[Usaco2007 Open]Fliptile 翻格子游戏

Posted A_LEAF

tags:

篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了[Usaco2007 Open]Fliptile 翻格子游戏相关的知识,希望对你有一定的参考价值。

Description

Farmer John knows that an intellectually satisfied cow is a happy cow who will give more milk. He has arranged a brainy activity for cows in which they manipulate an M x N grid (1 <= M <= 15; 1 <= N <= 15) of square tiles, each of which is colored black on one side and white on the other side. As one would guess, when a single white tile is flipped, it changes to black; when a single black tile is flipped, it changes to white. The cows are rewarded when they flip the tiles so that each tile has the white side face up. However, the cows have rather large hooves and when they try to flip a certain tile, they also flip all the adjacent tiles (tiles that share a full edge with the flipped tile). Since the flips are tiring, the cows want to minimize the number of flips they have to make. Help the cows determine the minimum number of flips required, and the locations to flip to achieve that minimum. If there are multiple ways to achieve the task with the minimum amount of flips, return the one with the least lexicographical ordering in the output when considered as a string. If the task is impossible, print one line with the word "IMPOSSIBLE".

 约翰知道,那些高智力又快乐的奶牛产奶量特别高.所以他做了一个翻瓦片的益智游戏来娱乐奶牛.在一个M×N(1≤M,N≤15)的骨架上,每一个格子里都有一个可以翻转的瓦片.瓦片的一面是黑色的,而另一面是白色的.对一个瓦片进行翻转,可以使黑变白,也可以使白变黑.然而,奶牛们的蹄子是如此的巨大而且笨拙,所以她们翻转一个瓦片的时候,与之有公共边的相邻瓦片也都被翻转了.那么,这些奶牛们最少需要多少次翻转,使所有的瓦片都变成白面向上呢?如杲可以做到,输出字典序最小的结果(将结果当成字符串处理).如果不能做到,输出“IMPOSSIBLE”.

Input

* Line 1: Two space-separated integers: M and N

* Lines 2..M+1: Line i+1 describes the colors (left to right) of row i of the grid with N space-separated integers which are 1 for black and 0 for white

    第1行输入M和N,之后M行N列,输入游戏开始时的瓦片状态.0表示白面向上,1表示黑面向上.

Output

* Lines 1..M: Each line contains N space-separated integers, each specifying how many times to flip that particular location.

    输出M行,每行N个用空格隔开的整数,表示对应的格子进行了多少次翻转.

Sample Input

4 4
1 0 0 1
0 1 1 0
0 1 1 0
1 0 0 1


Sample Output

0 0 0 0
1 0 0 1
1 0 0 1
0 0 0 0

OUTPUT DETAILS:

After flipping at row 2 column 1, the board will look like:
0 0 0 1
1 0 1 0
1 1 1 0
1 0 0 1

After flipping at row 2 column 4, the board will look like:
0 0 0 0
1 0 0 1
1 1 1 1
1 0 0 1

After flipping at row 3 column 1, the board will look like:
0 0 0 0
0 0 0 1
0 0 1 1
0 0 0 1

After flipping at row 3 column 4, the board will look like:
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0

Another solution might be:
0 1 1 0
0 0 0 0
0 0 0 0
0 1 1 0
but this solution is lexicographically higher than the solution above.
solution
开始的时候打了dfs,看了题解之后立刻跪下.......
首先每个点只能翻1或0次,因为翻两次相当于翻过来又翻过去,与0次没有区别(类比异或)
有一个神奇但是不难看出(然而我没看出来)的性质:
当第一行每个点翻不翻确定时,整个矩阵就确定了
因为目标是全0.....
技术分享
  1 #include<cstdio>
  2 #include<iostream>
  3 #include<cstring>
  4 #define mem(a,b) memset(a,b,sizeof(a))
  5 #define cop(a,b) memcpy(a,b,sizeof(a))
  6 using namespace std;
  7 
  8 int n,m;
  9 int a[17][17],now[17][17];
 10 int b[17][17],ans[17][17];
 11 int maxp;
 12 int judge;
 13 
 14 void bian(int x,int y)
 15 {
 16     b[x][y]^=1;
 17     if(x>1)b[x-1][y]^=1;
 18     if(x<n)b[x+1][y]^=1;
 19     if(y>1)b[x][y-1]^=1;
 20     if(y<m)b[x][y+1]^=1;
 21 }
 22 
 23 int comp()
 24 {
 25     int numnow=0,numans=0;
 26     for(int i=1;i<=n;++i)
 27       for(int j=1;j<=m;++j)
 28       {
 29             numnow+=now[i][j];
 30             numans+=ans[i][j];
 31         }
 32     if(numnow!=numans)
 33       return numnow<numans;
 34     for(int i=1;i<=n;++i)
 35       for(int j=1;j<=n;++j)
 36         if(now[i][j]!=ans[i][j])
 37           return now[i][j]<ans[i][j];
 38 }
 39 
 40 void jilu()
 41 {
 42     //printf("sdadsdsa\n");
 43     if(!judge)
 44     {
 45         judge=1;
 46         cop(ans,now);
 47         return ;
 48     }
 49     if(comp())
 50       cop(ans,now);
 51 }
 52 
 53 int main(){
 54     //freopen("fliptile6.in","r",stdin);
 55     //freopen("fliptile.out","w",stdout);
 56     scanf("%d%d",&n,&m);
 57     maxp=(1<<m)-1;
 58     for(int i=1;i<=n;++i)
 59       for(int j=1;j<=m;++j)
 60         scanf("%d",&a[i][j]);
 61     
 62     for(int k=0;k<=maxp;++k)
 63     {
 64         cop(b,a);
 65         for(int i=1;i<=m;++i)
 66         {
 67             if(k&(1<<(i-1)))
 68             {
 69               now[1][i]=1;
 70               bian(1,i);
 71             }
 72             else
 73               now[1][i]=0;
 74         }
 75         for(int i=2;i<=n;++i)
 76           for(int j=1;j<=m;++j)
 77           {
 78             if(b[i-1][j])
 79             {
 80                     now[i][j]=1;
 81                     bian(i,j);
 82                 }
 83                 else
 84                   now[i][j]=0;
 85             }
 86         
 87         int flag=0;
 88         for(int i=1;i<=m;++i)
 89           if(b[n][i])
 90             flag=1;
 91         if(!flag)
 92           jilu();
 93     }
 94     
 95     if(judge)
 96       for(int i=1;i<=n;++i)
 97       {
 98             for(int j=1;j<=m;++j)
 99               printf("%d ",ans[i][j]);
100             printf("\n");
101         }
102     else
103       printf("IMPOSSIBLE");
104     //while(1);
105     return 0;
106 }
code

 












































以上是关于[Usaco2007 Open]Fliptile 翻格子游戏的主要内容,如果未能解决你的问题,请参考以下文章

bzoj 1647: [Usaco2007 Open]Fliptile 翻格子游戏dfs

BZOJ 1647 [Usaco2007 Open]Fliptile 翻格子游戏:部分枚举 位运算

暑假集训D9总结

[BZOJ1711][Usaco2007 Open]Dining吃饭

BZOJ 1711: [Usaco2007 Open]Dining吃饭

[BZOJ1710][Usaco2007 Open]Cheappal 廉价回文