将拖放组件添加到 iOS 应用程序

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【中文标题】将拖放组件添加到 iOS 应用程序【英文标题】:Adding drag and drop component to iOS app 【发布时间】:2013-07-14 18:19:16 【问题描述】:

如果这看起来很含糊,我深表歉意,但我不知道该怎么说。

我正在尝试构建一个 ipad 应用程序,让用户可以使用他们需要的工具填充工作区。我需要一个让用户将组件拖放到应用程序界面中的示例。因此,例如,如果我有一个用户可以制作表单的应用程序,并且我希望用户能够拖动文本框、列表、单选按钮等来制作表单,我将如何去做呢?我正在使用的项目将在弹出菜单中,以便用户向上拖动,然后将在该弹出菜单中看到我需要的所有项目。我只是不确定如何让它们从弹出窗口拖到画布上,并且还能够重复使用相同的项目(因此示例中有 3 或 4 个文本框)。这可能吗?任何人都可以指导我学习这方面的教程吗?我已经搜索但找不到任何东西。

如果这是一个错误的任务或者是一个愚蠢的任务,请告诉我怎么做,这是我第一次在这里发帖。

谢谢

【问题讨论】:

你做到了吗。如果有的话,能否分享一下源代码。提前致谢。 【参考方案1】:

已经有很多答案可以解释这个问题。 基本上你可以制作自定义 UIView,它在触摸后将跟随触摸运动。 像这样的:

-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event

    _originalPosition = self.view.center;
    _touchOffset = CGPointMake(self.view.center.x-position.x,self.view.center.y-position.y);


-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
        
    UITouch *touch = [touches anyObject];
    CGPoint position = [touch locationInView: self.view.superview];

    [UIView animateWithDuration:.001
                          delay:0.0
                        options:UIViewAnimationOptionCurveEaseInOut
                     animations:^ 

                         self.view.center = CGPointMake(position.x+_touchOffset.x, position.y+_touchOffset.y);
                     
                     completion:^(BOOL finished) ];


-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event

    CGPoint positionInView = [touch locationInView:self.view];
    CGPoint newPosition;
    if (CGRectContainsPoint(_desiredView.frame, positionInView)) 
        newPosition = positionInView;
        // _desiredView is view where the user can drag the view
     else 
        newPosition = _originalPosition;
        // its outside the desired view so lets move the view back to start position
    

    [UIView animateWithDuration:0.4
                          delay:0.0
                        options:UIViewAnimationOptionCurveEaseInOut
                     animations:^ 
                         self.view.center = newPosition
                         // to 
                     
                     completion:^(BOOL finished) ];


类似问题

iPhone App: implementation of Drag and drop images in UIView

Basic Drag and Drop in ios

iPhone drag/drop

【讨论】:

【参考方案2】:

从问题中你将要在亚马逊、Flip kart 等大多数购物应用程序中构建添加到购物车等功能。

- (void)viewDidLoad 
    [super viewDidLoad];

    shoeImageView1 = [[UIImageView alloc]initWithFrame:CGRectMake(46,222, 51 , 51)];
    shoeImageView1.image = [UIImage imageNamed:@"shoe.png"];

    shoeImageView2 = [[UIImageView alloc]initWithFrame:CGRectMake(150,222, 51 , 51)];
    shoeImageView2.image = [UIImage imageNamed:@"shoe1.png"];

    shoeImageView3 = [[UIImageView alloc]initWithFrame:CGRectMake(225,222, 51 , 51)];
    shoeImageView3.image = [UIImage imageNamed:@"shoe2.png"];


     addTOCart = [[UIImageView alloc]initWithFrame:CGRectMake(132,400, 80, 80)];
    addTOCart.image = [UIImage imageNamed:@"basket.png"];
    [self.view addSubview:addTOCart];

    imageViewArray = [[NSMutableArray alloc]initWithObjects: shoeImageView1,shoeImageView2 ,shoeImageView3,nil];



    for (int i=0; i<imageViewArray.count; i++) 

        [self.view addSubview:[imageViewArray objectAtIndex:i]];
        [[imageViewArray objectAtIndex:i]setUserInteractionEnabled:YES];

//[self touchesBegan:imageViewArray[i] withEvent:nil];


    





-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event

for(int i=0 ; i< imageViewArray.count; i++)


    CGPoint pt = [[touches anyObject]locationInView:self.view];

    startLocation = pt;



    newtemp = [imageViewArray objectAtIndex:i];

    UITouch* bTouch = [touches anyObject];

    if ([bTouch.view isEqual:newtemp])
    
        firstTouchPoint = [bTouch locationInView:[self view]];
        oldX = firstTouchPoint.x - [[bTouch view]center].x;
        oldY = firstTouchPoint.y - [[bTouch view]center].y;
    




- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event

    for(int i=0 ; i< imageViewArray.count; i++)
    
    newtemp = [imageViewArray objectAtIndex:i];

        //oldLoc = newtemp.frame;


    if (CGRectContainsPoint(addTOCart.frame , newtemp.frame.origin))
    
        NSLog(@"touched");
               dragging = NO;

        UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Cart" message:@"Added to Cart" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil, nil];

        [[imageViewArray objectAtIndex:i] setImage:[UIImage imageNamed:@""]];


        [imageViewArray removeObjectAtIndex:i];

        [alert show];


        break;

    

    else
    
        //[newtemp setCenter:CGPointMake(startLocation.x-oldX, startLocation.y-oldY)];
    
       // self.view.userInteractionEnabled= NO;

    


    dragging = NO;

-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event


    UITouch* mTouch = [touches anyObject];
   // if ([mTouch.view isEqual: newtemp]) 
        CGPoint cp = [mTouch locationInView:[self view]];
        [[mTouch view]setCenter:CGPointMake(cp.x-oldX, cp.y-oldY)];


   // 

您可以使用这些代码来实现这些功能。使用这些代码,您可以将对象拖动到屏幕中的任何位置。

对于示例项目,您可以使用this 链接。

【讨论】:

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