iOS Swift Gestures:如何将两个项目与手势联系起来
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【中文标题】iOS Swift Gestures:如何将两个项目与手势联系起来【英文标题】:iOS Swift Gestures : How can I link two items with gestures 【发布时间】:2019-06-26 21:04:19 【问题描述】:我的视图中有 2 个按钮。我创建了 2 个 UIPanGestureRecognizer,每个按钮一个。我可以单独移动它们,但我希望当我将一个按钮向右滑动时,另一个按钮向左滑动。我真的不知道该怎么做。最佳做法是什么?
@IBAction func button1(_ sender: Any)
@IBAction func button2(_ sender: Any)
@IBAction func bottomButtonGesture
(recognizer:UIPanGestureRecognizer)
let translation = recognizer.translation(in: self.view)
if let view = recognizer.view
view.center = CGPoint(x:view.center.x + translation.x,
y:view.center.y/* + translation.y*/)
recognizer.setTranslation(CGPoint.zero, in: self.view)
@IBAction func topButtonGesture
(recognizer:UIPanGestureRecognizer)
let translation = recognizer.translation(in: self.view)
if let view = recognizer.view
view.center = CGPoint(x:view.center.x - translation.x,
y:view.center.y/* + translation.y*/)
recognizer.setTranslation(CGPoint.zero, in: self.view)
【问题讨论】:
【参考方案1】:在每个平移手势 IBAction 中,您希望将未平移的按钮设置为与正在平移的按钮具有相反的 x 位置。
@IBAction func bottomButtonGesture
(recognizer:UIPanGestureRecognizer)
let translation = recognizer.translation(in: self.view)
if let view = recognizer.view
view.center = CGPoint(x: view.center.x + translation.x,
y: view.center.y)
// Move the other button here too
// Notice we are subtracting the translation.x value instead of adding
button2.center = CGPoint(x: button2.center.x - translation.x,
y: button2.center.y)
recognizer.setTranslation(CGPoint.zero, in: self.view)
@IBAction func topButtonGesture
(recognizer:UIPanGestureRecognizer)
let translation = recognizer.translation(in: self.view)
if let view = recognizer.view
view.center = CGPoint(x: view.center.x + translation.x,
y: view.center.y)
// Move the other button here too
// Notice we are subtracting the translation.x value instead of adding
button1.center = CGPoint(x: button1.center.x - translation.x,
y: button1.center.y)
recognizer.setTranslation(CGPoint.zero, in: self.view)
这里是一个正在运行的游乐场
import UIKit
import PlaygroundSupport
class ViewController: UIViewController
let button1 = UIButton(frame: CGRect(x: 160, y: 100, width: 40, height: 40))
let button2 = UIButton(frame: CGRect(x: 160, y: 200, width: 40, height: 40))
override func loadView()
super.loadView()
// Tab Views
button1.backgroundColor = .orange
self.view.addSubview(button1)
button2.backgroundColor = .blue
self.view.addSubview(button2)
let panGesture1 = UIPanGestureRecognizer(target: self, action: #selector(button1Pan(recognizer:)))
button1.addGestureRecognizer(panGesture1)
let panGesture2 = UIPanGestureRecognizer(target: self, action: #selector(button2Pan(recognizer:)))
button2.addGestureRecognizer(panGesture2)
@objc func button1Pan(recognizer: UIPanGestureRecognizer)
let translation = recognizer.translation(in: self.view)
if let view = recognizer.view
view.center = CGPoint(x:view.center.x + translation.x,
y:view.center.y)
// Move the other button here too
button2.center = CGPoint(x: button2.center.x - translation.x,
y: button2.center.y)
recognizer.setTranslation(CGPoint.zero, in: self.view)
@objc func button2Pan(recognizer: UIPanGestureRecognizer)
let translation = recognizer.translation(in: self.view)
if let view = recognizer.view
view.center = CGPoint(x:view.center.x + translation.x,
y:view.center.y)
// Move the other button here too
button1.center = CGPoint(x: button1.center.x - translation.x,
y: button1.center.y)
recognizer.setTranslation(CGPoint.zero, in: self.view)
PlaygroundPage.current.needsIndefiniteExecution = true
PlaygroundPage.current.liveView = ViewController()
【讨论】:
非常感谢。我做了以下 2 项修改:将插座中的按钮转换为不再操作,并在 CGPoint 方法中添加了 x: 和 y:。以上是关于iOS Swift Gestures:如何将两个项目与手势联系起来的主要内容,如果未能解决你的问题,请参考以下文章
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