Python 使用 lambda 函数错误缺少 1 个必需的位置参数:“事件”
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【中文标题】Python 使用 lambda 函数错误缺少 1 个必需的位置参数:“事件”【英文标题】:Python using lamda function error missing 1 required positional argument: 'event' 【发布时间】:2021-05-18 11:44:14 【问题描述】:我有以下程序
from tkinter import *
import tkinter as tk
class Grilla:
colorCelda = "black"
colorDefault = "white"
colorBorde = "black"
bordeDefault = "black"
def __init__(self, root, master, x, y, size):
""" Constructor of the object called by Cell(...) """
self.master = master
self.abs = x
self.ord = y
self.size = size
self.fill = False
def switch(self):
""" Switch if the cell is filled or not. """
self.fill = not self.fill
def draw(self):
# dibujar en el canvas
if self.master is not None:
outline = Grilla.colorBorde
fill = Grilla.colorCelda
if not self.fill:
outline = Grilla.bordeDefault
fill = Grilla.colorDefault
xmin = self.abs * self.size
xmax = xmin + self.size
ymin = self.ord * self.size
ymax = ymin + self.size
self.master.create_rectangle(xmin, ymin, xmax, ymax, fill=fill, outline=outline)
class CellGrilla(Canvas):
def __init__(self, master, numFil, numCol, tamGrid, *args, **kwargs):
Canvas.__init__(self, master, width=tamGrid * numCol, height=tamGrid * numFil, *args, **kwargs)
self.button1 = tk.Button(self, command=lambda: self.button1_clicked)
self.cellSize = tamGrid
self._grid = []
for row in range(numFil):
line = []
for column in range(numCol):
line.append(Grilla(master, self, column, row, tamGrid))
self._grid.append(line)
# memorize the cells that have been modified to avoid many switching of state during mouse motion.
self.switched = []
# bind click action
# self.bind("<Button-1>", self.button1_clicked)
self.draw()
def draw(self):
for row in self._grid:
for cell in row:
cell.draw()
def _coordenadas(self, event):
row = int(event.y / self.cellSize)
column = int(event.x / self.cellSize)
return row, column
def button1_clicked(self, event):
self.bind("<Button-1>", self.button1_clicked)
row, column = self._coordenadas(event)
cell = self._grid[row][column]
cell.switch()
cell.draw()
pass
def button2_clicked(self):
pass
def button3_clicked(self):
pass
def button4_clicked(self):
pass
if __name__ == "__main__":
app = Tk()
# Tamaño de canvas x tamaño de pixeles
grid = CellGrilla(app, 75, 75, 10)
grid.grid(row=1, column=1, rowspan=4, sticky="news")
boton1 = Button(app, text="Dibujar", command=grid.button1_clicked, height=1, width=30)
boton2 = Button(app, text="DDA", command=grid.button2_clicked, height=1, width=30)
boton3 = Button(app, text="Zoom in", command=grid.button3_clicked, height=1, width=30)
boton4 = Button(app, text="Zoom out", command=grid.button3_clicked, height=1, width=30)
boton5 = Button(app, text="Bresenham", command=grid.button3_clicked, height=1, width=30)
boton6 = Button(app, text="Clear", command=grid.button4_clicked, height=1, width=30)
boton1.grid(row=1, column=2, sticky="news")
boton2.grid(row=2, column=2, sticky="news")
boton3.grid(row=3, column=2, sticky="news")
boton4.grid(row=4, column=2, sticky="news")
boton5.grid(row=5, column=2, sticky="news")
boton6.grid(row=6, column=2, sticky="news")
app.mainloop()
现在我正试图弄清楚如何使第一个按钮起作用,当没有按下任何东西并且我按下网格时,什么也没有发生。当我按下“Dibujar”按钮时,它应该能够在网格上绘制,但是我尝试实现 de“if else”功能,但我无法弄清楚如何正确地做到这一点。我一直在尝试用“lambda”来解决这个问题,但是在按下第一个按钮时出现以下错误
Tkinter 回调异常
Traceback(最近一次调用最后一次):
文件“E:\Python\lib\tkinter_init_.py”,第 1884 行,在 call
