通过拖放可重新排序的 ListView
Posted
技术标签:
【中文标题】通过拖放可重新排序的 ListView【英文标题】:Reorderable ListView via drag and drop 【发布时间】:2014-07-05 18:39:16 【问题描述】:关于这个主题有几个问题,但它们都是非常古老的,从 2010 年开始:
Reorder elements of ListView by dragging
reordering of listview items by drag and drop using android
另外,我查看了这个 DevBytes 视频:
https://www.youtube.com/watch?v=_BZIvjMgH-Q
这个视频的问题是它只允许使用长按来拖动项目,但不允许有“握把”或“拖动手柄”。
实现这一点的正确方法是什么?
编辑
我继续尝试使用 DevBytes 方法,代码如下:
package com.autrilla.shoppinglist;
import android.animation.*;
import android.content.Context;
import android.graphics.*;
import android.graphics.drawable.BitmapDrawable;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewTreeObserver;
import android.widget.AbsListView;
import android.widget.AdapterView;
import android.widget.BaseAdapter;
import android.widget.ListView;
import com.autrilla.shoppinglist.events.DragEvent;
import com.google.common.eventbus.Subscribe;
import com.squareup.otto.Bus;
import hugo.weaving.DebugLog;
import javax.inject.Inject;
import java.util.ArrayList;
public class DynamicListView extends ListView
private final int SMOOTH_SCROLL_AMOUNT_AT_EDGE = 15;
private final int MOVE_DURATION = 150;
private final int LINE_THICKNESS = 15;
public ArrayList mList;
private int mLastEventY = -1;
private int mDownY = -1;
private int mDownX = -1;
private int mTotalOffset = 0;
private boolean mCellIsMobile = false;
private boolean mIsMobileScrolling = false;
private int mSmoothScrollAmountAtEdge = 0;
private final int INVALID_ID = -1;
private long mAboveItemId = INVALID_ID;
private long mMobileItemId = INVALID_ID;
private long mBelowItemId = INVALID_ID;
private BitmapDrawable mHoverCell;
private Rect mHoverCellCurrentBounds;
private Rect mHoverCellOriginalBounds;
private final int INVALID_POINTER_ID = -1;
private int mActivePointerId = INVALID_POINTER_ID;
private boolean mIsWaitingForScrollFinish = false;
private int mScrollState = OnScrollListener.SCROLL_STATE_IDLE;
@Inject
Bus bus;
public DynamicListView(Context context)
super(context);
init(context);
public DynamicListView(Context context, AttributeSet attrs, int defStyle)
super(context, attrs, defStyle);
init(context);
public DynamicListView(Context context, AttributeSet attrs)
super(context, attrs);
init(context);
public void init(Context context)
ShoppingListApplication.inject(context, this);
bus.register(this);
setOnItemLongClickListener(mOnItemLongClickListener);
setOnScrollListener(mScrollListener);
DisplayMetrics metrics = context.getResources().getDisplayMetrics();
mSmoothScrollAmountAtEdge = (int)(SMOOTH_SCROLL_AMOUNT_AT_EDGE / metrics.density);
@Subscribe
@DebugLog
public void onStartDrag(DragEvent event)
mTotalOffset = 0;
int position = pointToPosition(mDownX, mDownY);
int itemNum = position - getFirstVisiblePosition();
View selectedView = getChildAt(itemNum);
mMobileItemId = getAdapter().getItemId(position);
mHoverCell = getAndAddHoverView(selectedView);
selectedView.setVisibility(INVISIBLE);
mCellIsMobile = true;
updateNeighborViewsForID(mMobileItemId);
/**
* Listens for long clicks on any items in the listview. When a cell has
* been selected, the hover cell is created and set up.
