Webpack 4 迁移 CommonsChunkPlugin
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【中文标题】Webpack 4 迁移 CommonsChunkPlugin【英文标题】:Webpack 4 migration CommonsChunkPlugin 【发布时间】:2018-08-07 15:09:46 【问题描述】:我需要帮助将以下代码从 webpack 3 迁移到 4。
new webpack.optimize.CommonsChunkPlugin(
minChunks: module => module.context && module.context.indexOf("node_modules") !== -1,
name: "vendor",
chunks: ["main"]
)
我有两个入口文件,并且只希望第一个的依赖项包含在供应商块中。第二个条目的依赖项应该都保留在自己的包中。
【问题讨论】:
【参考方案1】:请注意,我通过在 webpack.common.js 中更改此问题更正了该问题:
plugins: [
new webpack.optimize.CommonsChunkPlugin(
name: ['vendor']
)
]
到这里:
optimization:
runtimeChunk: "single", // enable "runtime" chunk
splitChunks:
cacheGroups:
vendor:
test: /[\\/]node_modules[\\/]/,
name: "vendor",
chunks: "all"
,
【讨论】:
【参考方案2】:As of webpack v4 the CommonsChunkPlugin is deprecated.
我们已弃用并删除 CommonsChunkPlugin,并已替换 它具有一组默认值和易于覆盖的 API,称为
optimization.splitChunks
.
webpack.optimize.CommonsChunkPlugin has been removed,
please use config.optimization.splitChunks instead.
已弃用
您不再需要使用这些插件:
DedupePlugin has been removed too in v4
NoEmitOnErrorsPlugin -> optimization.noEmitOnErrors(在生产模式下默认开启) ModuleConcatenationPlugin -> optimization.concatenateModules(在 prod 模式下默认开启) NamedModulesPlugin -> optimization.namedModules(在开发模式下默认开启)
针对 webpack 4 的建议
使用mini-css-extract-plugin
而不是text-extract-plugin
。
使用webpack-bundle-analyzer
以图形方式分析您的捆绑输出。
入口脚本是您应用程序的真正“入口脚本”,不要在webpack.config.js
中将供应商文件显式添加到entry:
。
SPA 应用程序有一个入口,而经典的ASP.NET MVC
应用程序等多页应用程序有多个入口点。 Webpack 将从你的入口脚本构建一个依赖图,并为你的应用生成优化的包。
如果你想从旧的 webpack 版本迁移,最好查看migration guide
Tree Shaking(死代码消除)仅在生产模式下启用。
Webpack 4,捆绑资产的新方式
(你必须从你的脑海中移除你的 CommonsChunkPlugin 思维)
!!! Meanwhile the webpack doc has been updated,
a section SplitChunks
was added !!!
It follows a new philosophy:
Webpack 4 现在默认自动进行优化。它会根据以下条件分析您的依赖关系图并创建最佳捆绑包(输出):
可以共享新块或模块来自 node_modules 文件夹 新块将大于 30kb(在 min+gz 之前) 按需加载块时的最大并行请求数 初始页面加载时的最大并行请求数
所有这些都可以使用 SplitChunksPlugin 进行调整! (see SplitChunksPlugin documentation)
A more detailed explanation 了解如何使用新的optimization.splitChunks
API。
CommonsChunkPlugin 被移除,因为它有很多问题:
这会导致下载的代码比需要的多。 在异步块上效率低下。 很难使用。 实现难以理解。SplitChunksPlugin 也有一些很棒的属性:
它从不下载不需要的模块(只要您不通过名称强制块合并) 它在异步块上也很有效 异步块默认开启 它使用多个供应商块处理供应商拆分 使用更简单 它不依赖于块图 hacks 大部分是自动的--> Source
关于您的问题,您希望将 entry1 和 entry2 的所有部门拆分为单独的包。
optimization:
splitChunks:
cacheGroups:
"entry1-bundle":
test: /.../, // <-- use the test property to specify which deps go here
chunks: "all",
name: "entry1-bundle",
/** Ignore minimum size, minimum chunks and maximum requests and always create chunks for this cache group */
enforce: true,
priority: .. // use the priority, to tell where a shared dep should go
,
"entry2-bundle":
test: /..../, // <-- use the test property to specify which deps go here
chunks: "all",
name: "entry2-bundle",
enforce: true,
priority: ..
