数据结构链表

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游戏设计:

 随机输出一组N个2位数,第一步:删除玩家输入位置k处的一个数,第二步,输入一个x位置将上一步删除的数插入x处;

当所有数,从小到大排列则游戏结束,并输出总

方案一:(数组方式实现)


#include <iostream>
#include <ctime>
#include <cstdlib>
#include <iomanip>
using namespace std;

const int N = 18;
//有效输入域检测
bool chec(int max, int k)
{
    if (k > 0 && k <= max)
    {
        return true;
    }
    cout << " the number must 1 to " << max <<":";
    return false;
}

//输出有效数据
void put(const int (&a)[N], int n)
{
    for (int i = 1; i <= n; i++)
    {
        cout << setw(3) << i;
    }
    cout << endl;
    for (int i = 0; i < n; i++)
    {
        cout << setw(3) << a[i];
    }
}

//删除
int del(int (&a)[N], int k)
{
    int temp = a[k - 1];
    for (int i = k; i < N; i++)
    {
        a[i - 1] = a[i];
    }
    a[N - 1] = 0;
    return temp;
}
//插入
void ins(int (&a)[N], int k, int x)
{
    for (int i = N - 1; i >= k; i--)
    {
        a[i] = a[i - 1];
    }
    a[k - 1] = x;
}

//比较
bool match(const int (&a)[N])
{
    for (int i = 0; i < N; i++)
    {
        for (int j = i + 1; j < N; j++)
        {
            if (a[i] > a[j])
                return false;
        }
    }
    return true;
}

int main()
{
    int ar[N];
    int k = 0;
    bool Gameover = false;
    srand(time(NULL));
    for (int i = 0; i < N; i++)
    {
        ar[i] = 10 + rand() % 89;
    }
    put(ar, N);
    while (!Gameover)
    {
        static int sub = 0;
        int key1 = 0, key2 = 0;
        cout << "  printf delate postion:";
        do
        {
            cin >> key1;
        } while (!chec(N, key1));
        int temp = del(ar, key1);
        put(ar, N - 1);
        cout << "  printf insert postion:";
        do
        {
            cin >> key2;
        } while (!chec(N, key2));
        ins(ar, key2, temp);
        put(ar, N);
        sub++;
        if (match(ar))
        {
            cout << endl
                 << "---------game over"
                 << "------tall item: " << sub * 2;
            Gameover = true;
        }
    }
    return 0;
}

方案二:(链表存储)

#include <iostream>
#include <ctime>
#include <cstdlib>
#include <iomanip>
using namespace std;
const int N = 15;
typedef struct Node *List;
struct Node
{
    int data;
    List next;
};

//检测输入
bool chec(int max, int k)
{
    if (k > 0 && k <= max)
    {
        return true;
    }
    cout << " the number must 1 to " << max << ":";
    return false;
}
//创建链表
List createList(int n)
{
    srand(time(NULL));
    List head = NULL;
    for (int i = 0; i < n; i++)
    {
        List temp = new Node;
        temp->data = 10 + rand() % 89;
        temp->next = head;
        head = temp;
    }
    return head;
}

//输出链表
void printList(List t, int L)
{
    List temp = t;
    for (int i = 0; i < L; i++)
    {
        cout << setw(3) << temp->data;
        temp = temp->next;
    }
}

//删除
List del(List &T, int k)
{
    if (1 == k)
    {
        List temp = T;
        T = T->next;
        temp->next = NULL;
        return temp;
    }
    else
    {
        int i = 1;
        List temp = T;
        List rTemp = NULL;
        while (i != k - 1)
        {
            i++;
            temp = temp->next;
        }
        rTemp = temp->next;
        temp->next = rTemp->next;
        rTemp->next = NULL;
        return rTemp;
    }
}
//插入
void ins(List &T, int k, List &P)
{
    if (1 == k)
    {
        P->next = T;
        T = P;
    }
    else
    {
        int i = 1;
        List temp = T;
        while (i != k - 1)
        {
            i++;
            temp = temp->next;
        }
        P->next = temp->next;
        temp->next = P;
    }
}