*/
private AdapterView.OnItemLongClickListener mOnItemLongClickListener =
new AdapterView.OnItemLongClickListener()
@DebugLog
public boolean onItemLongClick(AdapterView<?> arg0, View arg1, int pos, long id)
mTotalOffset = 0;
int position = pointToPosition(mDownX, mDownY);
int itemNum = position - getFirstVisiblePosition();
View selectedView = getChildAt(itemNum);
mMobileItemId = getAdapter().getItemId(position);
mHoverCell = getAndAddHoverView(selectedView);
selectedView.setVisibility(INVISIBLE);
mCellIsMobile = true;
updateNeighborViewsForID(mMobileItemId);
return true;
;
/**
* Creates the hover cell with the appropriate bitmap and of appropriate
* size. The hover cell's BitmapDrawable is drawn on top of the bitmap every
* single time an invalidate call is made.
*/
private BitmapDrawable getAndAddHoverView(View v)
int w = v.getWidth();
int h = v.getHeight();
int top = v.getTop();
int left = v.getLeft();
Bitmap b = getBitmapWithBorder(v);
BitmapDrawable drawable = new BitmapDrawable(getResources(), b);
mHoverCellOriginalBounds = new Rect(left, top, left + w, top + h);
mHoverCellCurrentBounds = new Rect(mHoverCellOriginalBounds);
drawable.setBounds(mHoverCellCurrentBounds);
return drawable;
/** Draws a black border over the screenshot of the view passed in. */
private Bitmap getBitmapWithBorder(View v)
Bitmap bitmap = getBitmapFromView(v);
Canvas can = new Canvas(bitmap);
Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
Paint paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(LINE_THICKNESS);
paint.setColor(Color.BLACK);
can.drawBitmap(bitmap, 0, 0, null);
can.drawRect(rect, paint);
return bitmap;
/** Returns a bitmap showing a screenshot of the view passed in. */
private Bitmap getBitmapFromView(View v)
Bitmap bitmap = Bitmap.createBitmap(v.getWidth(), v.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas (bitmap);
v.draw(canvas);
return bitmap;
/**
* Stores a reference to the views above and below the item currently
* corresponding to the hover cell. It is important to note that if this
* item is either at the top or bottom of the list, mAboveItemId or mBelowItemId
* may be invalid.
*/
private void updateNeighborViewsForID(long itemID)
int position = getPositionForID(itemID);
BaseAdapter adapter = ((BaseAdapter)getAdapter());
mAboveItemId = adapter.getItemId(position - 1);
mBelowItemId = adapter.getItemId(position + 1);
/** Retrieves the view in the list corresponding to itemID */
public View getViewForID (long itemID)
int firstVisiblePosition = getFirstVisiblePosition();
BaseAdapter adapter = ((BaseAdapter)getAdapter());
for(int i = 0; i < getChildCount(); i++)
View v = getChildAt(i);
int position = firstVisiblePosition + i;
long id = adapter.getItemId(position);
if (id == itemID)
return v;
return null;
/** Retrieves the position in the list corresponding to itemID */
public int getPositionForID (long itemID)
View v = getViewForID(itemID);
if (v == null)
return -1;
else
return getPositionForView(v);
/**
* dispatchDraw gets invoked when all the child views are about to be drawn.
* By overriding this method, the hover cell (BitmapDrawable) can be drawn
* over the listview's items whenever the listview is redrawn.
*/
@Override
protected void dispatchDraw(Canvas canvas)
super.dispatchDraw(canvas);
if (mHoverCell != null)
mHoverCell.draw(canvas);
@Override
public boolean onTouchEvent (MotionEvent event)
switch (event.getAction() & MotionEvent.ACTION_MASK)
case MotionEvent.ACTION_DOWN:
mDownX = (int)event.getX();
mDownY = (int)event.getY();
mActivePointerId = event.getPointerId(0);
break;
case MotionEvent.ACTION_MOVE:
if (mActivePointerId == INVALID_POINTER_ID)
break;
int pointerIndex = event.findPointerIndex(mActivePointerId);
mLastEventY = (int) event.getY(pointerIndex);
int deltaY = mLastEventY - mDownY;
if (mCellIsMobile)
mHoverCellCurrentBounds.offsetTo(mHoverCellOriginalBounds.left,
mHoverCellOriginalBounds.top + deltaY + mTotalOffset);
mHoverCell.setBounds(mHoverCellCurrentBounds);
invalidate();
handleCellSwitch();
mIsMobileScrolling = false;
handleMobileCellScroll();
return false;
break;
case MotionEvent.ACTION_UP:
touchEventsEnded();
break;
case MotionEvent.ACTION_CANCEL:
touchEventsCancelled();
break;
case MotionEvent.ACTION_POINTER_UP:
/* If a multitouch event took place and the original touch dictating
* the movement of the hover cell has ended, then the dragging event
* ends and the hover cell is animated to its corresponding position
* in the listview. */
pointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = event.getPointerId(pointerIndex);
if (pointerId == mActivePointerId)
touchEventsEnded();
break;
default:
break;
return super.onTouchEvent(event);
/**
* This method determines whether the hover cell has been shifted far enough
* to invoke a cell swap. If so, then the respective cell swap candidate is
* determined and the data set is changed. Upon posting a notification of the
* data set change, a layout is invoked to place the cells in the right place.
