为啥要更改选项卡,停止 ios 应用程序中的动画?
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【中文标题】为啥要更改选项卡,停止 ios 应用程序中的动画?【英文标题】:why changing of tab, stopping the animation in ios app?为什么要更改选项卡,停止 ios 应用程序中的动画? 【发布时间】:2014-09-08 11:38:23 【问题描述】:我的应用中有多个标签。我一个视图控制器正在运行动画, 当我切换到另一个视图控制器时,再次进入带有动画的视图控制器,然后动画停止,
任何人都可以指导我使用我的 Xcode,甚至在 Iphone 应用程序中切换选项卡吗?
- (IBAction)btn:(id)sender
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSString *soundStatus = [defaults objectForKey:@"Sound_Swich"];
//NSLog(@"soundstatus is %@ ", soundStatus);
if([soundStatus isEqual:@"YES"])
[self soundEffect];
if ([btnpress isEqualToString:@"start"])
btnpress= @"pause";
int radius = 100;
circle = [CAShapeLayer layer];
circle.path = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(0, 0, 2.0*radius, 2.0*radius)
cornerRadius:radius].CGPath;
circle.fillColor = [UIColor clearColor].CGColor;
circle.strokeColor = [UIColor greenColor].CGColor;
circle.lineWidth = 5;
[imgview.layer addSublayer:circle];
// Configure animation
drawAnimation= [CABasicAnimation animationWithKeyPath:@"strokeEnd"];
drawAnimation.duration = 5.0; // "animate over 10 seconds or so.."
drawAnimation.repeatCount = 8.0; // Animate only once..
// Animate from no part of the stroke being drawn to the entire stroke being drawn
drawAnimation.fromValue = [NSNumber numberWithFloat:0.0f];
drawAnimation.toValue = [NSNumber numberWithFloat:1.0f];
// Experiment with timing to get the appearence to look the way you want
drawAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
// Add the animation to the circle
[circle addAnimation:drawAnimation forKey:@"drawCircleAnimation"];
timerWasStarted=YES;
//totalSeconds = 120;
totalSeconds = 10;
twoMinTimer = [NSTimer scheduledTimerWithTimeInterval:1.0f
target:self
selector:@selector(timer)
userInfo:nil
repeats:YES];
// NSLog(@"start %@",[NSDate date]);
// to pause animation and timer
else if ([btnpress isEqualToString:@"pause"])
flag=1;
btnpress=@"resume";
pauseStart = [NSDate dateWithTimeIntervalSinceNow:0];
previousFireDate = [twoMinTimer fireDate];
[twoMinTimer setFireDate:[NSDate distantFuture]];
// NSLog(@"pause %@",[NSDate date]);
[self pauseLayer:circle];
// to resume animation and timer
else if([btnpress isEqual:@"resume"]&&flag==1)
btnpress= @"pause";
float pauseTime = -1*[pauseStart timeIntervalSinceNow];
[twoMinTimer setFireDate:[NSDate dateWithTimeInterval:pauseTime sinceDate:previousFireDate]];
[self resumeLayer:circle];
- (void)pauseLayer:(CALayer *)layer
pausedTime = [layer convertTime:CACurrentMediaTime() fromLayer:nil];
layer.speed = 0.0;
layer.timeOffset = pausedTime;
//NSLog(@"pauseoffset %f",pausedTime);
- (void)resumeLayer:(CALayer *)layer
// NSLog(@"resume %@",[NSDate date]);
CFTimeInterval pausedTime1 = [layer timeOffset];
layer.speed = 1.0;
layer.timeOffset = 0.0;
layer.beginTime = 0.0;
timeSincePause = [layer convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime1;
layer.beginTime = timeSincePause;
//NSLog(@"resume offset %f",[layer timeOffset]);
【问题讨论】:
是viewWillAppear:
方法在动画标签中有没有?
即使在 viewWillAppear 中编写代码也会停止动画,
每当你改变选项卡并返回到同一个选项卡时,viewWillAppear:
方法将被调用并且视图恢复到正常形式。
但是动画变量没有保持那里的值,如果你得到泄漏点,请检查这个代码。
我正在尝试添加代码,但由于声誉较低我无法,对不起,你能给我声誉,
【参考方案1】:
我需要的答案是
drawAnimation.removedOnCompletion=NO;
【讨论】:
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