tcp echo server libuv
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <uv.h>
#define DEFAULT_PORT 7000
#define DEFAULT_BACKLOG 128
uv_loop_t *loop;
struct sockaddr_in addr;
void alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
buf->base = (char*) malloc(suggested_size);
buf->len = suggested_size;
}
void echo_write(uv_write_t *req, int status) {
if (status) {
fprintf(stderr, "Write error %s\n", uv_strerror(status));
}
free(req);
}
void echo_read(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf) {
if (nread < 0) {
if (nread != UV_EOF)
fprintf(stderr, "Read error %s\n", uv_err_name(nread));
uv_close((uv_handle_t*) client, NULL);
} else if (nread > 0) {
/*uv_write_t *req = (uv_write_t *) malloc(sizeof(uv_write_t));
uv_buf_t wrbuf = uv_buf_init(buf->base, nread);
uv_write(req, client, &wrbuf, 1, echo_write);*/
}
printf("echo_read:%s\r\n",buf->base);
if (buf->base)
free(buf->base);
}
void on_new_connection(uv_stream_t *server, int status) {
if (status < 0) {
fprintf(stderr, "New connection error %s\n", uv_strerror(status));
// error!
return;
}
uv_tcp_t *client = (uv_tcp_t*) malloc(sizeof(uv_tcp_t));
uv_tcp_init(loop, client);
if (uv_accept(server, (uv_stream_t*) client) == 0) {
uv_read_start((uv_stream_t*) client, alloc_buffer, echo_read);
}
else {
uv_close((uv_handle_t*) client, NULL);
}
printf("on new connection, status:%d\r\n", status);
}
int main() {
printf("buliding tcp\n");
loop = uv_default_loop();
uv_tcp_t server;
uv_tcp_init(loop, &server);
printf("port%d", DEFAULT_PORT);
uv_ip4_addr("0.0.0.0", DEFAULT_PORT, &addr);
uv_tcp_bind(&server, (const struct sockaddr*)&addr, 0);
printf("listening %d\n", DEFAULT_PORT);
int r = uv_listen((uv_stream_t*) &server, DEFAULT_BACKLOG, on_new_connection);
if (r) {
fprintf(stderr, "Listen error %s\n", uv_strerror(r));
return 1;
}
return uv_run(loop, UV_RUN_DEFAULT);
}
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