* Using a ViewTreeObserver and a corresponding OnPreDrawListener, we can
* offset the cell being swapped to where it previously was and then animate it to
* its new position.
*/
private void handleCellSwitch()
final int deltaY = mLastEventY - mDownY;
int deltaYTotal = mHoverCellOriginalBounds.top + mTotalOffset + deltaY;
View belowView = getViewForID(mBelowItemId);
View mobileView = getViewForID(mMobileItemId);
View aboveView = getViewForID(mAboveItemId);
boolean isBelow = (belowView != null) && (deltaYTotal > belowView.getTop());
boolean isAbove = (aboveView != null) && (deltaYTotal < aboveView.getTop());
if (isBelow || isAbove)
final long switchItemID = isBelow ? mBelowItemId : mAboveItemId;
View switchView = isBelow ? belowView : aboveView;
final int originalItem = getPositionForView(mobileView);
if (switchView == null)
updateNeighborViewsForID(mMobileItemId);
return;
swapElements(mList, originalItem, getPositionForView(switchView));
((BaseAdapter) getAdapter()).notifyDataSetChanged();
mDownY = mLastEventY;
final int switchViewStartTop = switchView.getTop();
mobileView.setVisibility(View.VISIBLE);
switchView.setVisibility(View.INVISIBLE);
updateNeighborViewsForID(mMobileItemId);
final ViewTreeObserver observer = getViewTreeObserver();
assert observer != null;
observer.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener()
public boolean onPreDraw()
observer.removeOnPreDrawListener(this);
View switchView = getViewForID(switchItemID);
mTotalOffset += deltaY;
int switchViewNewTop = switchView.getTop();
int delta = switchViewStartTop - switchViewNewTop;
switchView.setTranslationY(delta);
ObjectAnimator animator = ObjectAnimator.ofFloat(switchView,
View.TRANSLATION_Y, 0);
animator.setDuration(MOVE_DURATION);
animator.start();
return true;
);
private void swapElements(ArrayList arrayList, int indexOne, int indexTwo)
Object temp = arrayList.get(indexOne);
arrayList.set(indexOne, arrayList.get(indexTwo));
arrayList.set(indexTwo, temp);
/**
* Resets all the appropriate fields to a default state while also animating
* the hover cell back to its correct location.
*/
private void touchEventsEnded ()
final View mobileView = getViewForID(mMobileItemId);
if (mCellIsMobile|| mIsWaitingForScrollFinish)
mCellIsMobile = false;
mIsWaitingForScrollFinish = false;
mIsMobileScrolling = false;
mActivePointerId = INVALID_POINTER_ID;
// If the autoscroller has not completed scrolling, we need to wait for it to
// finish in order to determine the final location of where the hover cell
// should be animated to.
