带有 React Native 的 Socket IO
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【中文标题】带有 React Native 的 Socket IO【英文标题】:Socket IO with ReactNative 【发布时间】:2017-03-07 16:49:00 【问题描述】:我尝试通过点击此链接在 ReactNative 中使用 SocketIO https://github.com/facebook/react-native/issues/4393, 在 ios 上运行良好,但在 android 上无法运行 套接字对象的结果 已连接:假
index.android.js
window.navigator.userAgent = 'react-native';//'react-native';
const io = require('socket.io-client/socket.io');
export default class testApp extends Component
componentWillMount()
this.socket = io.connect('http://localhost:3000',
jsonp: false,
transports: ['websocket']
);
// Socket Object connected:false
componentDidMount()
console.log(this.socket)
this.socket.on('connect', () =>
console.log('ready to emit')
console.log('connected!');
);
package.json
"react-native": "0.35.0",
"socket.io-client": "^1.5.1"
我找不到类似的问题 我错过了什么?
编辑: 我不确定是否可以使用 ReactNative 在 localhost 中测试 socketIO,但是当我在 IOS 模拟器上测试时它可以工作
已编辑2: 我的错它无法在本地环境服务器上测试 但它适用于 IOS 而不是 android 谁能解释一下为什么?
【问题讨论】:
【参考方案1】:我还想将 Socket.IO 与 ExpressJS 服务器和 React Native 一起使用,但无法让它工作。
然后使用https://facebook.github.io/react-native/docs/network.html#websocket-support 和https://github.com/websockets/ws
而且效果很好。
【讨论】:
如果纯 Websockets 级别太低。我推荐,普里莫斯。非常适合 react-native。【参考方案2】:clint 中 Socket.io 的这个 FullExample(我希望对你有用)
import React from 'react';
import SocketIOClient from 'socket.io-client'
const USER_ID = '@userId';
export default class Test extends React.Component
constructor(props)
super(props);
this.state =
messages: [],
userId: null
;
this.determineUser = this.determineUser.bind(this);
this.onReceivedMessage = this.onReceivedMessage.bind(this);
this.onSend = this.onSend.bind(this);
this._storeMessages = this._storeMessages.bind(this);
this.socket = SocketIOClient('http://localhost:3000');
this.socket.on('message', this.onReceivedMessage);
this.determineUser();
/**
* When a user joins the chatroom, check if they are an existing user.
* If they aren't, then ask the server for a userId.
* Set the userId to the component's state.
*/
determineUser()
AsyncStorage.getItem(USER_ID)
.then((userId) =>
// If there isn't a stored userId, then fetch one from the server.
if (!userId)
this.socket.emit('userJoined', null);
this.socket.on('userJoined', (userId) =>
AsyncStorage.setItem(USER_ID, userId);
this.setState( userId );
);
else
this.socket.emit('userJoined', userId);
this.setState( userId );
)
.catch((e) => alert(e));
// Event listeners
/**
* When the server sends a message to this.
*/
onReceivedMessage(messages)
this._storeMessages(messages);
/**
* When a message is sent, send the message to the server
* and store it in this component's state.
*/
onSend(messages=[])
this.socket.emit('message', messages[0]);
this._storeMessages(messages);
render()
var user = _id: this.state.userId || -1 ;
return (
<></>
);
【讨论】:
【参考方案3】:const Local = Platform.OS === 'ios' ? 'http://localhost:3000' : 'http://10.0.2.2:3000'
import io from "socket.io-client";
//
this.socket = io(Local);
// console.log(this.socket)
this.socket.emit(Socket_category, Socket_online_subset);
this.socket.on(Socket_connection_name, this.onReceivedMessage);
onReceivedMessage =(messages)=> consol,log(message)
io.on('connection', function (client) console.log('User Joined :)')
client.on(Path_Socket.Socket_category, function (room_name)
console.log('joined room online ;) '+room_name);
client.join(room_name);
)
io.sockets.in(Socket_online_subset)
.emit(Socket_connection_name, data(any thing));
【讨论】:
【参考方案4】:可能会出错
import io from "socket.io-client/socket.io"
然后只需添加以下行......
import io from "socket.io-client/dist/socket.io";
然后在componentDidMount
或useEffect
函数中添加以下行。千万不要在类组件的构造函数下使用。
var socket = io("https://localhost.com:3000", jsonp: false );
// client-side
socket.on("chat_message", (msg) =>
console.log(msg);
);
【讨论】:
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