gles2 动态壁纸转换为 c# (xamarin) 符合错误“...mono.android.TypeManager 无法应用于
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【中文标题】gles2 动态壁纸转换为 c# (xamarin) 符合错误“...mono.android.TypeManager 无法应用于【英文标题】:gles2 live wallpaper converted to c# (xamarin) complies with error "...mono.android.TypeManager cannot be applied to 【发布时间】:2013-02-01 14:40:53 【问题描述】:我正在尝试在 c# 中使用 xamarin 编写 android 动态壁纸。 为此,我将此处找到的 GLWallPaperService 代码转换为 c#:http://www.learnopengles.com/how-to-use-opengl-es-2-in-an-android-live-wallpaper/ (这里直接跳转到java实现:https://github.com/learnopengles/Learn-OpenGLES-Tutorials/tree/master/android/AndroidOpenGLESLessons/src/com/learnopengles/android/livewallpaper) 编译时出现错误:
Mono.android.TypeManager 中的 Activate(java.lang.String,java.lang.String,java.lang.Object,java.lang.Object[]) 无法应用于 (java.lang.String,java.lang.String ,com.[redacted].OpenGLES2WallpaperService.OpenGLES2WallpaperService_OpenGLES2Engine,java.lang.Object[]) mono.android.TypeManager.Activate ("com.[redacted].OpenGLES2WallpaperService/OpenGLES2Engine, GameUtilClassLibrary, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null", "com.[redacted].WallpaperServiceUtil.OpenGLES2WallpaperService, GameUtilClassLibrary, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null", this, new java.lang.Object[] OpenGLES2WallpaperService.this ); D:\[编辑]\obj\Debug\android\src\com\[编辑]\wallpaperserviceutil\OpenGLES2WallpaperService.java
这是我的 c# 实现...抱歉,篇幅较长:
public abstract class GLWallpaperService : WallpaperService
public class GLEngine : Engine
private readonly GLWallpaperService outerInstance;
public GLEngine(GLWallpaperService outerInstance) : base(outerInstance)
this.outerInstance = outerInstance;
internal class WallpaperGLSurfaceView : GLSurfaceView
private readonly GLWallpaperService.GLEngine outerInstance;
ISurfaceHolder _surfaceHolder;
internal WallpaperGLSurfaceView(GLWallpaperService.GLEngine outerInstance, Context context, ISurfaceHolder surfaceHolder)
: base(context)
this.outerInstance = outerInstance;
_surfaceHolder = surfaceHolder;
public override ISurfaceHolder Holder
get
return _surfaceHolder;
public virtual void OnDestroy()
base.OnDetachedFromWindow();
private WallpaperGLSurfaceView glSurfaceView;
private bool rendererHasBeenSet;
public override void OnCreate(ISurfaceHolder surfaceHolder)
base.OnCreate(surfaceHolder);
glSurfaceView = new WallpaperGLSurfaceView(this, outerInstance, surfaceHolder);
public override void OnVisibilityChanged(bool visible)
base.OnVisibilityChanged(visible);
if (rendererHasBeenSet)
if (visible)
glSurfaceView.OnResume();
else
if (!IsPreview)
glSurfaceView.OnPause();
public override void OnDestroy()
base.OnDestroy();
glSurfaceView.OnDestroy();
protected internal virtual Android.Opengl.GLSurfaceView.IRenderer NewRenderer//was just Renderer
set
glSurfaceView.SetRenderer(value);
rendererHasBeenSet = true;
protected internal virtual int EGLContextClientVersion
set
glSurfaceView.SetEGLContextClientVersion(value);
public abstract class OpenGLES2WallpaperService : GLWallpaperService
public override Engine OnCreateEngine()
return new OpenGLES2Engine(this);
internal class OpenGLES2Engine : GLWallpaperService.GLEngine
private readonly OpenGLES2WallpaperService outerInstance;
public OpenGLES2Engine(OpenGLES2WallpaperService outerInstance)
: base(outerInstance)
this.outerInstance = outerInstance;
public override void OnCreate(ISurfaceHolder surfaceHolder)
base.OnCreate(surfaceHolder);
// Check if the system supports OpenGL ES 2.0.
//JAVA TO C# CONVERTER WARNING: The original Java variable was marked 'final':
//ORIGINAL LINE: final android.app.ActivityManager activityManager = (android.app.ActivityManager) getSystemService(android.content.Context.ACTIVITY_SERVICE);
ActivityManager activityManager = (ActivityManager)outerInstance.GetSystemService(Context.ActivityService);
//JAVA TO C# CONVERTER WARNING: The original Java variable was marked 'final':
//ORIGINAL LINE: final android.content.pm.ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo();
ConfigurationInfo configurationInfo = activityManager.DeviceConfigurationInfo;
//JAVA TO C# CONVERTER WARNING: The original Java variable was marked 'final':
//ORIGINAL LINE: final boolean supportsEs2 = configurationInfo.reqGlEsVersion >= 0x20000;
bool supportsEs2 = configurationInfo.ReqGlEsVersion >= 0x20000;
if (supportsEs2)
// Request an OpenGL ES 2.0 compatible context.
EGLContextClientVersion = 2;
// Set the renderer to our user-defined renderer.
NewRenderer = outerInstance.NewRenderer;//was just Renderer
else
// This is where you could create an OpenGL ES 1.x compatible
// renderer if you wanted to support both ES 1 and ES 2.
return;
internal abstract Android.Opengl.GLSurfaceView.IRenderer NewRenderer get;
public class LessonThreeWallpaperService : OpenGLES2WallpaperService
internal override Android.Opengl.GLSurfaceView.IRenderer NewRenderer
get
return new LessonThreeRenderer(); // is a GLSurfaceView.IRenderer
我的目标是 sdk 版本 8 并使用 Visual Studio 2012。 任何帮助表示赞赏。
【问题讨论】:
【参考方案1】:这是我们的 Android Callable Wrapper 生成器代码中的一个错误:我们不正确地支持来自 C# 的“中间”非静态内部类。具体来说,GLWallpaperService.Engine
是正确生成的,但 OpenGLES2WallpaperService.OpenGLES2Engine
不是。
请在bugzilla.xamarin.com 提交错误。
【讨论】:
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