if (mScrollState != OnScrollListener.SCROLL_STATE_IDLE)
mIsWaitingForScrollFinish = true;
return;
mHoverCellCurrentBounds.offsetTo(mHoverCellOriginalBounds.left, mobileView.getTop());
ObjectAnimator hoverViewAnimator = ObjectAnimator.ofObject(mHoverCell, "bounds",
sBoundEvaluator, mHoverCellCurrentBounds);
hoverViewAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener()
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator)
invalidate();
);
hoverViewAnimator.addListener(new AnimatorListenerAdapter()
@Override
public void onAnimationStart(Animator animation)
setEnabled(false);
@Override
public void onAnimationEnd(Animator animation)
mAboveItemId = INVALID_ID;
mMobileItemId = INVALID_ID;
mBelowItemId = INVALID_ID;
mobileView.setVisibility(VISIBLE);
mHoverCell = null;
setEnabled(true);
invalidate();
);
hoverViewAnimator.start();
else
touchEventsCancelled();
/**
* Resets all the appropriate fields to a default state.
*/
private void touchEventsCancelled ()
View mobileView = getViewForID(mMobileItemId);
if (mCellIsMobile)
mAboveItemId = INVALID_ID;
mMobileItemId = INVALID_ID;
mBelowItemId = INVALID_ID;
mobileView.setVisibility(VISIBLE);
mHoverCell = null;
invalidate();
mCellIsMobile = false;
mIsMobileScrolling = false;
mActivePointerId = INVALID_POINTER_ID;
/**
* This TypeEvaluator is used to animate the BitmapDrawable back to its
* final location when the user lifts his finger by modifying the
* BitmapDrawable's bounds.
*/
private final static TypeEvaluator<Rect> sBoundEvaluator = new TypeEvaluator<Rect>()
public Rect evaluate(float fraction, Rect startValue, Rect endValue)
return new Rect(interpolate(startValue.left, endValue.left, fraction),
interpolate(startValue.top, endValue.top, fraction),
interpolate(startValue.right, endValue.right, fraction),
interpolate(startValue.bottom, endValue.bottom, fraction));
public int interpolate(int start, int end, float fraction)
return (int)(start + fraction * (end - start));
;
/**
* Determines whether this listview is in a scrolling state invoked
* by the fact that the hover cell is out of the bounds of the listview;
*/
private void handleMobileCellScroll()
mIsMobileScrolling = handleMobileCellScroll(mHoverCellCurrentBounds);
/**
* This method is in charge of determining if the hover cell is above
* or below the bounds of the listview. If so, the listview does an appropriate
* upward or downward smooth scroll so as to reveal new items.
*/
public boolean handleMobileCellScroll(Rect r)
int offset = computeVerticalScrollOffset();
int height = getHeight();
int extent = computeVerticalScrollExtent();
int range = computeVerticalScrollRange();
int hoverViewTop = r.top;
int hoverHeight = r.height();
if (hoverViewTop <= 0 && offset > 0)
smoothScrollBy(-mSmoothScrollAmountAtEdge, 0);
return true;
if (hoverViewTop + hoverHeight >= height && (offset + extent) < range)
smoothScrollBy(mSmoothScrollAmountAtEdge, 0);
return true;
return false;
public void setList(ArrayList list)
mList = list;
/**
* This scroll listener is added to the listview in order to handle cell swapping
* when the cell is either at the top or bottom edge of the listview. If the hover
* cell is at either edge of the listview, the listview will begin scrolling. As
* scrolling takes place, the listview continuously checks if new cells became visible
* and determines whether they are potential candidates for a cell swap.
