一个 RenderFlex 在底部溢出了 729 个像素。在 SingleChildScrollView
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【中文标题】一个 RenderFlex 在底部溢出了 729 个像素。在 SingleChildScrollView【英文标题】:A RenderFlex overflowed by 729 pixels on the bottom. in SingleChildScrollView 【发布时间】:2020-02-18 02:12:58 【问题描述】:一个 RenderFlex 在底部溢出了 676 像素。在 SingleChildScrollView 中
小部件仪表板(上下文) 返回动画定位( 持续时间:持续时间, 顶部:0, 底部:0, 左:是折叠? 0 : 0.6 * 屏幕宽度, 对:isCollapsed 吗? 0 : -0.2 * 屏幕宽度, 孩子:ScaleTransition( 规模:_scaleAnimation, 孩子:材料( 动画持续时间:持续时间, 边界半径:边界半径.all( 半径.圆形(40), ), 海拔:8, 颜色:背景颜色, 孩子:列( crossAxisAlignment:CrossAxisAlignment.start, 孩子们: [ 容器( 填充:const EdgeInsets.only(左:16,右:16,上:48), 孩子:行( mainAxisAlignment: MainAxisAlignment.spaceBetween, mainAxisSize: MainAxisSize.max, 孩子们:[ 墨水井( 孩子:图标( 图标.菜单, 颜色:颜色.白色 ), 点按:() 设置状态(() 如果(已折叠) _controller.forward(); 别的 _controller.reverse();
isCollapsed = !isCollapsed;
);
,
),
Text(
" Técnico",
style: TextStyle(
fontSize: 24,
color: Colors.white,
),
),
Icon(
Icons.settings,
color: Colors.white,
),
]),
),
Container(
child: SingleChildScrollView(
scrollDirection: Axis.vertical,
physics: ClampingScrollPhysics(),
child: Column(
children: <Widget>[
SizedBox(
height: 5,
),
SizedBox(
height:20 ,
),
Text("Chamados",
style: TextStyle(
color: Colors.white,
fontSize: 20,
) ,
),
SizedBox(
height:5 ,
),
ListView.separated(
shrinkWrap: true,
itemBuilder: (context,index)
return ListTile(
title: Text("Falta de Sinal"),
subtitle: Text("João"),
trailing: Text("20mb"),
);
, separatorBuilder: (context,index)
return Divider(
height: 16,
);
, itemCount: 16),
],
),
),
),
],
),
),
),
);
【问题讨论】:
这能回答你的问题吗? Center widget vertically inside a SingleChildScrollView 【参考方案1】:如果您在列或行内使用SingleChildScrollView
,则使用Expanded
Widget 包装。
e.g. Column(
childreen[
Expanded(
child : SingleChildScrollView(
// your code ...
),
]),
或者您可以为容器提供高度。
e.g. -> Container(
height : 300.0,
child : SingleChildScrollView(
// your code ...
),
),
编码愉快... :)
【讨论】:
【参考方案2】:用Container包裹ListView.separated并添加约束,设置maxHeight有效,如下图
代码sn-p
Container(
constraints: BoxConstraints(
maxHeight: 300.0,
),
child: ListView.separated(
shrinkWrap: true,
itemBuilder: (context, index)
return ListTile(
title: Text("Falta de Sinal"),
subtitle: Text("João"),
trailing: Text("20mb"),
);
,
separatorBuilder: (context, index)
return Divider(
height: 16,
);
,
itemCount: 16),
),
完整的测试代码
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget
// This widget is the root of your application.
@override
Widget build(BuildContext context)
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
class MyHomePage extends StatefulWidget
MyHomePage(Key key, this.title) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
class _MyHomePageState extends State<MyHomePage>
int _counter = 0;
void _incrementCounter()
setState(()
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
);
@override
Widget build(BuildContext context)
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
dashboard(context),
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
Widget dashboard(context)
return Container(
child: SingleChildScrollView(
scrollDirection: Axis.vertical,
physics: ClampingScrollPhysics(),
child: Column(
children: <Widget>[
SizedBox(
height: 5,
),
SizedBox(
height: 20,
),
Text(
"Chamados",
style: TextStyle(
color: Colors.black,
fontSize: 20,
),
),
SizedBox(
height: 5,
),
Container(
constraints: BoxConstraints(
maxHeight: 300.0,
),
child: ListView.separated(
shrinkWrap: true,
itemBuilder: (context, index)
return ListTile(
title: Text("Falta de Sinal"),
subtitle: Text("João"),
trailing: Text("20mb"),
);
,
separatorBuilder: (context, index)
return Divider(
height: 16,
);
,
itemCount: 16),
),
],
),
),
);
【讨论】:
这取决于您的布局。您可以使用 MediaQuery.of(context).size.height / 3 来获取相对高度,参考此medium.com/flutter-community/…【参考方案3】:添加高度是一个不错的选择,但你应该使用 Expanded inside 列
【讨论】:
【参考方案4】:我正在回答它,因为没有人提到我们为什么会得到这个,
所以,这通常是因为内容对于 RenderFlex
来说太大了。
通过应用 flex 因子(例如,使用 Expanded 小部件或 Flexibel,它也是 Expanded 小部件的一种)来强制 Widget 的子级 RenderFlex 适应可用空间,而不是调整到它们的自然大小。
你甚至可以访问这个以获得更清晰的信息
Flutter (Dart): Exceptions caused by rendering / A RenderFlex overflowed。还有这个https://docs.flutter.dev/testing/common-errors,希望对你有帮助。
【讨论】:
【参考方案5】:在您的专栏中使用 mainAxisSize,将防止该问题 柱子( mainAxisSize: MainAxisSize.min, 孩子们: [ ) ], ),
【讨论】:
【参考方案6】:Column( mainAxisSize: MainAxisSize.min, children: <Widget>[ Text( filename, style: TextStyle( color: dsecondaryColor, fontWeight: FontWeight.bold), ) ], ),
【讨论】:
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