firebase,颤动错误“无法解析所有配置文件”
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【中文标题】firebase,颤动错误“无法解析所有配置文件”【英文标题】:firebase, flutter error 'Could not resolve all files for configuration' 【发布时间】:2021-03-16 07:23:48 【问题描述】:今天我在学习 firebase,但在运行应用程序时卡住了。
以下是我在更改后构建应用程序时遇到的错误-:
Launching lib\main.dart on sdk gphone x86 arm in debug mode...
Running Gradle task 'assembleDebug'...
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':firebase_core:javaPreCompileDebug'.
> Could not resolve all files for configuration ':firebase_core:debugCompileClasspath'.
> Could not find auto-value-annotations.jar (com.google.auto.value:auto-value-annotations:1.6.5).
Searched in the following locations:
https://jcenter.bintray.com/com/google/auto/value/auto-value-annotations/1.6.5/auto-value-annotations-1.6.5.jar
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 2s
Exception: Gradle task assembleDebug failed with exit code 1
下面是我进行更改的文件,我假设我做的正确,因为我是 firebase 和 Flutter 的新手 -: App\build.gradle
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists())
localPropertiesFile.withReader('UTF-8') reader ->
localProperties.load(reader)
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null)
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null)
flutterVersionCode = '1'
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null)
flutterVersionName = '1.0'
apply plugin: 'com.android.application'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
apply plugin: 'com.google.gms.google-services'
android
compileSdkVersion 29
lintOptions
disable 'InvalidPackage'
defaultConfig
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.flashchat"
minSdkVersion 16
targetSdkVersion 29
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
buildTypes
release
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
flutter
source '../..'
dependencies
testImplementation 'junit:junit:4.12'
androidTestImplementation 'com.android.support.test:runner:1.0.2'
androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'
以下是 android\build.gradle 文件
buildscript
repositories
google()
jcenter()
dependencies
classpath 'com.android.tools.build:gradle:3.5.0'
classpath 'com.google.gms:google-services:4.3.4'
allprojects
repositories
google()
jcenter()
rootProject.buildDir = '../build'
subprojects
project.buildDir = "$rootProject.buildDir/$project.name"
subprojects
project.evaluationDependsOn(':app')
task clean(type: Delete)
delete rootProject.buildDir
请帮帮我...
下面是 pubspec.yaml 文件
name: flashchat
description: A new Flutter application.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In ios, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.1
firebase_core: ^0.5.3
firebase_auth: ^0.18.4
cloud_firestore: ^0.14.4
animated_text_kit: ^2.5.4
dev_dependencies:
flutter_test:
sdk: flutter
flutter:
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- images/flash.png
- images/flash1.png
【问题讨论】:
你能给我们看看你的 pubspec.yml 文件吗? 确定我在上面编辑过... 您好,我也遇到了和您一样的问题,您找到解决办法了吗? 【参考方案1】:尝试添加这个
defaultConfig
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.game_app"
minSdkVersion 21
targetSdkVersion 30
multiDexEnabled true - !!!add this line
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
还添加了 multiDexEnabled imlimentation
dependencies
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
implementation platform('com.google.firebase:firebase-bom:27.1.0')
implementation 'com.google.firebase:firebase-analytics-ktx'
implementation 'com.android.support:multidex:1.0.3' // add this line
【讨论】:
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