*/
private AbsListView.OnScrollListener mScrollListener = new AbsListView.OnScrollListener ()
private int mPreviousFirstVisibleItem = -1;
private int mPreviousVisibleItemCount = -1;
private int mCurrentFirstVisibleItem;
private int mCurrentVisibleItemCount;
private int mCurrentScrollState;
public void onScroll(AbsListView view, int firstVisibleItem, int visibleItemCount,
int totalItemCount)
mCurrentFirstVisibleItem = firstVisibleItem;
mCurrentVisibleItemCount = visibleItemCount;
mPreviousFirstVisibleItem = (mPreviousFirstVisibleItem == -1) ? mCurrentFirstVisibleItem
: mPreviousFirstVisibleItem;
mPreviousVisibleItemCount = (mPreviousVisibleItemCount == -1) ? mCurrentVisibleItemCount
: mPreviousVisibleItemCount;
checkAndHandleFirstVisibleCellChange();
checkAndHandleLastVisibleCellChange();
mPreviousFirstVisibleItem = mCurrentFirstVisibleItem;
mPreviousVisibleItemCount = mCurrentVisibleItemCount;
@Override
public void onScrollStateChanged(AbsListView view, int scrollState)
mCurrentScrollState = scrollState;
mScrollState = scrollState;
isScrollCompleted();
/**
* This method is in charge of invoking 1 of 2 actions. Firstly, if the listview
* is in a state of scrolling invoked by the hover cell being outside the bounds
* of the listview, then this scrolling event is continued. Secondly, if the hover
* cell has already been released, this invokes the animation for the hover cell
* to return to its correct position after the listview has entered an idle scroll
* state.
*/
private void isScrollCompleted()
if (mCurrentVisibleItemCount > 0 && mCurrentScrollState == SCROLL_STATE_IDLE)
if (mCellIsMobile && mIsMobileScrolling)
handleMobileCellScroll();
else if (mIsWaitingForScrollFinish)
touchEventsEnded();
/**
* Determines if the listview scrolled up enough to reveal a new cell at the
* top of the list. If so, then the appropriate parameters are updated.
*/
public void checkAndHandleFirstVisibleCellChange()
if (mCurrentFirstVisibleItem != mPreviousFirstVisibleItem)
if (mCellIsMobile && mMobileItemId != INVALID_ID)
updateNeighborViewsForID(mMobileItemId);
handleCellSwitch();
/**
* Determines if the listview scrolled down enough to reveal a new cell at the
* bottom of the list. If so, then the appropriate parameters are updated.
*/
public void checkAndHandleLastVisibleCellChange()
int currentLastVisibleItem = mCurrentFirstVisibleItem + mCurrentVisibleItemCount;
int previousLastVisibleItem = mPreviousFirstVisibleItem + mPreviousVisibleItemCount;
if (currentLastVisibleItem != previousLastVisibleItem)
if (mCellIsMobile && mMobileItemId != INVALID_ID)
updateNeighborViewsForID(mMobileItemId);
handleCellSwitch();
;
在我的适配器上:
@Override
public View getView(final int position, View view, ViewGroup parent)
LayoutInflater inflater = (LayoutInflater) mContext.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
if (view == null)
view = inflater.inflate(R.layout.store_list_item, parent, false);
ButterKnife.inject(this, view);
storeName.setText(mShoppingLists.get(position).getName());
editButton.setOnClickListener(new View.OnClickListener()
@Override
public void onClick(View v)
final FragmentManager manager = ((Activity) mContext).getFragmentManager();
FragmentTransaction transaction = manager.beginTransaction();
ShoppingListEditFragment shoppingListEditFragment =
ShoppingListEditFragment.newInstance(mShoppingLists.get(position).getId());
transaction.replace(R.id.container, shoppingListEditFragment, "shoppinglistedit");
transaction.addToBackStack(null);
transaction.commit();
);
handle.setOnLongClickListener(new View.OnLongClickListener()
@Override
public boolean onLongClick(View v)
bus.post(new DragEvent());
return true;
);
return view;
但 ListView 不滚动。这是为什么呢?
【问题讨论】:
正确的方法是使用其中一个库,例如这个github.com/bauerca/drag-sort-listview @Vang 那个库也过时了。 【参考方案1】:检查这个库:https://github.com/fada21/HydraListAndroid
他们解决了几个 ListView 的东西,比如添加/删除(一个项目的)动画,其中之一是拖放选项。
【讨论】:
【参考方案2】:几周前我遇到了同样的问题,至少我可以推荐this library,它是流行的拖动排序列表视图的一个分支,但仍然得到维护。 我会评论,因为这不值得任何赏金......但我的声誉还不够高。
【讨论】:
以上是关于通过拖放可重新排序的 ListView的主要内容,如果未能解决你的问题,请参考以下文章
使用 ReactJs 和 react-dnd 拖放可排序列表的问题