黄金点游戏
基本要求:
N个同学(N通常大于10),每人写一个0~100之间的有理数 (不包括0或100),交给裁判,裁判算出所有数字的平均值,然后乘以0.618(所谓黄金分割常数),得到G值。提交的数字最靠近G(取绝对值)的同学得到N分,离G最远的同学得到-2分,其他同学得0分。
主要功能:
每位玩家输入名字和数字(必须大于两位玩家),最后一位玩家点击结束游戏,由程序计算出G值,并判断每位玩家的得分情况。
设计思想:
我们组是在android平台上开发的这个游戏,因为android提供了更好的图形界面,能使游戏变得更加有趣。
小组成员:
我和室友陈亮一起完成了此次编程练习,我负责代码查找与修改,他负责测试以及优化。
我们的代码来自https://coding.net/u/rayshea/p/android-based-golden-point/git,经过我们自己修改优化,增加了保存数据,删除数据等方法,将这个小游戏做得更加完善。代码地址:https://github.com/xiaofancheng/goldenPoint。
下面是我们项目的主要代码以及效果图:
MainActivity.java:
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package com.example.shea.goldenpoint2rd; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.content.SharedPreferences; import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.Toast; public class MainActivity extends AppCompatActivity { private int round; @Override protected void onCreate(Bundle savedInstanceState) { super .onCreate(savedInstanceState); setContentView(R.layout.activity_main); final Button start = (Button) findViewById(R.id.start); Button delete = (Button) findViewById(R.id.delete); Button history = (Button) findViewById(R.id.history); Button rules = (Button) findViewById(R.id.rules); SharedPreferences tempData = getSharedPreferences( "tempData" , MODE_APPEND); final SharedPreferences.Editor dataEdit = tempData.edit(); round=tempData.getInt( "round" , 1 ); assert start != null ; start.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { Intent intent= new Intent(MainActivity. this ,gameInterface. class ); startActivity(intent); } }); assert delete != null ; delete.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { dataEdit.clear(); if (round!= 0 ){ for ( int i = 1 ; i <=round ; i++) { dataEdit.remove(Integer.toString(i)); dataEdit.commit(); } } dataEdit.putInt( "round" , 1 ); Toast.makeText(MainActivity. this , "删除成功!" ,Toast.LENGTH_SHORT).show(); } }); assert rules != null ; rules.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { new AlertDialog.Builder(MainActivity. this ). setMessage( "请输入一个0-100的有理数,然后点击提交,如果需要更改,点击再次提交,如果完成请点击下一位玩家,并将手机传递给下一位玩家,最后一名玩家请点击结束游戏" ). setTitle( "游戏规则" ).setPositiveButton( "懂了!开始游戏!" , new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { Intent intent= new Intent(MainActivity. this ,gameInterface. class ); startActivity(intent); } }).setNegativeButton( "先不游戏 " , new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { } }).create().show(); } }); assert history != null ; history.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { if (round== 0 ){ Toast.makeText(MainActivity. this , "没有历史数据,快来完一轮吧!~" ,Toast.LENGTH_LONG).show(); } else { Intent intent= new Intent(MainActivity. this ,showResult. class ); startActivity(intent); } } }); } } |
gameInterface.java:
1 package com.example.shea.goldenpoint2rd; 2 3 import android.app.AlertDialog; 4 import android.content.Context; 5 import android.content.DialogInterface; 6 import android.content.Intent; 7 import android.content.SharedPreferences; 8 import android.support.v7.app.AppCompatActivity; 9 import android.os.Bundle; 10 import android.text.TextUtils; 11 import android.view.View; 12 import android.view.inputmethod.InputMethodManager; 13 import android.widget.Button; 14 import android.widget.EditText; 15 import android.widget.TextView; 16 import