获取应用程序的小部件树
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【中文标题】获取应用程序的小部件树【英文标题】:get the Widgets' tree of an application 【发布时间】:2014-09-28 07:23:37 【问题描述】:众所周知,Qt
使用"parent-child relationship" 将小部件链接在一起。为了维护(C++)Qt5
应用程序,我正在寻找能够以某种方式描述这些关系的工具,例如:
QMainApplication
|
\----->QMainWindow
|
\----->QSplitter(as CentralWidget)
|
\--->QTextEdit
\--->QTextEdit
它可能是一个函数,可以从带有QApplication
作为参数的代码中启动;它可能是一个能够分析代码的外部工具。
有这样的功能/工具吗?
【问题讨论】:
【参考方案1】:解决办法很少:
在Qt Designer
中有一个小部件可以做类似的事情。
但是你可以使用这个类来查看关系:
ObjectTreeModel.h
#ifndef OBJECTTREEMODEL_H
#define OBJECTTREEMODEL_H
#include <QAbstractItemModel>
class ObjectTreeModel : public QAbstractItemModel
Q_OBJECT
public:
ObjectTreeModel( QObject *root, QObject *parent = 0 )
m_root = root;
QVariant data( const QModelIndex &index, int role ) const;
QVariant headerData( int section, Qt::Orientation orientation,
int role = Qt::DisplayRole ) const;
int rowCount( const QModelIndex &parent = QModelIndex() ) const;
int columnCount( const QModelIndex &parent = QModelIndex() ) const;
QModelIndex index( int row, int column,
const QModelIndex &parent = QModelIndex() ) const;
QModelIndex parent( const QModelIndex &index ) const;
private:
QObject *m_root;
;
#endif // OBJECTTREEMODEL_H
*.cpp
#include "objecttreemodel.h"
QVariant ObjectTreeModel::headerData(int section, Qt::Orientation orientation, int role ) const
if( role != Qt::DisplayRole || orientation != Qt::Horizontal )
return QVariant();
switch( section )
case 0:
return QString( "Object" );
case 1:
return QString( "Class" );
default:
return QVariant();
QModelIndex ObjectTreeModel::index(int row, int column,const QModelIndex &parent ) const
QObject *parentObject;
if( !parent.isValid() )
parentObject = m_root;
else
parentObject = static_cast<QObject*>( parent.internalPointer() );
if( row >= 0 && row < parentObject->children().count() )
return createIndex( row, column, parentObject->children().at( row ) );
else
return QModelIndex();
int ObjectTreeModel::rowCount(const QModelIndex &parent ) const
QObject *parentObject;
if( !parent.isValid() )
parentObject = m_root;
else
parentObject = static_cast<QObject*>( parent.internalPointer() );
return parentObject->children().count();
int ObjectTreeModel::columnCount(const QModelIndex &parent ) const
return 2;
QVariant ObjectTreeModel::data( const QModelIndex &index, int role) const
if( !index.isValid() )
return QVariant();
if( role == Qt::DisplayRole )
switch( index.column() )
case 0:
return static_cast<QObject*>( index.internalPointer() )->objectName();
case 1:
return static_cast<QObject*>( index.internalPointer() )->metaObject()->className();
default:
break;
return QVariant();
QModelIndex ObjectTreeModel::parent(const QModelIndex &index) const
if( !index.isValid() )
return QModelIndex();
QObject *indexObject = static_cast<QObject*>( index.internalPointer() );
QObject *parentObject = indexObject->parent();
if( parentObject == m_root )
return QModelIndex();
QObject *grandParentObject = parentObject->parent();
return createIndex( grandParentObject->children().indexOf( parentObject ),0, parentObject );
用法(在 main.cpp 中):
#include "objecttreemodel.h"
//...
MainWindow w;
w.show();
ObjectTreeModel *model = new ObjectTreeModel(&w);
QTreeView tree;
tree.setModel(model);
tree.show();
结果:
【讨论】:
非常有趣:感谢您分享您的代码! 如果你要添加一个事件过滤器来控制子对象的创建和删除,你的解决方案会很棒:)以上是关于获取应用程序的小部件树的主要内容,如果未能解决你的问题,请参考以下文章
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