//比较
bool match(List &T, int n)
{
    List temp = T;
    int i = 1;
    while (i != n)
    {
        i++;
        if (temp->data > temp->next->data)
        {
            return false;
        }
        else
        {
            temp = temp->next;
        }
    }
    return true;
}
//编号输出
void put(int n)
{
    for (int i = 1; i <= n; i++)
    {
        cout << setw(3) << i;
    }
    cout << endl;
}

int main()
{
    int k = 0;
    bool Gameover = false;
    put(N);
    List L1 = createList(N);
    printList(L1, N);
    while (!Gameover)
    {
        static int sub = 0;
        int key1 = 0, key2 = 0;
        cout << "  printf delate postion:";
        do
        {
            cin >> key1;
        } while (!chec(N, key1));
        put(N - 1);
        List temp = del(L1, key1);
        printList(L1, N - 1);
        cout << "  printf insert postion:";
        do
        {
            cin >> key2;
        } while (!chec(N, key2));
        put(N);
        ins(L1, key2, temp);
        printList(L1, N);

        sub++;
        if (match(L1, N))
        {
            cout << endl
                 << "---------game over"
                 << "------tall item: " << sub * 2;
            Gameover = true;
        }
    }
    return 0;
}

 通用链表的设计:

//节点定义

typedef Node* List;

strcut Node

{

  ElementType data;

  List next;

}

线性表常规操作:

List MakeEmpty(); //初始化空表

ElementType FindKth(int K, List L); //根据位序k返回相应元素;

int Find(ElementType x, List L); //根据元素x,返回在表中对应的位置;

int length(List L); //返回线性表长度;

void delete(int k, List L); //删除指定位置元素;

void insert(ElementType x, int k, List L); //在指定位置插入指定元素;

c语言实现

#pragma GCC diagnostic error "-std=c++11"
#include <iostream>
using namespace std;

template <class T>
struct LNode
{
    T data;
    LNode<T> *next;
};
template <typename T>
using List = LNode<T> *;
//创建空链表
template <typename T>
List<T> createList()
{
    List<T> temp = new LNode<T>;
    return temp;
}

//求表长
template <typename T>
int length(List<T> n)
{
    List<T> temp = n;
    int i = 0;
    while (temp)
    {
        i++;
        temp = temp->next;
    }
    return i;
}

//查找特定元素
template <typename T>
List<T> findKth(int k, List<T> n)
{
    if (k < 1 || k > length(n))
    {
        cout << "erro findKth K";
        return NULL;
    }
    else
    {
        List<T> temp = n;
        int i = 1;
        while (k != i && n != NULL)
        {
            i++;
            temp = temp->next;
        }
        return temp;
    }
}

//控值查找
template <typename T>
int find(T x, List<T> n)
{
    List<T> temp = n;
    int i = 1;
    while (temp != NULL && temp->data != x)
    {
        i++;
        temp = temp->next;
    }
    if (i > length(n))
    {
        cout << "erro find X";
        return 0;
    }
    else
    {
        return i;
    }
}

//插入节点
template <typename T>
void insert(T x, int k, List<T> &n)
{
    if (k < 1 || k > length(n))
    {
        cout << "erro insert K";
        return;
    }
    else
    {
        List<T> temp = createList<T>();
        temp->data = x;
        temp->next = NULL;
        if (1 == k)
        {
            n->next = temp;
        }
        else
        {
            List<T> tempK_1 = findKth(k - 1, n);
            temp->next = tempK_1->next;
            tempK_1->next = temp;
        }
    }
}

//删除节点
template <typename T>
void delet(int k, List<T> &n)
{
    if (1 == k)
    {
        n = n->next;
    }
    else if (k != length(n))
    {
        List<T> temp = findKth(k - 1, n);
        temp->next = temp->next->next;
    }
    else
    {
        List<T> temp = findKth(k - 1, n);
        temp->next = NULL;
    }
}

//输出链表值
template <typename T>
void printList(List<T> n)
{
    int lth = length(n);
    cout << "length :" << lth << endl;
    List<T> temp = n;
    for (int i = 0; i < lth; i++)
    {
        cout << temp->data << " ";
        temp = temp->next;
    }
    cout << endl;
}

int main()
{
    List<int> list = createList<int>();
    list->data = 11;
    list->next = NULL;
    printList<int>(list);

    //插入新项
    insert<int>(12, 1, list);
    printList<int>(list);
    //插入新项
    insert<int>(13, 2, list);
    printList<int>(list);
    //插入新项
    insert<int>(14, 2, list);
    printList<int>(list);

    //删除新项
    delet<int>(4, list);
    printList<int>(list);
    //删除新项
    delet<int>(2, list);
    printList<int>(list);
    //删除新项
    delet<int>(1, list);
    printList<int>(list);
    return 0;
}

c++实现

 

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