在 uitextfield 和 uitextview 上添加内阴影
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【中文标题】在 uitextfield 和 uitextview 上添加内阴影【英文标题】:Adding inner shadow on uitextfield and uitextview 【发布时间】:2014-01-09 12:39:42 【问题描述】:我正在尝试在少数 UITextField 和 UITextView 上添加内部阴影。我已将这些控件的cornerRadius 属性设置为1.0。我正在使用下面提到的代码来创建内部阴影。但问题是阴影带有陡峭的矩形角,而文本视图和文本字段带有圆角。
我在 viewcontroller 类中调用以下方法来在我的文本字段上添加阴影。
[self addInnerShadow:myTextField.frame];
- (void)addInnerShadow:(CGRect)frame
CAShapeLayer* shadowLayer = [CAShapeLayer layer];
[shadowLayer setFrame:frame];
[shadowLayer setShadowColor:[[UIColor blackColor] CGColor]];
[shadowLayer setShadowOffset:CGSizeMake(0.0f, 0.0f)];
[shadowLayer setShadowOpacity:1.0f];
[shadowLayer setShadowRadius:5];
[shadowLayer setFillRule:kCAFillRuleEvenOdd];
CGMutablePathRef path = CGPathCreateMutable();
CGPathAddRect(path, NULL, CGRectInset(CGRectMake(0, 0, frame.size.width, frame.size.height),-5, -5));
CGMutablePathRef someInnerPath = CGPathCreateMutable();
CGPathAddRect(someInnerPath, NULL, CGRectInset(CGRectMake(0, 0, frame.size.width, frame.size.height), 0, 0));
CGPathAddPath(path, NULL, someInnerPath);
CGPathCloseSubpath(path);
[shadowLayer setPath:path];
CGPathRelease(path);
CAShapeLayer* maskLayer = [CAShapeLayer layer];
[maskLayer setPath:someInnerPath];
[shadowLayer setMask:maskLayer];
[[self.view layer] addSublayer:shadowLayer];
【问题讨论】:
【参考方案1】:这个
CGContextRef context = UIGraphicsGetCurrentContext();
// Shadow
UIColor* shadow4 = [[UIColor blackColor] colorWithAlphaComponent: 0.81];
CGSize shadow4Offset = CGSizeMake(0.1, 2.1);
CGFloat shadow4BlurRadius = 5;
UIBezierPath* rectanglePath = [UIBezierPath bezierPathWithRoundedRect: CGRectMake(20.5, 26.5, 200, 40) cornerRadius: 4];
[[UIColor whiteColor] setFill];
[rectanglePath fill];
CGRect rectangleBorderRect = CGRectInset([rectanglePath bounds], -shadow4BlurRadius, - shadow4BlurRadius);
rectangleBorderRect = CGRectOffset(rectangleBorderRect, -shadow4Offset.width, - shadow4Offset.height);
rectangleBorderRect = CGRectInset(CGRectUnion(rectangleBorderRect, [rectanglePath bounds]), -1, -1);
UIBezierPath* rectangleNegativePath = [UIBezierPath bezierPathWithRect: rectangleBorderRect];
[rectangleNegativePath appendPath: rectanglePath];
rectangleNegativePath.usesEvenOddFillRule = YES;
CGContextSaveGState(context);
CGFloat xOffset = shadow4Offset.width + round(rectangleBorderRect.size.width);
CGFloat yOffset = shadow4Offset.height;
CGContextSetShadowWithColor(context,
CGSizeMake(xOffset + copysign(0.1, xOffset), yOffset + copysign(0.1, yOffset)),
shadow4BlurRadius,
shadow4.CGColor);
[rectanglePath addClip];
CGAffineTransform transform = CGAffineTransformMakeTranslation(-round(rectangleBorderRect.size.width), 0);
[rectangleNegativePath applyTransform: transform];
[[UIColor grayColor] setFill];
[rectangleNegativePath fill];
CGContextRestoreGState(context);
[[UIColor blackColor] setStroke];
rectanglePath.lineWidth = 0.5;
[rectanglePath stroke];
会产生这个。你可以操纵它来获得你想要的效果。
【讨论】:
【参考方案2】:使用 UIBezierPath
创建路径UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:frame
byRoundingCorners:UIRectCornerAllCorners
cornerRadii:CGSizeMake(5.0, 5.0)];
然后将它与图层一起使用。
【讨论】:
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