在 Windows 上进行 C 套接字编程时,我需要替换哪些等效的标头、函数和数据类型?
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【中文标题】在 Windows 上进行 C 套接字编程时,我需要替换哪些等效的标头、函数和数据类型?【英文标题】:Which equivalent headers, functions, and data types do I need to replace while doing C socket programming on windows? 【发布时间】:2021-08-23 22:13:03 【问题描述】:我最近开始了 C 套接字编程。经过几天的学习,我编写了这个程序,它监听特定 IP 和端口上的连接:
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
int main()
printf ("The program has started\n");
int sock, client_socket;
char buffer[1024];
char response[1024];
struct sockaddr_in server_address, client_address;
int i = 0;
int optval = 1;
socklen_t client_length;
sock = socket(AF_INET, SOCK_STREAM, 0);
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &optval, sizeof(optval)) < 0)
printf("Error setting TCP socket options!\n");
return 1;
else
printf ("TCP socket set successfully!\n");
server_address.sin_family = AF_INET;
server_address.sin_addr.s_addr = inet_addr("10.0.2.15");
server_address.sin_port = htons(5005);
int stat_check = bind (sock, (struct sockaddr*) &server_address, sizeof (server_address));
if (stat_check != 0)
printf ("Couldn't bind\n");
else
printf ("binded successfully\n");
stat_check = listen(sock, 5);
if (!(stat_check == 0))
printf ("Failed to listen!\n");
else
printf ("Listening...\n");
printf ("now the program will attempt to accept the connectionHSHA\n");
client_length = sizeof(client_address);
client_socket = accept (sock, (struct sockaddr*) &client_address, &client_length);
printf ("Socket Accepted or something happened\n");
if (client_socket == -1)
printf ("Couldn't accept connection!\n");
else
printf ("Connection Accepted!\n");
while (1)
jump:
bzero(&buffer, sizeof(buffer));
bzero(&response, sizeof(response));
printf("* Shell#%s~$: ", inet_ntoa(client_address.sin_addr));
fgets(buffer, sizeof(buffer), stdin);
strtok(buffer, "\n");
write(client_socket, buffer, sizeof(buffer));
if (strncmp("q", buffer, 1) == 0)
break;
else
recv(client_socket, response, sizeof(response), MSG_WAITALL);
printf("%s", response);
这个程序在我的 Linux 系统中可以 100% 编译,但我需要它在 windows 上运行。当我使用 MinGW 编译器在我的 Windows 上编译相同的程序时,它会遇到许多缺少标题的错误。不过windows中有一些socket编程的库,比如winsock.h
。但是当我用<sys/socket>
替换winsock.h
并删除其他Linux 库(arpa/inet.h
等)时,还有一些其他错误,如socklen_t undefined
。我也收到了一些警告。
总之,如果我想在 Windows 上运行此代码,我不清楚需要替换哪些等效库、函数和数据类型。或者我可以以任何其他方式在 Windows 上运行它吗?任何建议将不胜感激。
谢谢!
【问题讨论】:
您看过winsock.h 文档吗? docs.microsoft.com/en-us/windows/win32/api/winsock 是的,Topoly。 socklen_t 似乎无处不在。我检查了 winsock.h、winsock2.h、sys/stats 和 sys/types。它们可能位于其他库之一中,Windows 不支持这些库。不过,谢谢! 嗯,是的,套接字不是 C 标准的一部分,因此 Windows 可以并且将会对相同的事物有自己的单独定义。 我不知道它不是 C 标准的一部分。那是什么? 对于套接字,什么都没有。您如何使用它们取决于平台。 【参考方案1】:这是一个简单但完整的服务器示例,它在 Windows 下使用套接字为 TCP 提供服务。
它同时接受多个客户端,并通过一个线程为它们提供服务。 服务器接受来自每个客户端的命令行并在服务器端回显它们(通过简单的发送很容易回显给客户端)。如果命令是“退出”,则服务器关闭连接。
当然还有很多增强的空间。你明白了……
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <WinSock2.h>
#define portNo 2100
#define MAX_CLIENTS 10
struct clientData
int busy;
int inSocket;
HANDLE hThread;
DWORD threadId;
;
struct clientData cliArray[MAX_CLIENTS];
int cliCount;
DWORD WINAPI ClientThreadFunction(LPVOID lpParam)
struct clientData* cliData = (struct clientData*)lpParam;
printf("[%d] Client start. Socket=%d\n", cliData->inSocket, cliData->inSocket);
char buf[1024];
int rcvLen;
int rcvCount = 0;
char ch;
while (1)
rcvLen = recv(cliData->inSocket, &ch, 1, 0);
if (rcvLen <= 0)
break;
if (ch == '\r')
continue; // Ignore return character (followed by '\n')
if (ch != '\n')
putchar(ch);
buf[rcvCount++] = ch;
buf[rcvCount] = 0; // nul terminate string
else
printf("\n[%d] Line=\"%s\"\n", cliData->inSocket, buf);
if (_stricmp(buf, "exit") == 0)
break;
rcvCount = 0;
buf[0] = 0;
closesocket(cliData->inSocket);
printf("[%d] Client terminated.\n", cliData->inSocket);
cliData->busy = 0;
return 1;
int main(int argc, char *argv[])
int iResult;
WSADATA wsaData;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0)
printf("WSAStartup failed: %d\n", iResult);
return 1;
int srvSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (srvSocket < 0)
fprintf(stderr, "Open socket failed with error %d\n", WSAGetLastError());
return 1;
struct sockaddr_in sockAddr;
memset(&sockAddr, 0, sizeof(sockAddr));
sockAddr.sin_family = AF_INET;
sockAddr.sin_port = htons(portNo);
sockAddr.sin_addr.s_addr = INADDR_ANY;
if (bind(srvSocket, (struct sockaddr*)&sockAddr, sizeof(sockAddr)))
fprintf(stderr, "bind socket failed with error %d\n", WSAGetLastError());
closesocket(srvSocket);
WSACleanup();
return 1;
if (listen(srvSocket, 5))
fprintf(stderr, "listen socket failed with error %d\n", WSAGetLastError());
closesocket(srvSocket);
WSACleanup();
return 1;
while (1)
int inSocket = accept(srvSocket, NULL, NULL);
if (inSocket == INVALID_SOCKET)
fprintf(stderr, "accept socket failed with error %d\n", WSAGetLastError());
closesocket(srvSocket);
WSACleanup();
return 1;
struct clientData* cliData = cliArray;
int i = 0;
while ((i < MAX_CLIENTS) && cliArray[i].busy)
i++;
if (i >= MAX_CLIENTS)
// To many clients, disconnect
closesocket(inSocket);
printf("Too many active clients (max=%d), discarding this one\n", MAX_CLIENTS);
continue;
cliData = &cliArray[i];
cliData->busy = 1;
cliData->inSocket = inSocket;
cliData->hThread = CreateThread(
NULL, // default security attributes
0, // use default stack size
ClientThreadFunction, // thread function name
cliData, // argument to thread function
0, // use default creation flags
&cliData->threadId); // returns the thread identifier
closesocket(srvSocket);
WSACleanup();
printf("Done.\n");
return 0;
【讨论】:
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