如何从客户端录制麦克风然后发送到服务器
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【中文标题】如何从客户端录制麦克风然后发送到服务器【英文标题】:How to record mic from client then send to server 【发布时间】:2021-04-23 12:07:59 【问题描述】:我想录制来自客户端的麦克风输入,然后当他停止时,将数据发送到服务器,然后将录制的音频输出到特定文件夹。
到目前为止,我已经在我关注的客户端上录制了 this
mediaRecorder.onstop = function(e)
console.log("recorder stopped");
const blob = new Blob(chunks, 'type' : 'audio/ogg; codecs=opus' );
chunks = [];
const formData = new FormData();
formData.append('audio-file', blob);
return fetch('http://localhost:3000/notes',
method: 'POST',
body: formData
);
客户端上的console.log(blob)返回一个对象
Blob size: 35412, type: "audio/ogg; codecs=opus"
在服务器端我使用 Node.js
app.post("/notes",function(req,res)
console.log(req);
);
服务器收到formData但body为空
我也尝试过 XMLHttpRequest,结果相同。
【问题讨论】:
【参考方案1】:我以前玩过这种类型的项目。我创建了一个简单的表单,允许您从麦克风录制,然后上传到服务器。
声音文件将保存在 ./sound_files
只需像这样运行节点服务器
节点服务器.js
然后去localhost:3000查看页面。
节点代码(server.js)
const express = require('express');
const multer = require('multer');
const storage = multer.diskStorage(
destination: './sound_files/',
filename: function (req, file, cb )
cb( null, file.originalname);
);
const upload = multer( storage: storage );
const app = express();
const port = 3000;
app.use(express.static('./'));
app.post("/notes", upload.single("audio_data"), function(req,res)
res.status(200).send("ok");
);
app.listen(port, () =>
console.log(`Express server listening on port: $port...`);
);
index.html
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Speech to text test</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" type="text/css" href="https://bootswatch.com/4/cerulean/bootstrap.min.css">
</head>
<body style="padding:50px;">
<h1>Speech to text test</h1>
<div id="controls">
<button id="recordButton">Record</button>
<button id="transcribeButton" disabled>Stop and upload to server</button>
</div>
<div id="output"></div>
<script src="https://cdn.rawgit.com/mattdiamond/Recorderjs/08e7abd9/dist/recorder.js"></script>
<script>
let rec = null;
let audiostream = null;
const recordButton = document.getElementById("recordButton");
const transcribeButton = document.getElementById("transcribeButton");
recordButton.addEventListener("click", startRecording);
transcribeButton.addEventListener("click", transcribeText);
function startRecording()
let constraints = audio: true, video:false
recordButton.disabled = true;
transcribeButton.disabled = false;
navigator.mediaDevices.getUserMedia(constraints).then(function(stream)
const audioContext = new window.AudioContext();
audioStream = stream;
const input = audioContext.createMediaStreamSource(stream);
rec = new Recorder(input, numChannels: 1 )
rec.record()
document.getElementById("output").innerHTML = "Recording started..."
).catch(function(err)
recordButton.disabled = false;
transcribeButton.disabled = true;
);
function transcribeText()
document.getElementById("output").innerHTML = "Converting audio to text..."
transcribeButton.disabled = true;
recordButton.disabled = false;
rec.stop();
audioStream.getAudioTracks()[0].stop();
rec.exportWAV(uploadSoundData);
function uploadSoundData(blob)
const filename = "sound-file-" + new Date().getTime() + ".wav";
const formData = new FormData();
formData.append("audio_data", blob, filename);
fetch('http://localhost:3000/notes',
method: 'POST',
body: formData
).then(async result =>
document.getElementById("output").innerHTML = await result.text();
).catch(error =>
document.getElementById("output").innerHTML = "An error occurred: " + error;
)
</script>
</body>
</html>
【讨论】:
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