Update:
◆去掉GGE_FULLSCREEN系统状态,添加GGE_SCREENMODE系统状态,支持三种窗口模式实时切换
◆添加GenTextureAddressBlendModeArg()函数用于设置纹理寻址模式
◆重新添加GGE_FORCETEXFILTER系统状态
◆添加GGE_FLUSH_BATCH_FUNC
◆添加Graph_GetDisplayModeCount()/Graph_GetDisplayMode()函数
◆删除Graph_SetClipping()函数,添加Graph_PushClipRect()/Graph_PopClipRect()/Graph_GetClipRect()/Graph_GetClipRectCount()函数◆删除Graph_SetTransform()函数,添加Graph_PushViewTransform()/Graph_PushViewMatrix()/Graph_PopViewMatrix()/Graph_GetViewMatrixCount()函数
◆删除Graph_SetProjectionMatrix()函数,添加Graph_PushProjectionMatrix()/Graph_PopProjectionMatrix()/Graph_GetProjectionMatrixCount()函数
◆删除Graph_SetTransformMatrix()函数,添加Graph_PushTransformMatrix()/Graph_PopTransformMatrix()/Graph_GetTransformMatrixCount()函数