,
如果不添加 optimization:splitChunks 条目,default setting 如下:
splitChunks:
chunks: 'async',
minSize: 30000,
minRemainingSize: 0,
maxSize: 0,
minChunks: 1,
maxAsyncRequests: 6,
maxInitialRequests: 4,
automaticNameDelimiter: '~',
automaticNameMaxLength: 30,
cacheGroups:
vendors:
test: /[\\/]node_modules[\\/]/,
priority: -10
,
default:
minChunks: 2,
priority: -20,
reuseExistingChunk: true
您可以将 optimization.splitChunks.cacheGroups.default 设置为 false 以禁用 default 缓存组,vendors 缓存组也是如此!
这里有一些其他SplitChunks configuration examples 的解释。
SplitChunksOptions
、CachGroupOptions
和 Optimization
的最新接口实现可以在 here 找到。
以下接口定义可能不是 100% 准确,但适合简单概述:
SplitChunksOptions
接口
interface SplitChunksOptions
/** Select chunks for determining shared modules (defaults to \"async\", \"initial\" and \"all\" requires adding these chunks to the html) */
chunks?: "initial" | "async" | "all" | ((chunk: compilation.Chunk) => boolean);
/** Minimal size for the created chunk */
minSize?: number;
/** Minimum number of times a module has to be duplicated until it's considered for splitting */
minChunks?: number;
/** Maximum number of requests which are accepted for on-demand loading */
maxAsyncRequests?: number;
/** Maximum number of initial chunks which are accepted for an entry point */
maxInitialRequests?: number;
/** Give chunks created a name (chunks with equal name are merged) */
name?: boolean | string | ((...args: any[]) => any);
/** Assign modules to a cache group (modules from different cache groups are tried to keep in separate chunks) */
cacheGroups?: false | string | ((...args: any[]) => any) | RegExp | [key: string]: CacheGroupsOptions ;
CacheGroupsOptions
接口:
interface CacheGroupsOptions
/** Assign modules to a cache group */
test?: ((...args: any[]) => boolean) | string | RegExp;
/** Select chunks for determining cache group content (defaults to \"initial\", \"initial\" and \"all\" requires adding these chunks to the HTML) */
chunks?: "initial" | "async" | "all" | ((chunk: compilation.Chunk) => boolean);
/** Ignore minimum size, minimum chunks and maximum requests and always create chunks for this cache group */
enforce?: boolean;
/** Priority of this cache group */
priority?: number;
/** Minimal size for the created chunk */
minSize?: number;
/** Minimum number of times a module has to be duplicated until it's considered for splitting */
minChunks?: number;
/** Maximum number of requests which are accepted for on-demand loading */
maxAsyncRequests?: number;
/** Maximum number of initial chunks which are accepted for an entry point */
maxInitialRequests?: number;
/** Try to reuse existing chunk (with name) when it has matching modules */
reuseExistingChunk?: boolean;
/** Give chunks created a name (chunks with equal name are merged) */
name?: boolean | string | ((...args: any[]) => any);
Optimization
接口
interface Optimization
/**
* Modules are removed from chunks when they are already available in all parent chunk groups.
* This reduces asset size. Smaller assets also result in faster builds since less code generation has to be performed.
*/
removeAvailableModules?: boolean;
/** Empty chunks are removed. This reduces load in filesystem and results in faster builds. */
removeEmptyChunks?: boolean;
/** Equal chunks are merged. This results in less code generation and faster builds. */
mergeDuplicateChunks?: boolean;
/** Chunks which are subsets of other chunks are determined and flagged in a way that subsets don’t have to be loaded when the bigger chunk has been loaded. */
flagIncludedChunks?: boolean;
/** Give more often used ids smaller (shorter) values. */
occurrenceOrder?: boolean;
/** Determine exports for each module when possible. This information is used by other optimizations or code generation. I. e. to generate more efficient code for export * from. */
providedExports?: boolean;
/**
* Determine used exports for each module. This depends on optimization.providedExports. This information is used by other optimizations or code generation.
* I. e. exports are not generated for unused exports, export names are mangled to single char identifiers when all usages are compatible.
* DCE in minimizers will benefit from this and can remove unused exports.
*/
usedExports?: boolean;
/**
* Recognise the sideEffects flag in package.json or rules to eliminate modules. This depends on optimization.providedExports and optimization.usedExports.
* These dependencies have a cost, but eliminating modules has positive impact on performance because of less code generation. It depends on your codebase.
