BZOJ 1719--[Usaco2006 Jan] Roping the Field 麦田巨画

Posted Iscream

tags:

篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了BZOJ 1719--[Usaco2006 Jan] Roping the Field 麦田巨画相关的知识,希望对你有一定的参考价值。

1719: [Usaco2006 Jan] Roping the Field 麦田巨画

Time Limit: 5 Sec  Memory Limit: 64 MB
Submit: 82  Solved: 26
[Submit][Status][Discuss]

Description

Farmer John is quite the nature artist: he often constructs large works of art on his farm. Today, FJ wants to construct a giant "field web". FJ‘s field is large convex polygon with fences along the boundary and fence posts at each of the N corners (1 <= N <= 150). To construct his field web, FJ wants to run as many ropes as possible in straight lines between pairs of non-adjacent fence posts such that no two ropes cross. There is one complication: FJ‘s field is not completely usable. Some evil aliens have created a total of G (0 <= G <= 100) grain circles in the field, all of radius R (1 <= R <= 100,000). FJ is afraid to upset the aliens, and therefore doesn‘t want the ropes to pass through, or even touch the very edge of a grain circle. Note that although the centers of all the circles are contained within the field, a wide radius may make it extend outside of the field, and both fences and fence posts may be within a grain circle. Given the locations of the fence posts and the centers of the circles, determine the maximum number of ropes that FJ can use to create his field web. FJ‘s fence posts and the circle centers all have integer coordinates X and Y each of which is in the range 0..1,000,000.

    约翰真是一个自然派艺术大师,他常常在他的田地上创作一些巨大的艺术杰作.今天,他想在麦田上创作一幅由绳索构成的巨画.他的麦田是一个多边形,由N(1≤N≤150)个篱笆桩和之间的篱笆围成.为了创作他的巨画,他打算用尽量多的数量的绳索,笔直地连接两个不相邻的篱笆桩.但是为了画作的优美,任意两根绳索不得交叉.
    约翰有一个难处:一些邪恶的外星人在他的麦田上整出了G(O≤G≤100)个怪圈.这些怪圈都有一定的半径R(1≤R≤100000).他不敢惹外星人,所以不想有任何绳索通过这些怪圈,即使碰到怪圈的边际也不行.这些怪圈的圆心都在麦田之内,但一些怪圈可能有部分在麦田之外.一些篱笆或者篱笆桩都有可能在某一个怪圈里.
    给出篱笆桩和怪圈的坐标,计算最多的绳索数.所有的坐标都是[0,10^61内的整数.

Input

* Line 1: Three space-separated integers: N, G, and R * Lines 2..N+1: Each line contains two space-separated integers that are the X,Y position of a fence post on the boundary of FJ‘s field. * Lines N+2..N+G+1: Each line contains two space-separated integers that are the X,Y position of a circle‘s center inside FJ‘s field.

    第1行输入三个整数N,G,R.接下来N行每行输入两个整数表示篱笆桩的坐标.接下来G行每行输入两个整数表示一个怪圈的圆心坐标.

Output

* Line 1: A single integer that is the largest number of ropes FJ can use for his artistic creation.

    最多的线索数.

Sample Input

5 3 1
6 10
10 7
9 1
2 0
0 3
2 2
5 6
8 3

INPUT DETAILS:

A pentagonal field, in which all possible ropes are blocked by three
grain circles, except for the rope between fenceposts 2 and 4.

Sample Output

1

HINT

除了篱笆桩2和4之间可以连接绳索,其余均会经过怪圈

 

 

题目链接:

    http://www.lydsy.com/JudgeOnline/problem.php?id=1719 

Solution

  首先看到题目应该是几何题无误(假装很有道理
  看到n<=150感觉似乎暴力也能过。。想想边数最多也只有22500条。。。
  于是这时候应该马上想到先预处理每条边是否可以连。。。
  直接算圆和线段的交点?感觉应该可以但是似乎不怎么好写。。。
  考虑题意。。只要线段有部分含于圆内就不能连。。而这个“部分”可以直接认为是线段上与圆心最近的点。。
  于是这个预处理就转化成了求点到线段的最小距离。。这个套套公式就好。。感觉三分也可以但是tle了(可能是我写炸了。。
  预处理完之后,考虑怎么求答案。。。
  要求线段之间不可以相交。。。。
  说白了就是不能有1->4 , 2->5这样的线段同时存在。。考虑DP。。那肯定只能区间DP了。。
  n<=150的话O(n^3)还是很轻松的吧

代码

#include<cstdio>
#include<cstring>
#include<cmath>
#include<algorithm>
#include<iostream>
#include<queue>
#include<vector>
#include<map>
#define N 20050
#define ept 1e-6
using namespace std;
int n,m;
double R;
struct P{
	double x,y;
}a[200],b[200];
int f[200][200];
bool vis[200][200];
double dis(P u,P v){
	return sqrt((u.x-v.x)*(u.x-v.x)+(u.y-v.y)*(u.y-v.y));
}
double DIS(P u,P v,P w) {  
    double space=0;  
    double a,b,c;  
    a=dis(u,v);
    b=dis(u,w);  
    c=dis(v,w);
    if(c<=ept||b<=ept) {  
        space=0;  
        return space;  
    }  
    if(a<=ept){  
        space=b;  
        return space;  
    }  
    if(c*c>=a*a+b*b){  
        space=b;  
        return space;  
    }  
    if(b*b>=a*a+c*c) {  
        space=c;  
        return space;  
    }  
    double p=(a+b+c)/2;
    double s=sqrt(p*(p-a)*(p-b)*(p-c));
    space=2*s/a; 
    return space;
}
bool judge(P u,P v,P w){
	double d1=DIS(u,v,w);
	if(d1>R) return 0;
	return 1;
}
bool check(P u,P v){
	for(int i=1;i<=m;i++)
		if(judge(u,v,b[i])) return 0;
	return 1;
}
int main(){
	scanf("%d%d%lf",&n,&m,&R);
	for(int i=1;i<=n;i++)
		scanf("%lf%lf",&a[i].x,&a[i].y);
	for(int i=1;i<=m;i++)
		scanf("%lf%lf",&b[i].x,&b[i].y);
	for(int i=1;i<=n;i++){
		for(int j=1;j<=n;j++){
			if(i==j) continue;
			vis[i][j]=check(a[i],a[j]);
		}
	}
	for(int len=3;len<=n;len++){
		for(int i=1;i<=n-len+1;i++){
			for(int j=i;j<=i+len-1;j++)
				f[i][i+len-1]=max(f[i][i+len-1],f[i][j]+f[j][i+len-1]);
			if(vis[i][i+len-1]&&(i!=1||i+len-1!=n))
				f[i][i+len-1]++;
		}
	}
	printf("%d\n",f[1][n]);
	return 0;
}

  

  

This passage is made by Iscream-2001.

 

以上是关于BZOJ 1719--[Usaco2006 Jan] Roping the Field 麦田巨画的主要内容,如果未能解决你的问题,请参考以下文章

bzoj1655[Usaco2006 Jan] Dollar Dayz 奶牛商店*

BZOJ1654[Usaco2006 Jan]The Cow Prom 奶牛舞会 赤果果的tarjan

BZOJ1718 [Usaco2006 Jan] Redundant Paths 分离的路径

bzoj 1654: [Usaco2006 Jan]The Cow Prom 奶牛舞会tarjan

BZOJ 1656 [Usaco2006 Jan] The Grove 树木:bfs射线法

BZOJ 1718: [Usaco2006 Jan] Redundant Paths 分离的路径