中返回 self.func(*args)
TypeError: button1_clicked() 缺少 1 个必需的位置参数: '事件'
我不确定自己做错了什么,这是我第一次使用 python 编程,所以如果有人能帮我解决这个问题,我将不胜感激。
【问题讨论】:
这是一个棘手的问题。在您对button1_clicked(self, event)
的定义中,您指定它将事件作为参数。问题是按钮不会创建这样的事件。
按钮的回调在被调用时没有传递任何参数。获取事件的回调类型是当您通过调用bind
将其绑定到小部件时,类似于您在回调本身中的回调。通常,人们不会在回调中调用bind
,而是在小部件的初始化中调用。如果您在触发回调时尝试更改小部件的行为,您只会在回调中添加 bind
调用。
【参考方案1】:
看看这段代码:
from tkinter import *
import tkinter as tk
class Grilla:
colorCelda = "black"
colorDefault = "white"
colorBorde = "black"
bordeDefault = "black"
def __init__(self, root, master, x, y, size):
""" Constructor of the object called by Cell(...) """
self.master = master
self.abs = x
self.ord = y
self.size = size
self.fill = False
def switch(self):
""" Switch if the cell is filled or not. """
self.fill = not self.fill
def reset(self):
""" Clears the cell """
self.fill = False
def draw(self):
# dibujar en el canvas
if self.master is not None:
outline = Grilla.colorBorde
fill = Grilla.colorCelda
if not self.fill:
outline = Grilla.bordeDefault
fill = Grilla.colorDefault
xmin = self.abs * self.size
xmax = xmin + self.size
ymin = self.ord * self.size
ymax = ymin + self.size
self.master.create_rectangle(xmin, ymin, xmax, ymax, fill=fill, outline=outline)
class CellGrilla(Canvas):
def __init__(self, master, numFil, numCol, tamGrid, *args, **kwargs):
Canvas.__init__(self, master, width=tamGrid * numCol, height=tamGrid * numFil, *args, **kwargs)
self.bind("<Button-1>", self.square_clicked)
self.cellSize = tamGrid
self.pen_type = "draw"
self._grid = []
for row in range(numFil):
line = []
for column in range(numCol):
line.append(Grilla(master, self, column, row, tamGrid))
self._grid.append(line)
# memorize the cells that have been modified to avoid many switching of state during mouse motion.
self.switched = []
self.draw()
def square_clicked(self, event):
row, column = self._coordenadas(event)
cell = self._grid[row][column]
if self.pen_type == "draw":
cell.switch()
elif self.pen_type == "rubber":
cell.reset()
cell.draw()
def draw(self):
for row in self._grid:
for cell in row:
cell.draw()
def _coordenadas(self, event):
# `int(a / b)` is the same as `a // b`
row = event.y // self.cellSize
column = event.x // self.cellSize
return row, column
def switch_to_draw(self):
self.pen_type = "draw"
def switch_to_rubber(self):
self.pen_type = "rubber"
def clear(self):
for row in self._grid:
for cell in row:
cell.reset()
cell.draw()
if __name__ == "__main__":
app = Tk()
# Tamaño de canvas x tamaño de pixeles
grid = CellGrilla(app, 75, 75, 10)
grid.grid(row=1, column=1, rowspan=4, sticky="news")
draw_btn = Button(app, text="Draw", command=grid.switch_to_draw, height=1, width=30)
rubber_btn = Button(app, text="Rubber/Eraser", command=grid.switch_to_rubber, height=1, width=30)
reset_btn = Button(app, text="Clear everything", command=grid.clear, height=1, width=30)
draw_btn.grid(row=1, column=2, sticky="news")
rubber_btn.grid(row=2, column=2, sticky="news")
reset_btn.grid(row=3, column=2, sticky="news")
app.mainloop()
我添加了一个变量来存储用户正在做的事情pen_type
。稍后您可以通过更改pen_type
的值来添加颜色。
【讨论】:
【参考方案2】:根据您对button1_clicked
的定义,它具有强制event
参数。但是在方法调用期间没有传递任何内容。要么删除它,要么通过分配默认值使其成为可选。
def button1_clicked(self, event=None):
...
UPD:正如TheLizzard
提到的,event
参数在方法内部使用。所以,它应该总是通过。
【讨论】:
event
在方法内部使用,因此您不能将其设为可选。以上是关于Python 使用 lambda 函数错误缺少 1 个必需的位置参数:“事件”的主要内容,如果未能解决你的问题,请参考以下文章
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