.name)
if let interruptionType = AVAudioSessionInterruptionType(rawValue: notification.userInfo?[AVAudioSessionInterruptionTypeKey] as! UInt)
switch interruptionType
case .Began:
audioPlayerNode.stop()
case .Ended:
if let interruptionOptionValue = notification.userInfo?[AVAudioSessionInterruptionOptionKey] as? UInt
let interruptionOption = AVAudioSessionInterruptionOptions(interruptionOptionValue)
if interruptionOption == AVAudioSessionInterruptionOptions.OptionShouldResume
AVAudioSession.sharedInstance().setActive(true, error: nil)
startEngine()
func startEngine()
println2("Starting Audio Engine")
var error: NSError?
if !audioEngine.running
audioEngine.startAndReturnError(&error)
if let error = error
println2("Error initializing Audio Engine: " + error.localizedDescription)
private func makeEngineConnections()
let mainMixer = audioEngine.mainMixerNode
audioEngine.connect(audioPlayerNode, to: audioEqNode, format: mainMixer.outputFormatForBus(0))
audioEngine.connect(audioEqNode, to: audioTimePitch, format: mainMixer.outputFormatForBus(0))
audioEngine.connect(audioTimePitch, to: mainMixer, format: mainMixer.outputFormatForBus(0))
但它似乎不起作用。
如何避免这种崩溃?
【问题讨论】:
转到***.com/questions/26728250/… 谢谢,但这无济于事。可以看到,应用订阅了AVAudioEngineConfigurationChangeNotification
您收到通知了吗?音频是否成功停止?还是在收到通知之前就崩溃了。
从日志中可以看到,应用在第二次收到AVAudioSessionRouteChangeNotification
后就崩溃了。
【参考方案1】:
我怀疑问题出在这里:audioEngine.connect(audioTimePitch, to: mainMixer, format: mainMixer.outputFormatForBus(0))
documentation 说:
此方法调用 connect:to:fromBus:toBus:format: 使用总线 0 作为源音频节点,使用总线 0 作为目标音频节点,除非目标是混音器,在这种情况下destination 是混音器的 nextAvailableInputBus。
【讨论】:
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