touchesbegin, touchesmoved, touchesended 问题
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【中文标题】touchesbegin, touchesmoved, touchesended 问题【英文标题】:touchesbegan, touchesmoved, touchesended issue 【发布时间】:2011-11-10 08:30:54 【问题描述】:出于各种原因,我已将这些方法从 UIView 子类移至我的视图控制器。我终于让它工作了,除了一件事。我不仅可以拖动我以编程方式创建的 UIImageviews,而且实际的视图控制器视图也是可拖动的。造成这种不受欢迎的效果。我想这是它接触到任何物体的事实,而背景本身就是一个物体。我只是不确定如何排除背景。我认为它需要“启用用户交互”,但我猜不是?我只希望它使 UIImageViews 可拖动。请原谅我的菜鸟。我还在学习。
我在一个名为“letterDictionary”的 NSMutableDictionary 中拥有我想要“可触摸”的所有图像视图。是否可以仅将触摸应用于字典中的内容?
http://imgur.com/W08dI
- (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event
UITouch *touch = [touches anyObject];
touchPoint = [touch locationInView:self.view];
movingLetter = [touch view];
CGPoint pointInside = [touch locationInView:[touch view]];
if ([movingLetter pointInside:pointInside withEvent:event]) touchedInside = YES;
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
if (touchedInside)
UITouch *touch = [touches anyObject];
CGPoint newPoint = [touch locationInView:self.view]; // get the new touch location
movingLetter.center = CGPointMake(movingLetter.center.x + newPoint.x - touchPoint.x, movingLetter.center.y + newPoint.y - touchPoint.y);
touchPoint = newPoint;
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
if (touchedInside)
UITouch *touch = [touches anyObject];
CGPoint newPoint = [touch locationInView:self.view];
movingLetter.center = CGPointMake(movingLetter.center.x + newPoint.x - touchPoint.x, movingLetter.center.y + newPoint.y - touchPoint.y);
if (CGRectIntersectsRect([movingLetter frame], [placeHolder frame]))
movingLetter.center = placeHolder.center;
touchedInside = NO;
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
touchedInside = NO;
【问题讨论】:
【参考方案1】:你有被触摸的视图,
UITouch *touch = [touches anyObject];
touchPoint = [touch locationInView:self.view];
movingLetter = [touch view];
只需测试它是否是您要查找的类(例如UIImageView
)然后返回
UITouch *touch = [touches anyObject];
if (![[touch view] isKindOfClass:[UIImageView class]])
return;
【讨论】:
效果很好!我应该知道这样做!不过,出于好奇,您或其他人能否告诉我如何让它只为我的 NSMutableDictionary 中的对象(UIImageViews)添加触摸?【参考方案2】:在这个 touchesBegen 方法中:
-(void)touchesBegan:(NSSet* )touches withEvent:(UIEvent *)event
[self.view endEditing:YES];
UITouch *touch = [touches anyObject];
_previousPoint1 = [touch previousLocationInView:self.main_uiview];
_previousPoint2 = [touch previousLocationInView:self.main_uiview];
_currentPoint = [touch locationInView:self.main_uiview];
[self touchesMoved:touches withEvent:event];
self.bezierPath = [UIBezierPath bezierPath];
[self.bezierPath moveToPoint:_currentPoint];
TouchesMove 方法
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent* )event
UITouch *touch = [touches anyObject];
_previousPoint2 = _previousPoint1;
_previousPoint1 = [touch previousLocationInView:self.main_uiview];
_currentPoint = [touch locationInView:self.main_uiview];
lastPoint = _currentPoint;
[_bezierPath addLineToPoint:lastPoint];
// calculate mid point
CGPoint mid1 = midPoint4(_previousPoint1, _previousPoint2);
CGPoint mid2 = midPoint4(_currentPoint, _previousPoint1);
UIGraphicsBeginImageContextWithOptions(self.bg_imageview.frame.size, NO, 0.0);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context,brush);
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetLineJoin(context,kCGLineJoinRound);
[self.bg_imageview.image drawInRect:CGRectMake(0, 0, self.bg_imageview.frame.size.width, self.bg_imageview.frame.size.height)];
CGContextMoveToPoint(context, mid1.x, mid1.y);
// Use QuadCurve is the key
CGContextAddQuadCurveToPoint(context, _previousPoint1.x, _previousPoint1.y, mid2.x, mid2.y);
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetStrokeColorWithColor(context,[UIColor blackColor].CGColor);
CGContextSetLineWidth(context, 3.0);
CGContextStrokePath(context);
self.bg_imageview.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
【讨论】:
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