JavaScript - 如何选择音频播放?
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【中文标题】JavaScript - 如何选择音频播放?【英文标题】:JavaScript - How can i select the audio playback? 【发布时间】:2014-09-04 10:39:39 【问题描述】:我有此代码,但如何选择音频播放/扬声器? (相机选择和麦克风选择正在工作,但我现在如何选择扬声器?有时有 hdmi 或 usb 声音或内置声卡,我需要选择它并测试声音)
<!DOCTYPE html>
<html>
<head>
<style>
img
width: 12px;
height: 12px;
</style>
</head>
<body>
<div id="select_media" style="padding:2px;background-color: black;color:white;
width: 470px;">
<table>
<tr>
<td valign="top">
<div class='select'>
<table>
<tr>
<td>
<img src="/images/camera.png" />
</td>
<td>
<select id='videoSource' style="width: 208px;"></select>
</td>
</tr>
<tr>
<td>
<img src="/images/microphone.png" />
</td>
<td>
<select id='audiosource' style="width: 208px;"></select>
</td>
</tr>
<tr>
<td>
<img src="/images/speaker.png" />
</td>
<td>
<select id='audioSink' style="width: 208px;"></select>
</td>
</tr>
<tr>
<td>
<img src="/images/PlaySoundWithSpeakerSelected.png" />
</td>
<td>
Play sound - With the Selected Speaker
</td>
</tr>
</table>
</div>
</td>
<td>
<video muted autoplay style="width: 208px;height: 117px;"></video>
</td>
</tr>
</table>
</div>
</body>
<script type="text/javascript">
var videoElement = document.querySelector("video");
var audioSelect = document.querySelector("select#audioSource");
var videoSelect = document.querySelector("select#videoSource");
var startButton = document.querySelector("button#start");
navigator.getUserMedia = navigator.getUserMedia ||
navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
function gotSources(sourceInfos)
for (var i = 0; i != sourceInfos.length; ++i)
var sourceInfo = sourceInfos[i];
var option = document.createElement("option");
option.value = sourceInfo.id;
if (sourceInfo.kind === 'audio')
option.text = sourceInfo.label || 'microphone ' + (audioSelect.length + 1);
audioSelect.appendChild(option);
else if (sourceInfo.kind === 'video')
option.text = sourceInfo.label || 'camera ' + (videoSelect.length + 1);
videoSelect.appendChild(option);
else
console.log('Some other kind of source: ', sourceInfo);
if (typeof MediaStreamTrack === 'undefined')
alert('This browser does not support MediaStreamTrack.\n\nTry Chrome Canary.');
else
MediaStreamTrack.getSources(gotSources);
function successCallback(stream)
window.stream = stream; // make stream available to console
videoElement.src = window.URL.createObjectURL(stream);
videoElement.play();
function errorCallback(error)
console.log("navigator.getUserMedia error: ", error);
function start()
if (!!window.stream)
videoElement.src = null;
window.stream.stop();
var audioSource = audioSelect.value;
var videoSource = videoSelect.value;
var constraints =
audio:
optional: [sourceId: audioSource]
,
video:
optional: [sourceId: videoSource]
;
navigator.getUserMedia(constraints, successCallback, errorCallback);
audioSelect.onchange = start;
videoSelect.onchange = start;
start();
</script>
</html>
【问题讨论】:
code.google.com/p/webrtc/issues/detail?id=2243#c36 - 这个怎么用? 它可能必须在扩展中完成... 【参考方案1】:<!DOCTYPE html>
<html>
<head>
<style>
img
width: 12px;
height: 12px;
</style>
</head>
<body>
<div id="select_media" style="padding:2px;background-color: black;color:white;
width: 470px;">
<table>
<tr>
<td valign="top">
<div class='select'>
<table>
<tr>
<td>
<img src="/images/camera.png" />
</td>
<td>
<select id='videoSource' style="width: 208px;"></select>
</td>
</tr>
<tr>
<td>
<img src="/images/microphone.png" />
</td>
<td>
<select id='audioSource' style="width: 208px;"></select>
</td>
</tr>
<tr>
<td>
<img src="/images/speaker.png" />
</td>
<td>
<select id='audioSink' style="width: 208px;" onchange="playStream(this.value)"><option>Select</option></select>
</td>
</tr>
<tr>
<td>
<img src="/images/PlaySoundWithSpeakerSelected.png" />
</td>
<td>
Play sound - With the Selected Speaker
</td>
</tr>
</table>
</div>
</td>
<td>
<video muted autoplay style="width: 208px;height: 117px;"></video>
</td>
</tr>
</table>
</div>
</body>
<script type="text/javascript">
var videoElement = document.querySelector("video");
var audioSelect = document.querySelector("select#audioSource");
var videoSelect = document.querySelector("select#videoSource");
var startButton = document.querySelector("button#start");
navigator.getUserMedia = navigator.getUserMedia ||
navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
function gotSources(sourceInfos)
for (var i = 0; i != sourceInfos.length; ++i)
var sourceInfo = sourceInfos[i];
var option = document.createElement("option");
option.value = sourceInfo.id;
if (sourceInfo.kind === 'audio')
option.text = sourceInfo.label || 'microphone ' + (audioSelect.length + 1);
audioSelect.appendChild(option);
else if (sourceInfo.kind === 'video')
option.text = sourceInfo.label || 'camera ' + (videoSelect.length + 1);
videoSelect.appendChild(option);
else
console.log('Some other kind of source: ', sourceInfo);
audioSource();
function audioSource()
var audioSelect = document.querySelector("select#audioSink");
var audioControl = new (window.audioContext || window.webkitAudioContext);
var osx = audioControl.createOscillator();
var speaker = osx && osx.channelCount;
var i=0;
for(;i<speaker;i++)
var option = document.createElement("option");
option.text = ' audio '+(i+1);
option.value = i;
console.log(option);
audioSelect.appendChild(option);
if (typeof MediaStreamTrack === 'undefined')
alert('This browser does not support MediaStreamTrack.\n\nTry Chrome Canary.');
else
MediaStreamTrack.getSources(gotSources);
function playStream(stream)
var audioControl = new (window.audioContext || window.webkitAudioContext);
var osx = audioControl.createOscillator();
osx.connect(audioControl.destination);
osx.noteOn(stream);
setTimeout(function()osx.noteOff(stream),3000);
function successCallback(stream)
window.stream = stream; // make stream available to console
videoElement.src = window.URL.createObjectURL(stream);
videoElement.play();
function errorCallback(error)
console.log("navigator.getUserMedia error: ", error);
function start()
if (!!window.stream)
videoElement.src = null;
window.stream.stop();
var audioSource = audioSelect.value;
var videoSource = videoSelect.value;
var constraints =
audio:
optional: [sourceId: audioSource]
,
video:
optional: [sourceId: videoSource]
;
navigator.getUserMedia(constraints, successCallback, errorCallback);
audioSelect.onchange = start;
videoSelect.onchange = start;
start();
</script>
</html>
这对我有用
更改音频下拉菜单并从选定的音频流中播放声音
【讨论】:
如何正确?请查看我的音频输出只有一个,但您的代码显示两个音频 1 和音频 2,当我单击每个其发出的声音与相同的扬声器 i.imgur.com/aOPGRtV.png以上是关于JavaScript - 如何选择音频播放?的主要内容,如果未能解决你的问题,请参考以下文章
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