涂鸦画板效果实现
Posted 球哥-chg
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一个简单的绘图应用,模仿苹果自带软件备忘录里的涂鸦功能
核心代码
#import "DrawView.h" #import "DrawPath.h" @interface DrawView () @property (nonatomic, strong) NSMutableArray *paths; @property (nonatomic, strong) UIBezierPath *path; @end @implementation DrawView - (void)setImage:(UIImage *)image { _image = image; [self.paths addObject:image]; [self setNeedsDisplay]; } // 撤销 - (void)undo { [self.paths removeLastObject]; [self setNeedsDisplay]; } - (void)clear { // 清除画板view所有的路径,并且重绘 [self.paths removeAllObjects]; [self setNeedsDisplay]; } - (void)awakeFromNib { _lineWidth = 1; _lineColor = [UIColor blackColor]; } - (NSMutableArray *)paths { if (_paths == nil) { _paths = [NSMutableArray array]; } return _paths; } // 当手指点击view,就需要记录下起始点 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { // 获取UITouch UITouch *touch = [touches anyObject]; // 获取起始点 CGPoint curP = [touch locationInView:self]; // 只要一开始触摸控件,设置起始点 DrawPath *path = [DrawPath path]; path.lineColor = _lineColor; [path moveToPoint:curP]; path.lineWidth = _lineWidth; // 记录当前正在描述的路径 _path = path; // 保存当前的路径 [self.paths addObject:path]; } // 每次手指移动的时候调用 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { // 获取UITouch UITouch *touch = [touches anyObject]; // 获取当前触摸点 CGPoint curP = [touch locationInView:self]; [_path addLineToPoint:curP]; // 重绘 [self setNeedsDisplay]; } // 绘制东西 - (void)drawRect:(CGRect)rect { for (DrawPath *path in self.paths) { if ([path isKindOfClass:[UIImage class]]) { // 图片 UIImage *image = (UIImage *)path; [image drawAtPoint:CGPointZero]; }else{ [path.lineColor set]; [path stroke]; } } } @end
用法很简单,导入DrawView.h DrawView.m 文件创建该控件即可
清屏: [_drawView clear];
撤销: [_drawView undo];
橡皮擦: _drawView.lineColor = [UIColor whiteColor];
github地址:https://github.com/chglog/scrawl
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