使用 ANativeWindow_lock 返回错误 -22 与 android Gstreamer SDK
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【中文标题】使用 ANativeWindow_lock 返回错误 -22 与 android Gstreamer SDK【英文标题】:USE ANativeWindow_lock return error -22 with android Gstreamer SDK 【发布时间】:2014-12-01 09:39:52 【问题描述】:大家,
现在我正在使用android Gstreamer SDK来实现流,通过修改http://docs.gstreamer.com/display/GstSDK/Android+tutorial+3%3A+Video这个项目, 我想在流式传输时捕获图像,所以我添加了一个 JNI 函数来渲染帧, 下面是我的功能:
void gst_native_render_image(JNIEnv *env, jobject thiz, jobject surface)
CustomData *data = GET_CUSTOM_DATA (env, thiz, custom_data_field_id);
if (!data)
return;
GST_DEBUG ("Releasing Native Window %p", data->native_window);
ANativeWindow_Buffer buffer;
//ANativeWindow *window = ANativeWindow_fromSurface(env, surface);
render_window = ANativeWindow_fromSurface(env, surface);
ANativeWindow_acquire(render_window);
//ANativeWindow *window = data->native_window;
GST_DEBUG("Got window %p", render_window);
if(render_window > 0)
int width = ANativeWindow_getWidth(render_window);
int height = ANativeWindow_getHeight(render_window);
GST_DEBUG("Got window %d %d", width,height);
ANativeWindow_setBuffersGeometry(render_window, width, height, WINDOW_FORMAT_RGBA_8888);
memset((void*)&buffer,0,sizeof(buffer));
int lockResult = 0;
lockResult = ANativeWindow_lock(render_window, &buffer, NULL);
if (lockResult == 0)
GST_DEBUG("GStreamer: ANativeWindow_locked");
memcpy(buffer.bits, g_buffer, 640*320);
ANativeWindow_unlockAndPost(render_window);
else
GST_DEBUG("GStreamer: ANativeWindow_lock failed error %d",lockResult);
GST_DEBUG("Releasing window");
ANativeWindow_release(render_window);
(*env)->CallVoidMethod(env, thiz, surface_pixel_render_id); // call JAVA method to save the pixel data....oranhuang
else
GST_DEBUG("surface is null");
但我总是收到返回错误 -22 和 ANativeWindow_lock()
。
还有什么我需要做的或者以错误的方式使用ANativeWindow_lock()
????
因为在线上与ANativeWindow_lock()
的讨论很少,
我不知道如何修复我的错误消息..
【问题讨论】:
【参考方案1】:我也遇到过类似的问题,这也花了我数千小时。然而,结果证明解决方案非常简单,这里引用 ANativeWindow_fromSurface
的评论:
/*...
This acquires a reference on the ANativeWindow that is returned; be sure to use ANativeWindow_release()
...*/
所以窗口对象将在ANativeWindow_fromSurface
上被锁定。不仅仅是ANativeWindow_acquire
!因此,答案是:如果您在锁定窗口之前已经调用过一次ANativeWindow_acquire
,则必须调用ANativeWindow_release
来释放它TWICE。
【讨论】:
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