* Try it for possible performance wins.
*/
sideEffects?: boolean;
/** Tries to find segments of the module graph which can be safely concatenated into a single module. Depends on optimization.providedExports and optimization.usedExports. */
concatenateModules?: boolean;
/** Finds modules which are shared between chunk and splits them into separate chunks to reduce duplication or separate vendor modules from application modules. */
splitChunks?: SplitChunksOptions | false;
/** Create a separate chunk for the webpack runtime code and chunk hash maps. This chunk should be inlined into the HTML */
runtimeChunk?: boolean | "single" | "multiple" | RuntimeChunkOptions;
/** Avoid emitting assets when errors occur. */
noEmitOnErrors?: boolean;
/** Instead of numeric ids, give modules readable names for better debugging. */
namedModules?: boolean;
/** Instead of numeric ids, give chunks readable names for better debugging. */
namedChunks?: boolean;
/** Defines the process.env.NODE_ENV constant to a compile-time-constant value. This allows to remove development only code from code. */
nodeEnv?: string | false;
/** Use the minimizer (optimization.minimizer, by default uglify-js) to minimize output assets. */
minimize?: boolean;
/** Minimizer(s) to use for minimizing the output */
minimizer?: Array<Plugin | Tapable.Plugin>;
/** Generate records with relative paths to be able to move the context folder". */
portableRecords?: boolean;
【讨论】:
所以基本上因为 webpack 4 就像魔术一样工作,我不需要做任何事情来拆分我的块? 如果你有一个相当小的应用程序是没有意义的,因为它应该吐出最佳的包。我建议你开始一个新的 webpack 4 项目,但是从很小的地方开始。添加依赖并编译包。【参考方案3】:我花了一些时间才弄明白,但对我来说关键的实现是 webpack 4 中的 chunks
参数现在接受了一个函数,它只允许你包含一个特定的条目。我假设这是最近的更改,因为在发布时它不在官方文档中。
splitChunks:
cacheGroups:
vendor:
name: 'vendor',
chunks: chunk => chunk.name == 'main',
reuseExistingChunk: true,
priority: 1,
test: module =>
/[\\/]node_modules[\\/]/.test(module.context),
minChunks: 1,
minSize: 0,
,
,
,
【讨论】:
这在 webpack 5 中仍然有效。【参考方案4】:我有两个入口文件,并且只希望第一个的依赖项包含在供应商块中。第二个条目的依赖项应该都保留在自己的包中。
假设您的入口点是 main
和 secondary
:
entry:
main: 'path-to/main.js',
secondary: 'path-to/secondary.js'
使用webpack-4 您只能从main
块中提取vendors
模块,但使用您要创建的cacheGroups
的test
函数将secondary
中引用的其他第三方模块留在该块中.
optimization:
splitChunks:
cacheGroups:
vendors:
name: 'vendors',
chunks: 'all',
reuseExistingChunk: true,
priority: 1,
enforce: true,
test(module, chunks)
const name = module.nameForCondition && module.nameForCondition();
return chunks.some(chunk =>
return chunk.name === 'main' && /[\\/]node_modules[\\/]/.test(name);
);
,
secondary:
name: 'secondary',
chunks: 'all',
priority: 2,
enforce: true,
test(module, chunks)
return chunks.some(chunk => chunk.name === 'secondary');
【讨论】:
我做了一个类似的解决方案,这导致代码永远不会运行 - 没有添加运行时。 要为 webpack 运行时添加单独的脚本,您需要在optimization
对象中设置运行时属性:runtimeChunk: 'single'
。你能分享你的配置吗?并提供更多细节?另请查看Webpack-4 Demo 以获得指导。希望对您有所帮助!
我有一个和你的答案一样的配置 - 多个入口点和一个与“次要”入口点同名的 chunkDef。无论我在运行时块中配置了什么,除非我运行供应商块,否则我永远无法运行辅助块,这不应该是辅助块的依赖项。我已经花了几天时间,我正在放弃。就我而言,多配置会是更好的解决方案。
@kvetis 我通过将块更改为 'async' 而不是 'all' 来解决这个问题,并且我通过使用 webpack 的 'import(xx)' 语句使 'main' 条目变为 'async'假如。只需不要触摸“辅助”条目,这样它就不会被视为“异步”块。以上是关于Webpack 4 迁移 CommonsChunkPlugin的主要内容,如果未能解决你的问题,请参考以下文章
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