geo-经纬度计算
Posted bronk
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经纬度计算, 本质上是球面三角函数的应用, 将数学公式转换为代码的过程,
站在前人的肩膀上, 自己又补充了一点:
package com.iwhere.easy.travel.tool; public class GeoTools { public static String getScopeByGeoLevel(Integer geolevel) { return ((16 - geolevel) * 5) + "公里"; } public static double getAngle(double lat1, double lng1, double lat2, double lng2) { double x1 = lng1; double y1 = lat1; double x2 = lng2; double y2 = lat2; double pi = Math.PI; double w1 = y1 / 180 * pi; double j1 = x1 / 180 * pi; double w2 = y2 / 180 * pi; double j2 = x2 / 180 * pi; double ret; if (j1 == j2) { if (w1 > w2) return 270; // 北半球的情况,南半球忽略 else if (w1 < w2) return 90; else return -1;// 位置完全相同 } ret = 4 * Math.pow(Math.sin((w1 - w2) / 2), 2) - Math.pow(Math.sin((j1 - j2) / 2) * (Math.cos(w1) - Math.cos(w2)), 2); ret = Math.sqrt(ret); double temp = (Math.sin(Math.abs(j1 - j2) / 2) * (Math.cos(w1) + Math.cos(w2))); ret = ret / temp; ret = Math.atan(ret) / pi * 180; if (j1 > j2) { // 1为参考点坐标 if (w1 > w2) ret += 180; else ret = 180 - ret; } else if (w1 > w2) ret = 360 - ret; return ret; } /** * @param lat1 * 纬度1,参考点 * @param lng1 * 经度1,参考点 * @param lat2 * 纬度2 * @param lng2 * 经度2 * @return 方向 */ public static String getDirection(double lat1, double lng1, double lat2, double lng2) { double jiaodu = getAngle(lat1, lng1, lat2, lng2); if ((jiaodu <= 10) || (jiaodu > 350)) return "正东方"; if ((jiaodu > 10) && (jiaodu <= 80)) return "东北方"; if ((jiaodu > 80) && (jiaodu <= 100)) return "正北方"; if ((jiaodu > 100) && (jiaodu <= 170)) return "西北方"; if ((jiaodu > 170) && (jiaodu <= 190)) return "正西方"; if ((jiaodu > 190) && (jiaodu <= 260)) return "西南方"; if ((jiaodu > 260) && (jiaodu <= 280)) return "正南方"; if ((jiaodu > 280) && (jiaodu <= 350)) return "东南方"; return ""; } /** * 获取方位角描述 * 前一个点 * 参照点 * 目标点 * @author wenbronk */ public static String getAzimuth(double preLng, double preLat, double referLng, double referLat, double poiLng, double poiLat) { double jiaodu1 = getAngle(preLat, preLng, referLat, referLng); double jiaodu2 = getAngle(referLat, referLng, poiLat, poiLng); double jiaodu = jiaodu2 - jiaodu1; if (((jiaodu <=10 && jiaodu > 0) || jiaodu > 350) || ((jiaodu >= -10 && jiaodu < 0) || jiaodu < -350)) { return "正前方"; }else if ((jiaodu <= 80 && jiaodu > 10) || (jiaodu >= -350 && jiaodu < -280)) { return "左前方"; }else if ((jiaodu <= 100 && jiaodu > 80) || (jiaodu >= -280 && jiaodu < -260)) { return "左侧"; }else if ((jiaodu <= 170 && jiaodu > 100) || (jiaodu >= -260 && jiaodu < -190)) { return "左后方"; }else if ((jiaodu <= 190 && jiaodu > 170) || (jiaodu >= -190 && jiaodu < -170)) { return "后方"; }else if ((jiaodu <=260 && jiaodu > 190) || (jiaodu >= -170 && jiaodu < -100)) { return "右后方"; }else if ((jiaodu <=280 && jiaodu > 260) || (jiaodu >= -100 && jiaodu < -80)) { return "右侧"; }else if ((jiaodu <= 350 && jiaodu > 280) || (jiaodu >= -80 && jiaodu < -10)) { return "右前方"; } return ""; } /** * 判断是否在后方 * @author wenbronk */ public static Boolean isBehine(double preLng, double preLat, double referLng, double referLat, double poiLng, double poiLat) { double x1 = referLng - preLng; double y1 = referLat - preLat; double x2 = poiLng - referLng; double y2 = poiLat - referLat; // 求 (x1, y1), (x2, y2) 向量的夹角的cos值 double cos = (x1 * x2 + y1 * y2) / (Math.sqrt(Math.pow(x1, 2) + Math.pow(y1, 2)) + Math.sqrt(Math.pow(x2, 2) + Math.pow(y2, 2))); if (cos >= 0) { return false; } return true; } public static void main(String[] args) { String str = getDirection(0, 0, -40, -34); System.out.println(str); } }
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