UITableView滚动后UITextFields重叠
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【中文标题】UITableView滚动后UITextFields重叠【英文标题】:UITextFields Overlapping After UITableView Scroll 【发布时间】:2012-04-11 19:06:44 【问题描述】:我有一个带有 UITextFields 的 UITableView 来制作表单。它看起来很棒——除非你滚动新的 UITextFields 被放在旧的 UITextFields 之上......我不知道为什么!我知道当单元格被重用时(即 dequeueReusableCellWithIdentifier 返回非零),单元格与现有的 UITextField 一起返回。我找到了一个解决方案来保持标签的唯一性,最好删除任何以前的 UITextField。但我不想那样做。在提交此表单的最后,我想从文本字段中获取所有值(如果我删除它们就不能这样做)..
这里是代码。任何帮助表示赞赏!
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = (UITableViewCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
cell.accessoryType = UITableViewCellAccessoryNone;
UITextField *playerTextField = [[UITextField alloc] initWithFrame:CGRectMake(155, 15, 130, 30)];
playerTextField.adjustsFontSizeToFitWidth = YES;
playerTextField.textColor = [UIColor blackColor];
if (indexPath.row == 0)
playerTextField.placeholder = @"Unique ID Sample";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyNext;
else if (indexPath.row == 1)
playerTextField.placeholder = @"Common Name";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if (indexPath.row == 2)
playerTextField.placeholder = @"Scientific Name";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 3)
playerTextField.placeholder = @"03/25/1992";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 4)
playerTextField.placeholder = @"Male";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 5)
playerTextField.placeholder = @"03/01/2012";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 6)
playerTextField.placeholder = @"Huntington, WV";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 7)
playerTextField.placeholder = @"Huntington, WV";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 8)
playerTextField.placeholder = @"Marshall University";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 9)
playerTextField.placeholder = @"Sub Straight";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 10)
playerTextField.placeholder = @"Any Light";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 11)
playerTextField.placeholder = @"Temperature";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 12)
playerTextField.placeholder = @"A Lot";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 13)
playerTextField.placeholder = @"All Types";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 14)
playerTextField.placeholder = @"Schedule";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 15)
playerTextField.placeholder = @"MM/DD/YYYY";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 16)
playerTextField.placeholder = @"Ate Someone";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 17)
playerTextField.placeholder = @"MM/DD/YYYY";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 18)
playerTextField.placeholder = @"The Morgue";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 19)
playerTextField.placeholder = @"MM/DD/YYYY";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 20)
playerTextField.placeholder = @"MM/DD/YYYY";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
else if ([indexPath row] == 21)
playerTextField.placeholder = @"To/ From";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyDone;
playerTextField.backgroundColor = [UIColor whiteColor];
playerTextField.autocorrectionType = UITextAutocorrectionTypeNo; // no auto correction support
playerTextField.autocapitalizationType = UITextAutocapitalizationTypeNone; // no auto capitalization support
playerTextField.textAlignment = UITextAlignmentLeft;
playerTextField.tag = 0;
playerTextField.clearButtonMode = UITextFieldViewModeNever; // no clear 'x' button to the right
[playerTextField setEnabled: YES];
[cell addSubview:playerTextField];
[playerTextField release];
cell.textLabel.text = [self.options objectAtIndex:indexPath.row];
return cell;
【问题讨论】:
为什么多次添加相同的属性? 【参考方案1】:您将不得不创建一个自定义UITableViewCell
。这将允许您使用可以直接访问的UITextField
创建一个ivar
。这样,当单元格出列并重用时,您只需在需要时进行设置。请务必在您的单元子类中覆盖 prepareForReuse:
并重置您添加的组件的所有属性。
另一件可以帮助您解决上述代码的事情是使用typedef enum
而不是使用整数来确定它是什么类型的单元格:
typedef enum
PlayerFieldId = 0,
PlayerFieldName,
PlayerFieldGender
PlayerFields
然后在您的自定义单元格中,您可以通过上面的枚举和 switch 语句设置单元格的类型:
switch(type)
case PlayerFieldId:
playerTextField.placeholder = @"Unique ID Sample";
playerTextField.keyboardType = UIKeyboardTypeDefault;
playerTextField.returnKeyType = UIReturnKeyNext;
break;
/* other fields here */
【讨论】:
【参考方案2】:你可以继承 UITableViewCell 并让它有一个你为每个单元格设置的 UITextField 属性,而不是不断添加一个新的,如果你不想删除它们。
【讨论】:
【参考方案3】:使用以下语句创建单元格实例。
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
for (UITextView *txtView in cell.contentView.subviews)
if ([txtView isKindOfClass:[UITextView class]])
[txtView removeFromSuperview];
if (cell == nil)
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
【讨论】:
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