快速视频到文档目录
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【中文标题】快速视频到文档目录【英文标题】:swift video to document directory 【发布时间】:2016-04-10 22:00:41 【问题描述】:我需要将使用 UIImagePicker 捕获的视频保存到应用文档目录中的自定义文件夹中
func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : AnyObject])
picker.dismissViewControllerAnimated(true, completion: nil)
if let fileURL = info[UIImagePickerControllerMediaURL] as? NSURL
if let videoData = NSData(contentsOfURL: fileURL)
//save file to doc dir or save NSData into Core Data binary field
或者,我可以使用外部存储将 videoData 保存在 Core Data 二进制字段中,但是由于无法将 NSData 转换为 NSURL,因此我无法使用媒体播放器播放视频。
【问题讨论】:
不要将整个电影数据加载到内存中,您的应用可能会因文件大小而崩溃。只需使用文件管理器在 url 方法移动项目将其移动到新位置 ***.com/a/33189238/2303865 【参考方案1】:在 Swift 3 上试试这个
var uniqueVideoID = ""
var videoURL:NSURL? = NSURL()
var uniqueID = ""
//Add this to ViewDidLoad
uniqueID = NSUUID().UUIDString
//Getting the path as URL and storing the data in myVideoVarData.
videoURL = info[UIImagePickerControllerMediaURL] as? URL as NSURL?
let myVideoVarData = try! Data(contentsOf: videoURL! as URL)
//Now writeing the data to the temp diroctory.
let tempPath = NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.documentDirectory, FileManager.SearchPathDomainMask.userDomainMask, true)
let tempDocumentsDirectory: AnyObject = tempPath[0] as AnyObject
uniqueVideoID = uniqueID + "TEMPVIDEO.MOV"
let tempDataPath = tempDocumentsDirectory.appendingPathComponent(uniqueVideoID) as String
try? myVideoVarData.write(to: URL(fileURLWithPath: tempDataPath), options: [])
//Getting the time value of the movie.
let fileURL = URL(fileURLWithPath: tempDataPath)
let asset = AVAsset(url: fileURL)
let duration : CMTime = asset.duration
videoAlertIdVar = duration.value // Control for the runVideoAlert function.
//Now we remove the data from the temp Document Diroctory.
do
let fileManager = FileManager.default
try fileManager.removeItem(atPath: tempDataPath)
catch
//Do nothing
// Cheacking to see if video is under the 18500 (:30 seconds).
if duration.value <= 18500
yesOrNo = "no" //Control for the button in the mainViewController is hidden or not. The default is "yes"
//Here we are writing the data to the Document Directory for use later on.
let docPaths = NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.documentDirectory, FileManager.SearchPathDomainMask.userDomainMask, true)
let documentsDirectory: AnyObject = docPaths[0] as AnyObject
uniqueVideoID = uniqueID + "VIDEO.MOV"
let docDataPath = documentsDirectory.appendingPathComponent(uniqueVideoID) as String
try? myVideoVarData.write(to: URL(fileURLWithPath: docDataPath), options: [])
print("docDataPath under picker ",docDataPath)
//This creates a thumbnail image.
let assetImageGenerate = AVAssetImageGenerator(asset: asset)
assetImageGenerate.appliesPreferredTrackTransform = true
let time = CMTimeMake(asset.duration.value / 3, asset.duration.timescale)
//This adds the thumbnail to the imageview.
if let videoImage = try? assetImageGenerate.copyCGImage(at: time, actualTime: nil)
videoThumbnailOutlet.image = UIImage(cgImage: videoImage)
else
//Do nothing
播放视频
//Note: The _videoData_ is the same as the _uniqueID_
var videoData = ""
func play ()
let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
let documentsDirectory = paths[0]
let videoDataPath = documentsDirectory + "/" + videoData + "VIDEO.MOV"
let filePathURL = URL(fileURLWithPath: videoDataPath)
let player = AVPlayer(url: filePathURL)
let playerController = AVPlayerViewController()
playerController.player = player
self.present(playerController, animated: true)
player.play()
【讨论】:
【参考方案2】:试试这个。斯威夫特 2.2
var uniqueVideoID = ""
var videoURL: NSURL? = NSURL()
var uniqueID = ""
//Add this to ViewDidLoad
uniqueID = NSUUID().UUIDString
//Getting the path as URL and storing the data in myVideoVarData.
videoURL = info[UIImagePickerControllerMediaURL] as? NSURL
let myVideoVarData = NSData(contentsOfURL: videoURL!)!
//Now writeing the data to the temp diroctory.
let tempPath = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.UserDomainMask, true)
let tempDocumentsDirectory: AnyObject = tempPath[0]
uniqueVideoID = uniqueID + "TEMPVIDEO.MOV"
let tempDataPath = tempDocumentsDirectory.stringByAppendingPathComponent(uniqueVideoID)
myVideoVarData.writeToFile(tempDataPath, atomically: false)
//Getting the time value of the movie.
let fileURL = NSURL(fileURLWithPath: tempDataPath)
let asset = AVAsset(URL: fileURL)
let duration : CMTime = asset.duration
//Now we remove the data from the temp Document Diroctory.
do
let fileManager = NSFileManager.defaultManager()
try fileManager.removeItemAtPath(tempDataPath)
catch
//Do nothing
// Cheacking to see if video is under the 18500 (:30 seconds).
if duration.value <= 18500
//Here we are writing the data to the Document Directory for use later on.
let docPaths = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.UserDomainMask, true)
let documentsDirectory: AnyObject = docPaths[0]
uniqueVideoID = uniqueID + "VIDEO.MOV"
let docDataPath = documentsDirectory.stringByAppendingPathComponent(uniqueVideoID)
myVideoVarData.writeToFile(docDataPath, atomically: false)
print("docDataPath under picker ",docDataPath)
//This creates a thumbnail image.
let assetImageGenerate = AVAssetImageGenerator(asset: asset)
assetImageGenerate.appliesPreferredTrackTransform = true
let time = CMTimeMake(asset.duration.value / 3, asset.duration.timescale)
//This adds the thumbnail to the imageview.
if let videoImage = try? assetImageGenerate.copyCGImageAtTime(time, actualTime: nil)
videoThumbnailOutlet.image = UIImage(CGImage: videoImage)
else
//Do nothing
现在播放视频。
//Note: The _videoData_ is the same as the _uniqueID_
var videoData = ""
func play ()
let paths = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)
let documentsDirectory = paths[0]
let videoDataPath = documentsDirectory + "/" + videoData + "VIDEO.MOV"
let filePathURL = NSURL.fileURLWithPath(videoDataPath)
let player = AVPlayer(URL: filePathURL)
let playerController = AVPlayerViewController()
playerController.player = player
self.presentViewController(playerController, animated: true)
player.play()
【讨论】:
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