android.widget.Toast; 17 18 public class gameInterface extends AppCompatActivity { 19 private String username=""; 20 private double number=0; 21 private int ID=1; 22 private double G=0; 23 private double sum; 24 private double distance=0; 25 private boolean FLAG=false; 26 private String result=""; 27 private int round=1; 28 private information[] userInfo =new information[100]; 29 30 @Override 31 protected void onCreate(Bundle savedInstanceState) { 32 super.onCreate(savedInstanceState); 33 setContentView(R.layout.activity_gameinterface); 34 Button next= (Button) findViewById(R.id.next); 35 Button end= (Button) findViewById(R.id.endgame); 36 final Button submit= (Button) findViewById(R.id.input_btn); 37 final EditText name= (EditText) findViewById(R.id.name); 38 final TextView userId= (TextView) findViewById(R.id.userId); 39 final TextView showInfo= (TextView) findViewById(R.id.showInfo); 40 final EditText inputNum= (EditText) findViewById(R.id.inputNum); 41 SharedPreferences tempData=getSharedPreferences("tempData",MODE_APPEND); 42 final SharedPreferences.Editor editData=tempData.edit(); 43 round=tempData.getInt("round",1); 44 userId.setText("您是当前第1名玩家"); 45 46 assert next != null;//下一个玩家 47 next.setOnClickListener(new View.OnClickListener() { 48 @Override 49 public void onClick(View v) { 50 if (TextUtils.isEmpty(inputNum.getText().toString())) { 51 Toast.makeText(gameInterface.this, "请输入您的数值!", Toast.LENGTH_SHORT).show(); 52 } else if (FLAG) { 53 Toast.makeText(gameInterface.this, "请提交数据", Toast.LENGTH_SHORT).show(); 54 } else { 55 ID++; 56 showInfo.setText(""); 57 name.setText(""); 58 inputNum.setText(""); 59 userId.setText("您是当前第" + ID + "名玩家"); 60 } 61 62 } 63 }); 64 65 66 67 assert submit != null; 68 submit.setOnClickListener(new View.OnClickListener() { 69 @Override 70 public void onClick(View v) { 71 if (TextUtils.isEmpty(inputNum.getText().toString())) 72 Toast.makeText(gameInterface.this, "请输入数据!", Toast.LENGTH_SHORT).show(); 73 else if (TextUtils.isEmpty(name.getText().toString())) 74 Toast.makeText(gameInterface.this, "请输入昵称!", Toast.LENGTH_SHORT).show(); 75 else 76 if (Float.valueOf(inputNum.getText().toString()) < 100 && Float.valueOf(inputNum.getText().toString()) > 0) { 77 InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE); 78 if (imm.isActive() && getCurrentFocus() != null) { 79 if (getCurrentFocus().getWindowToken() != null) { 80 imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS); 81 } 82 } 83 number = Double.valueOf(inputNum.getText().toString()); 84 username = name.getText().toString(); 85 userInfo[ID] = new information(username, number, ID); 86 String test = userInfo[ID].getInfo(); 87 System.out.println(test); 88 FLAG = false; 89 showInfo.setText(username + ",您输入的数据是:" + number + ‘\\n‘ + "您可以输入框内更改输入数据,再点击提交数据"); 90 Toast.makeText(gameInterface.this, "提交成功!", Toast.LENGTH_SHORT).show(); 91 } else { 92 {Toast.makeText(gameInterface.this, "请输入一个介于0-100之间的有理数", Toast.LENGTH_SHORT).show(); 93 inputNum.setText(""); 94 } 95 } 96 97 } 98 }); 99 100 assert end != null;//结束游戏 101 end.setOnClickListener(new View.OnClickListener() { 102 @Override 103 public void onClick(View v) { 104 if (TextUtils.isEmpty(inputNum.getText().toString())) 105 Toast.makeText(gameInterface.this,"请输入数据!",Toast.LENGTH_SHORT).show(); 