React Native Android java.lang.ClassNotFoundException:找不到类
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【中文标题】React Native Android java.lang.ClassNotFoundException:找不到类【英文标题】:React Native Android java.lang.ClassNotFoundException: Didn't find class 【发布时间】:2021-11-02 16:04:37 【问题描述】:我正在为 android 和 ios 构建一个 react native 的应用程序。它始终在两个平台上都有效,但突然之间我在启动(android)时崩溃并出现以下 logcat 错误:
09-05 02:07:55.872 8212 8212 E AndroidRuntime: java.lang.RuntimeException: Unable to instantiate application androidx.multidex.MultiDexApplication: java.lang.ClassNotFoundException: Didn't find class "androidx.multidex.MultiDexApplication" on path: DexPathList[[],nativeLibraryDirectories=[/data/app/~~Pm6z6nHOPLkadQA1g99noQ==/com.vinity-ituqFvK7uqibzRT_uF-6lg==/lib/arm64, /data/app/~~Pm6z6nHOPLkadQA1g99noQ==/com.vinity-ituqFvK7uqibzRT_uF-6lg==/base.apk!/lib/arm64-v8a, /system/lib64]]
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.app.LoadedApk.makeApplication(LoadedApk.java:1332)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.app.ActivityThread.handleMakeApplication(ActivityThread.java:7475)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.app.ActivityThread.handleBindApplication(ActivityThread.java:7446)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.app.ActivityThread.access$1500(ActivityThread.java:301)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2148)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.os.Handler.dispatchMessage(Handler.java:106)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.os.Looper.loop(Looper.java:246)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.app.ActivityThread.main(ActivityThread.java:8512)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at java.lang.reflect.Method.invoke(Native Method)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:602)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1130)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: Caused by: java.lang.ClassNotFoundException: Didn't find class "androidx.multidex.MultiDexApplication" on path: DexPathList[[],nativeLibraryDirectories=[/data/app/~~Pm6z6nHOPLkadQA1g99noQ==/com.vinity-ituqFvK7uqibzRT_uF-6lg==/lib/arm64, /data/app/~~Pm6z6nHOPLkadQA1g99noQ==/com.vinity-ituqFvK7uqibzRT_uF-6lg==/base.apk!/lib/arm64-v8a, /system/lib64]]
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:207)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:379)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.app.AppComponentFactory.instantiateApplication(AppComponentFactory.java:76)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.app.Instrumentation.newApplication(Instrumentation.java:1158)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: at android.app.LoadedApk.makeApplication(LoadedApk.java:1324)
09-05 02:07:55.872 8212 8212 E AndroidRuntime: ... 10 more
任何帮助将不胜感激!顺便说一句,IOS 运行良好。
更新
Android 清单:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="com.vinity">
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED"/>
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="com.android.vending.BILLING" />
<meta-data
android:name="com.google.firebase.messaging.default_notification_icon"
android:resource="@drawable/ic_stat_onesignal_default" />
<meta-data
android:name="com.google.firebase.messaging.default_notification_channel_id"
android:value="rn-push-notification-channel-id-4-300" />
<application
android:name=".MainApplication"
android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:allowBackup="false"
android:theme="@style/AppTheme"
android:hasCode="false"
android:usesCleartextTraffic="true" tools:targetApi="28">
<meta-data android:name="com.dieam.reactnativepushnotification.notification_foreground"
android:value="true"/>
<meta-data android:name="com.dieam.reactnativepushnotification.notification_color"
android:resource="@color/white"/>
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationActions" />
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationPublisher" />
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationBootEventReceiver">
<intent-filter>
<action android:name="android.intent.action.BOOT_COMPLETED" />
<action android:name="android.intent.action.QUICKBOOT_POWERON" />
<action android:name="com.htc.intent.action.QUICKBOOT_POWERON"/>
</intent-filter>
</receiver>
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize|uiMode"
android:launchMode="singleTask"
android:screenOrientation="portrait"
android:windowSoftInputMode="adjustPan">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
这是我的 app/build.gradle:
buildscript
repositories
gradlePluginPortal()
dependencies
classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.12.10, 0.99.99]'
apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'
apply plugin: 'com.google.gms.google-services'
apply plugin: "com.android.application"
import com.android.build.OutputFile
ext
googlePlayServicesVersion = "+" // default: "+"
firebaseMessagingVersion = "21.1.0" // default: "21.1.0"
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation. If none specified and
* // "index.android.js" exists, it will be used. Otherwise "index.js" is
* // default. Can be overridden with ENTRY_FILE environment variable.
