如何在颤动中绘制自定义动态高度曲线形状?
Posted
技术标签:
【中文标题】如何在颤动中绘制自定义动态高度曲线形状?【英文标题】:How to draw custom dynamic height curved shape in flutter? 【发布时间】:2021-02-18 01:40:37 【问题描述】:我想在 Flutter 中绘制以下自定义形状
到目前为止,我已经尝试过使用CustomPainter
class MyBottomPainter extends CustomPainter
final Color color;
MyBottomPainter(this.color);
@override
void paint(Canvas canvas, Size size)
var paint = Paint()
..color = color ?? Colors.black.withOpacity(0.7)
..style = PaintingStyle.fill;
var rect = Rect.fromCircle(
center: Offset(size.width * 0.110, size.height * 0.835), radius: 40.0);
var path = Path()
..moveTo(0, size.height * 0.875)
..addArc(rect, 0, size.width * 0.100)
..quadraticBezierTo(
0, size.height * 0.875, size.width * 0.100, size.height * 0.675)
..quadraticBezierTo(size.width * 0.100, size.height * 0.675,
size.width - 40.0, size.height * 0.675)
..quadraticBezierTo(size.width, size.height * 0.645, size.width,
size.height * 0.675 - 40.0)
..lineTo(size.width, size.height)
..lineTo(0, size.height);
canvas.drawPath(path, paint);
@override
bool shouldRepaint(CustomPainter oldDelegate)
return true;
我也尝试过使用ShapeBorder
class BottomShapeBorder extends ShapeBorder
const BottomShapeBorder();
@override
Path getInnerPath(Rect rect, TextDirection textDirection) => _getPath(rect);
@override
Path getOuterPath(Rect rect, TextDirection textDirection) => _getPath(rect);
_getPath(Rect rect)
final r = rect.height / 2;
final radius = Radius.circular(r);
final offset = Rect.fromCircle(center: Offset.zero, radius: r);
return Path()
..moveTo(rect.topLeft.dx, rect.topLeft.dy)
..relativeArcToPoint(offset.bottomLeft, clockwise: false, radius: radius)
..relativeArcToPoint(offset.bottomRight, clockwise: true, radius: radius)
..relativeArcToPoint(offset.topRight, clockwise: true, radius: radius)
..lineTo(rect.centerRight.dx - r, rect.centerRight.dy)
..relativeArcToPoint(offset.topRight, clockwise: false, radius: radius)
..addRect(rect);
@override
EdgeInsetsGeometry get dimensions
return EdgeInsets.all(0);
@override
ShapeBorder scale(double t)
return BottomShapeBorder();
@override
void paint(Canvas canvas, Rect rect, TextDirection textDirection)
但是使用以上两种方法我都没有得到预期的输出
谁能帮我创建这种类型的自定义形状?
如果需要更多信息,请告诉我。提前致谢。您的努力将不胜感激。
【问题讨论】:
你只是想要一个Path
或者如何制作那种模糊的效果?
@pskink 我只想根据内容制作具有动态高度的Path
@override Path getOuterPath(Rect rect, ui.TextDirection textDirection) final RADIUS = 64.0; var r = Radius.circular(RADIUS); var rect0 = EdgeInsets.only(top: RADIUS).deflateRect(rect); var rrect = RRect.fromRectAndCorners(rect0, topLeft: r, bottomLeft: r, bottomRight: r); return Path() ..moveTo(rect.topRight.dx, rect.topRight.dy) ..arcToPoint(rect.topRight + Offset(-RADIUS, RADIUS), radius: r) ..relativeLineTo(RADIUS, 0) ..addRRect(rrect);
@pskink 你能把上面的评论作为回答我如何使用上面的代码吗?
它被覆盖getOuterPath
方法 - 只需用你的版本替换它
【参考方案1】:
您可以为此使用容器装饰
Container(
decoration: BoxDecoration(
color: Color.black,
borderRadius: BorderRadius.only(
bottomLeft: Radius.circular(20),
bottomRight: Radius.circular(20),
)),
)
【讨论】:
以上是关于如何在颤动中绘制自定义动态高度曲线形状?的主要内容,如果未能解决你的问题,请参考以下文章