106 else if (TextUtils.isEmpty(name.getText().toString())) 107 Toast.makeText(gameInterface.this,"请输入昵称!",Toast.LENGTH_SHORT).show(); 108 else if (FLAG){ 109 Toast.makeText(gameInterface.this,"请提交数据!",Toast.LENGTH_SHORT).show(); 110 }else 111 if (ID<3) 112 { 113 new AlertDialog.Builder(gameInterface.this).setTitle("不符合游戏规则!").setMessage("游戏结束至少需要2人,推荐人数10人").setPositiveButton("退出游戏", new DialogInterface.OnClickListener() { 114 @Override 115 public void onClick(DialogInterface dialog, int which) { 116 Intent intent=new Intent(gameInterface.this,MainActivity.class); 117 startActivity(intent); 118 } 119 }).setNegativeButton("继续游戏", new DialogInterface.OnClickListener() { 120 @Override 121 public void onClick(DialogInterface dialog, int which) { 122 123 } 124 }).create().show(); 125 } 126 else{ 127 for (int i=1;i<=ID;i++) 128 { 129 sum+= userInfo[i].inputNum; 130 } 131 G=(sum/ID)*0.618; 132 for (int i = 1; i <=ID; i++) { 133 distance= userInfo[i].inputNum -G; 134 userInfo[i].setDistance(distance); 135 } 136 double max= userInfo[1].distance; 137 double min= userInfo[1].distance; 138 for (int i=2;i<=ID;i++) 139 { 140 if (max< userInfo[i].distance) 141 max= userInfo[i].distance; 142 if (min> userInfo[i].distance) 143 min= userInfo[i].distance; 144 } 145 for (int i=1;i<=ID;i++) 146 { 147 if (userInfo[i].distance==max) 148 userInfo[i].setScore(-2); 149 else if (userInfo[i].distance==min) 150 userInfo[i].setScore(ID); 151 else 152 userInfo[i].setScore(0); 153 result=result+‘\\n‘+ userInfo[i].getInfo(); 154 155 } 156 System.out.println(result); 157 String KEY=Integer.toString(round); 158 editData.putString(KEY, result); 159 round++; 160 editData.putInt("round", round); 161 editData.commit(); 162 Intent intent=new Intent(gameInterface.this,gameOver.class); 163 intent.putExtra("data",result); 164 startActivity(intent); 165 } 166 167 } 168 }); 169 170 } 171 }
showResult.java:
1 package com.example.shea.goldenpoint2rd; 2 3 import android.content.Intent; 4 import android.content.SharedPreferences; 5 import android.support.v7.app.AppCompatActivity; 6 import android.os.Bundle; 7 import android.view.View; 8 import android.widget.Button; 9 import android.widget.TextView; 10 import android.widget.Toast; 11 12 public class showResult extends AppCompatActivity { 13 private int round=0; 14 private String info=""; 15 16 @Override 17 protected void onCreate(Bundle savedInstanceState) { 18 super.onCreate(savedInstanceState); 19 setContentView(R.layout.activity_showresult); 20 SharedPreferences tempData=getSharedPreferences("tempData",MODE_APPEND); 21 SharedPreferences.Editor editData=tempData.edit(); 22 TextView tv= (TextView) findViewById(R.id.textView); 23 Button back= (Button) findViewById(R.id.back); 24 round=tempData.getInt("round", 0); 25 if (round==0) 26 Toast.makeText(showResult.this,"无数据!",Toast.LENGTH_LONG).show(); 27 else { 28 for (int i = 1; i <round ; i++) { 29 info+=‘\\n‘+"第"+i+"轮的数据"+‘\\n‘+tempData.getString(Integer.toString(i),""); 30 } 31 tv.setText(info); 32 33 } 34 back.setAlpha((float) 0.6); 35 back.setOnClickListener(new View.OnClickListener() { 36 @Override 37 public void onClick(View v) { 38 Intent intent=new Intent(showResult.this,MainActivity.class); 39 startActivity(intent); 40 } 41 }); 42 } 43 }