* entryFile: "index.android.js",
*
* // https://reactnative.dev/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn$productFlavor$buildType'
* // 'bundleIn$buildType'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn$productFlavor$buildType'
* // 'devDisabledIn$buildType'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
enableHermes: false, // clean and rebuild if changing
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of javascriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false)
android
ndkVersion rootProject.ext.ndkVersion
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
defaultConfig
applicationId "com.vinity"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 5
versionName "0.1.2"
missingDimensionStrategy 'store', 'play'
splits
abi
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
signingConfigs
debug
storeFile file(MYAPP_UPLOAD_STORE_FILE)
storePassword MYAPP_UPLOAD_STORE_PASSWORD
keyAlias MYAPP_UPLOAD_KEY_ALIAS
keyPassword MYAPP_UPLOAD_KEY_PASSWORD
release
if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE'))
storeFile file(MYAPP_UPLOAD_STORE_FILE)
storePassword MYAPP_UPLOAD_STORE_PASSWORD
keyAlias MYAPP_UPLOAD_KEY_ALIAS
keyPassword MYAPP_UPLOAD_KEY_PASSWORD
buildTypes
debug
signingConfig signingConfigs.debug
release
// Caution! In production, you need to generate your own keystore file.
// see https://reactnative.dev/docs/signed-apk-android.
signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
// applicationVariants are e.g. debug, release
applicationVariants.all variant ->
variant.outputs.each output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
// Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86, etc.
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) // null for the universal-debug, universal-release variants
output.versionCodeOverride =
defaultConfig.versionCode * 1000 + versionCodes.get(abi)
dependencies
implementation fileTree(dir: "libs", include: ["*.jar"])
//noinspection GradleDynamicVersion
implementation "com.facebook.react:react-native:+" // From node_modules
implementation platform('com.google.firebase:firebase-bom:28.4.0')
implementation 'com.google.firebase:firebase-analytics'
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
implementation "androidx.multidex:multidex:2.0.1"
debugImplementation("com.facebook.flipper:flipper:$FLIPPER_VERSION")
exclude group:'com.facebook.fbjni'
debugImplementation("com.facebook.flipper:flipper-network-plugin:$FLIPPER_VERSION")
exclude group:'com.facebook.flipper'
exclude group:'com.squareup.okhttp3', module:'okhttp'
debugImplementation("com.facebook.flipper:flipper-fresco-plugin:$FLIPPER_VERSION")
exclude group:'com.facebook.flipper'
if (enableHermes)
def hermesPath = "../../node_modules/hermes-engine/android/"
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
else
implementation jscFlavor
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy)
from configurations.compile
into 'libs'
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
如 android 开发者文档 https://developer.android.com/studio/build/multidex 中所述,不需要手动启用 multidex,因为它默认为 minsdkversion 21 启用。
我尝试在 buildconfig 中添加 multiDexEnabled true,但没有成功。
【问题讨论】:
你能分享你的 app/build.gradle 和 Manifest 吗? ***.com/questions/54349646/… 试试这个解决方案 在主帖中添加了 build.gradle 和 android manifest。 你是如何构建你的应用程序的? 我正在使用 react-native run-android 并且还在 android studio 中测试了该建筑。 (使用 macbook pro) 【参考方案1】:在 Android Manifest 中更改 name
属性。
这样
<application
android:name="android.support.multidex.MultiDexApplication"
尝试使用 npx react-native run-android 构建应用
【讨论】:
java.lang.RuntimeException:无法实例化应用程序 android.support.multidex.MultiDexApplication:java.lang.ClassNotFoundException:在路径上找不到类“android.support.multidex.MultiDexApplication”:DexPathList [[],nativeLibraryDirectories=[/data/app/~~4SZeaKomryJo7hcc_sdS1w==/com.vinity-xhaNVaQYufZ7DTuC1FiT4Q==/lib/arm64, /data/app/~~4SZeaKomryJo7hcc_sdS1w==/com.vinity-xhaNVaQYufZ7DTuC1FiT4Q==/base .apk!/lib/arm64-v8a, /system/lib64]] 尝试使用 npx react-native run-android 构建应用 撤消清单并尝试使用上述命令构建 尝试给出与原始问题相同的错误以上是关于React Native Android java.lang.ClassNotFoundException:找不到类的主要内容,如果未能解决你的问题,请参考以下文章
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