class Walker { int x; int y; Walker() { x = width/2; y = height/2; } void display() { stroke(0); point(x,y); } void step() { int choice = int(random(4)); //0,1,2,or 3 if(choice == 0) { x++; } else if(choice == 1) { x--; } else if(choice == 2) { y++; } else { y--; } } } Walker walker; void setup() { size(640,360); walker = new Walker(); background(255); } void draw() { walker.setup(); walker.display(); }