使用触摸平滑旋转 UIView
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【中文标题】使用触摸平滑旋转 UIView【英文标题】:Smooth rotation of UIView with touch 【发布时间】:2011-03-18 12:54:50 【问题描述】:我想知道如何在我的代码中平滑UITouch
。我能够在我的UIView
上检测到UItouch
,但是当我尝试使用CGAffineTransform
旋转视图时,它不会平滑旋转。我必须在 iPhone 上按下或长指触摸才能进行这种旋转。
如何执行平滑旋转,例如 Roambi Visualizer 应用程序。
感谢您的帮助。
【问题讨论】:
UIVIew Animation 可以根据需要使旋转非常平滑,使用动画的持续时间 【参考方案1】:transform
是UIView的动画属性,所以你可以使用Core Animation来平滑旋转:
CGAffineTransform newTransform = //...construct your desired transform here...
[UIView animateWithDuration:0.2
animations:^view.transform = newTransform;];
【讨论】:
【参考方案2】:大家好,我在 touchesMoved 中找到了以下问题的解决方案及其对我的工作.....
这里是代码......
UITouch *touch = [touches anyObject];
CGPoint currentLocation = [touch locationInView:self.superview];
CGPoint pastLocation = [touch previousLocationInView:self.superview];
currentLocation.x = currentLocation.x - self.center.x;
currentLocation.y = self.center.y - currentLocation.y;
pastLocation.x = pastLocation.x - self.center.x;
pastLocation.y = self.center.y - currentLocation.y;
CGFloat angle = atan2(pastLocation.y, pastLocation.x) - atan2(currentLocation.y, currentLocation.x);
CGAffineTransform transform = CGAffineTransformMakeRotation(angle);
// Apply the affine transform
[[self.superview viewWithTag:ROTATE_VIEW_TAG] setTransform:transform] ;
【讨论】:
如果你想逐渐旋转它,你应该使用[view setTransform:CGAffineTransformRotate(view.transform, angle)]。否则,这很好用!【参考方案3】:这可能会或可能不会长久,但 cam 的答案存在一些小问题。
pastLocation.y = self.center.y - currentLocation.y;
需要
pastLocation.y = self.center.y - pastLocation.y;
如果您想快速执行此操作,我使用 Cam 的回答来确定以下内容:
override func touchesMoved(touches: Set<NSObject>, withEvent event: UIEvent)
var touch: UITouch = touches.first as! UITouch
var currentTouch = touch.locationInView(self.view)
var previousTouch = touch.previousLocationInView(self.view)
currentTouch.x = currentTouch.x - self.view.center.x
currentTouch.y = self.view.center.y - currentTouch.y
previousTouch.x = previousTouch.x - self.view.center.x
previousTouch.y = self.view.center.y - previousTouch.y
var angle = atan2(previousTouch.y, previousTouch.x) - atan2(currentTouch.y, currentTouch.x)
UIView.animateWithDuration(0.1, animations: () -> Void in
bigCircleView?.transform = CGAffineTransformRotate(bigCircleView!.transform, angle)
)
【讨论】:
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