如何在多个时间范围内搜索烛台形态

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【中文标题】如何在多个时间范围内搜索烛台形态【英文标题】:How to search for a candlestick pattern on multiple timeframes 【发布时间】:2020-06-19 22:47:44 【问题描述】:

我有一个专家顾问,它在特定定义的看跌 pinbar 上绘制矩形,然后是看涨蜡烛。请看下面的代码。它基本上在图表上显示的时间范围内显示矩形。

如何在 H1 烛台至 M2 的时间范围内搜索此烛台模式,以便我可以过滤所有时间范围内具有最长看跌 pinbar 的模式?

string prefix="PBar";
int magicnumber = 12345;

bool drawBearPinbarRectangle(int candleInt,const double top,const double bottom, ENUM_TIMEFRAMES cDuration, color rectColor)
 
     bool checkBarCount = true;
     int useCurrDuration = PeriodSeconds(cDuration)/PeriodSeconds();   

    const datetime starts = iTime(_Symbol,_Period,candleInt);

    const datetime ends = starts + useCurrDuration*PeriodSeconds();
    const string name=prefix+"_"+"_"+TimeToString(starts)+TimeToString(ends);
    if(!ObjectCreate(0,name,OBJ_RECTANGLE,0,starts ,top, ends, bottom))
    
        return false;
    


   ObjectSetInteger(0,name,OBJPROP_COLOR, rectColor);

   ObjectSetInteger(0,name,OBJPROP_STYLE, STYLE_DASHDOT);

   ObjectSetInteger(0,name,OBJPROP_WIDTH,1);

   ObjectSetInteger(0,name,OBJPROP_FILL, true);

    return true;


bool isBearPinBarType(int candleInt, ENUM_TIMEFRAMES cDuration, double maxLowerWickSize, double maxBodySize)  

   if (iOpen(  _Symbol, cDuration, candleInt ) > iClose( _Symbol, cDuration, candleInt )) 

   double upperWick = iHigh(  _Symbol, cDuration, candleInt ) - iOpen( _Symbol, cDuration, candleInt );
   double body = iOpen(  _Symbol, cDuration, candleInt ) - iClose( _Symbol, cDuration, candleInt );
   double lowerWick = iClose(  _Symbol, cDuration, candleInt ) - iLow( _Symbol, cDuration, candleInt );

   double totalCandle = upperWick + body + lowerWick;

   if (((lowerWick > 0.0) && (lowerWick <= totalCandle*maxLowerWickSize)) && ((body > 0.0) && (body <= totalCandle*maxBodySize)))
      return true;

   return false; 

   

   else
      return false;



bool isBullPinBarType(int candleInt, ENUM_TIMEFRAMES cDuration, double maxLowerWickSize, double maxBodySize)  

   if ((iHigh(  _Symbol, cDuration, candleInt ) - iClose( _Symbol, cDuration, candleInt )) > 0) 

   double upperWick = iHigh(  _Symbol, cDuration, candleInt ) - iOpen( _Symbol, cDuration, candleInt );
   double body = iOpen(  _Symbol, cDuration, candleInt ) - iClose( _Symbol, cDuration, candleInt );
   double lowerWick = iClose(  _Symbol, cDuration, candleInt ) - iLow( _Symbol, cDuration, candleInt );

   double totalCandle = upperWick + body + lowerWick;

   if (((lowerWick > 0.0) && (lowerWick <= totalCandle*maxLowerWickSize)) && ((body > 0.0) && (body <= totalCandle*maxBodySize)))
      return true;

   return false; 

   

   else
      return false;


void showPinbarRectOnDispTime() 


    for (int i=NumOfDisplayBars;i>=1;i--)   

      double barOpen = iOpen(_Symbol,0,i + 1);
       double barHigh = iHigh(_Symbol,0,i + 1);


     if (isBearPinBarType(i + 2, 0, 0.15, 0.3)
      && 
    (iOpen(_Symbol,0,i + 1) < iClose(_Symbol,0,i + 1))) 

      drawBearPinbarRectangle(i +2,iHigh(_Symbol,0,i + 2),iLow(_Symbol,0,i + 2), 0, clrCyan);


      
   



bool isBearPinBarWithOpenAndClose(int numCandle, ENUM_TIMEFRAMES cDuration, double maxLowerWickSize, double maxBodySize,
double candleOpen, double candleHigh)  



   if ((NormalizeDouble((iOpen(  _Symbol, cDuration, numCandle)), 2) == NormalizeDouble(candleOpen, 2)) && 
   (NormalizeDouble((iHigh(  _Symbol, cDuration, numCandle)), 2) == NormalizeDouble(candleHigh, 2)) && 
   ((iHigh(  _Symbol, cDuration, numCandle ) - iClose( _Symbol, cDuration, numCandle )) > 0)) 

   double upperWick = iHigh(  _Symbol, cDuration, numCandle ) - iOpen( _Symbol, cDuration, numCandle );
   double body = iOpen(  _Symbol, cDuration, numCandle ) - iClose( _Symbol, cDuration, numCandle );
   double lowerWick = iClose(  _Symbol, cDuration, numCandle ) - iLow( _Symbol, cDuration, numCandle );

   double totalCandle = upperWick + body + lowerWick;

   if (((lowerWick > 0.0) && (lowerWick <= totalCandle*maxLowerWickSize)) && ((body > 0.0) && (body <= totalCandle*maxBodySize)))
      return true;

   return false; 

   

   else
      return false;




void OnDeinit(const int reason)ObjectsDeleteAll(0,prefix);


void OnTick()




     showPinbarRectOnDispTime();



【问题讨论】:

【参考方案1】:
    声明所有必要的时间框架ENUM_TIMEFRAMES tfs[]; 填入OnInit(),然后循环遍历值:for(int i=ArraySize(tfs)-1;i&gt;=0;i--)showPinbarRectOnDispTime(tfs[i]);; 编辑showPinbarRectOnDispTime(ENUM_TIMEFRAMES tf)函数:double barOpen = iOpen(_Symbol,tf,i + 1);等; 想一想您是只需要绘制 pin bar 矩形,还是以某种方式在不绘制的情况下使用该数据。

【讨论】:

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