swift:音频滑块控件
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【中文标题】swift:音频滑块控件【英文标题】:swift: audio slider control 【发布时间】:2016-01-24 01:47:38 【问题描述】:问题:
当我转到包含按钮和滑块的视图控制器时,它会使应用程序崩溃并在 slider.maximumValue = Float(audioPlayer.duration)
的行上给我 Thread 1:EXC_BAD_ACCESS (code=1, address=0x38)。在视图控制器中,我有一个播放/暂停按钮、一个停止按钮和一个控制音频播放位置的滑块。
代码:
import UIKit
import AVFoundation
class AgnesAudioViewController: UIViewController
var audioPlayer = AVAudioPlayer()
var toggleState = 1
@IBOutlet var slider: UISlider!
@IBAction func done(sender: AnyObject)
dismissViewControllerAnimated(true, completion: nil)
@IBAction func play(sender: AnyObject)
audioPlayer.play()
@IBAction func pause(sender: AnyObject)
audioPlayer.pause()
@IBAction func stop(sender: AnyObject)
audioPlayer.stop()
@IBAction func scrubAudio(sender: AnyObject)
audioPlayer.stop()
audioPlayer.currentTime = NSTimeInterval(slider.value)
audioPlayer.prepareToPlay()
audioPlayer.play()
@IBAction func playPauseButton(sender: AnyObject)
var playBtn = sender as! UIButton
if toggleState == 1
audioPlayer.play()
toggleState = 2
playBtn.setImage(UIImage(named:"pause.png"),forState:UIControlState.Normal)
else
audioPlayer.pause()
toggleState = 1
playBtn.setImage(UIImage(named:"play.png"),forState:UIControlState.Normal)
override func viewDidLoad()
super.viewDidLoad()
var timer = NSTimer.scheduledTimerWithTimeInterval(0.01, target: self, selector: Selector("updateSlider"), userInfo: nil, repeats: true)
slider.maximumValue = Float(audioPlayer.duration)
let pathString = NSBundle.mainBundle().pathForResource("agnes", ofType: "mp2")
if let pathString = pathString
let pathURL = NSURL(fileURLWithPath: pathString)
do
try audioPlayer = AVAudioPlayer(contentsOfURL: pathURL)
catch
print("error")
func updateSlider()
slider.value = Float(audioPlayer.currentTime)
【问题讨论】:
【参考方案1】:这解决了问题:
import UIKit
import AVFoundation
class AgnesAudioViewController: UIViewController
var audioPlayer = AVAudioPlayer()
var toggleState = 1
@IBOutlet var slider: UISlider!
@IBOutlet var playedTime: UILabel!
@IBAction func done(sender: AnyObject)
dismissViewControllerAnimated(true, completion: nil)
audioPlayer.stop()
@IBAction func play(sender: AnyObject)
audioPlayer.play()
updateTime()
@IBAction func pause(sender: AnyObject)
audioPlayer.pause()
updateTime()
@IBAction func stop(sender: AnyObject)
audioPlayer.stop()
updateTime()
@IBAction func scrubAudio(sender: AnyObject)
audioPlayer.stop()
audioPlayer.currentTime = NSTimeInterval(slider.value)
audioPlayer.prepareToPlay()
audioPlayer.play()
func updateTime()
var currentTime = Int(audioPlayer.currentTime)
var duration = Int(audioPlayer.duration)
var total = currentTime - duration
var totalString = String(total)
var minutes = currentTime/60
var seconds = currentTime - minutes / 60
playedTime.text = NSString(format: "%02d:%02d", minutes,seconds) as String
@IBAction func playPauseButton(sender: AnyObject)
//1 = play
//2 = pausw
var playBtn = sender as! UIButton
if toggleState == 1
audioPlayer.play()
toggleState = 2
playBtn.setImage(UIImage(named:"pause2.png"),forState:UIControlState.Normal)
else
audioPlayer.pause()
toggleState = 1
playBtn.setImage(UIImage(named:"play2.png"),forState:UIControlState.Normal)
override func viewDidLoad()
super.viewDidLoad()
var updateTimer = NSTimer.scheduledTimerWithTimeInterval(0.01, target: self, selector: Selector("updateTime"), userInfo: nil, repeats: true)
var timer = NSTimer.scheduledTimerWithTimeInterval(0.01, target: self, selector: Selector("updateSlider"), userInfo: nil, repeats: true)
let pathString = NSBundle.mainBundle().pathForResource("agnes", ofType: "mp3")
if let pathString = pathString
let pathURL = NSURL(fileURLWithPath: pathString)
do
try audioPlayer = AVAudioPlayer(contentsOfURL: pathURL)
catch
print("error")
slider.maximumValue = Float(audioPlayer.duration)
func updateSlider()
slider.value = Float(audioPlayer.currentTime)
【讨论】:
那么总数是多少? var seconds = currentTime - minutes / 60 是错误的。应该是 var currentTime - 分钟 * 60【参考方案2】:对于Hunter的回答,没关系,但我会在updateTime
函数中添加一些行。因为这样它不会在标签中显示像 1:61 这样的时间。
func updateTime()
var currentTime = Int(audioPlayer.currentTime)
var duration = Int(audioPlayer.duration)
var total = currentTime - duration
var totalString = String(total)
var minutes = currentTime/60
var seconds = currentTime - minutes / 60
if minutes > 0
seconds = seconds - 60 * minutes
playedTime.text = NSString(format: "%02d:%02d", minutes,seconds) as String
【讨论】:
那么总数是多少? @iosMentalist 如果我现在看它可能什么都没有。这段代码可能会更简洁,并且还有一些不必要的计算,对此感到抱歉。写这篇文章后我学到了很多:)以上是关于swift:音频滑块控件的主要内容,如果未能解决你的问题,请参考以下文章