为OLED屏添加GUI支持3:字库
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为OLED屏添加GUI支持3:字库
本文博客链接:http://blog.csdn.net/jdh99,作者:jdh,转载请注明.
环境:
主机:WIN10
开发环境:MDK5.13
MCU:STM32F103
源码及步骤:
1.用工具FontCvt.exe(emwin自带工具)选择须要的字体,字号。以及须要的字符(汉字。ASCII)并生成相应的.c文件
2.将此.c文件转换为指定格式。下面为微软雅黑20号字体的转换后源文件:
FHZ20.c
/** * Copyright (c), 2015-2025 * @file FHZ20.c * @brief 20号汉字字库,字体微软雅黑 * @author jdh * @date 2015/9/6 * @date 2015/9/7 * @date 2015/9/9 */ /********************************************************************* * 头文件 **********************************************************************/ #include "font.h" /********************************************************************* * 静态变量 **********************************************************************/ /** * @brief 字符:空 */ unsigned char Hz20_0020[ 20] = { /* code 0020, SPACE */ ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________}; unsigned char Hz20_002E[ 20] = { /* code 002E, FULL STOP */ ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, _XX_____, _XX_____, ________, ________, ________, ________}; unsigned char Hz20_0030[ 20] = { /* code 0030, DIGIT ZERO */ ________, ________, ________, ________, ________, ___XXX__, __X__X__, _X____X_, _X____X_, _X____X_, _X____X_, _X____X_, _X____X_, _X____X_, __X__X__, __XXX___, ________, ________, ________, ________}; unsigned char Hz20_0031[ 20] = { /* code 0031, DIGIT ONE */ ________, ________, ________, ________, ________, ____X___, __XXX___, _XX_X___, ____X___, ____X___, ____X___, ____X___, ____X___, ____X___, ____X___, ____X___, ________, ________, ________, ________}; unsigned char Hz20_0032[ 20] = { /* code 0032, DIGIT TWO */ ________, ________, ________, ________, ________, __XXXX__, _X___XX_, ______X_, ______X_, ______X_, _____X__, ___XX___, __XX____, _XX_____, _X______, _XXXXXX_, ________, ________, ________, ________}; unsigned char Hz20_0033[ 20] = { /* code 0033, DIGIT THREE */ ________, ________, ________, ________, ________, __XXX___, _X___X__, _____X__, _____X__, ____XX__, __XX____, ____XX__, _____X__, _____X__, _X__XX__, __XXX___, ________, ________, ________, ________}; unsigned char Hz20_0034[ 20] = { /* code 0034, DIGIT FOUR */ ________, ________, ________, ________, ________, _____X__, ____XX__, ___XXX__, ___X_X__, __X__X__, _XX__X__, XX___X__, XXXXXXXX, _____X__, _____X__, _____X__, ________, ________, ________, ________}; unsigned char Hz20_0035[ 20] = { /* code 0035, DIGIT FIVE */ ________, ________, ________, ________, ________, _XXXXX__, _X______, _X______, _X______, _X______, _XXXXX__, _____XX_, ______X_, ______X_, _____XX_, _XXXX___, ________, ________, ________, ________}; unsigned char Hz20_0036[ 20] = { /* code 0036, DIGIT SIX */ ________, ________, ________, ________, ________, ___XXX__, __X_____, _X______, _X______, _X_XXX__, _XX__XX_, _X____X_, _X____X_, _X____X_, __X__X__, ___XXX__, ________, ________, ________, ________}; unsigned char Hz20_0037[ 20] = { /* code 0037, DIGIT SEVEN */ ________, ________, ________, ________, ________, XXXXXXX_, _____X__, _____X__, ____X___, ____X___, ___X____, ___X____, ___X____, __X_____, __X_____, __X_____, ________, ________, ________, ________}; unsigned char Hz20_0038[ 20] = { /* code 0038, DIGIT EIGHT */ ________, ________, ________, ________, ________, __XXXX__, _XX__XX_, _X____X_, _X____X_, __X__X__, __XXXX__, _XX__XX_, _X____X_, _X____X_, _XX__XX_, __XXXX__, ________, ________, ________, ________}; unsigned char Hz20_0039[ 20] = { /* code 0039, DIGIT NINE */ ________, ________, ________, ________, ________, __XXXX__, __X__X__, _X____X_, _X____X_, _X____X_, _XX__XX_, __XXX_X_, ______X_, _____X__, __X__X__, __XXX___, ________, ________, ________, ________}; unsigned char Hz20_006D[ 40] = { /* code 006D, LATIN SMALL LETTER M */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _X_XXX__,XXX_____, _XX__XXX,___X____, _X____X_,___X____, _X____X_,___X____, _X____X_,___X____, _X____X_,___X____, _X____X_,___X____, _X____X_,___X____, ________,________, ________,________, ________,________, ________,________}; unsigned char Hz20_CBD1[ 40] = { /* code 641C */ ________,________, ________,________, ________,________, ________,________, ________,________, __X___XX,X_______, __X__XX_,XXXXX___, XXXXXX__,X___X___, __X__XXX,X_XXX___, __X__X__,X___X___, __XX_XXX,XXXXX___, _XXXX___,X_______, X_X__XXX,XXXX____, __X___X_,__XX____, __X____X,_XX_____, __X____X,XX______, XXX_XXX_,__XXXX__, ________,________, ________,________, ________,________}; unsigned char Hz20_CBF7[ 40] = { /* code 7D22 */ ________,________, ________,________, ________,________, ________,________, ________,________, _______X,________, _XXXXXXX,XXXXX___, _______X,________, _XXXXXXX,XXXXX___, _X___X__,XX__X___, _X_XXXXX,X___X___, ______X_,_XX_____, ____XX__,__XX____, __XXXXXX,XXXXX___, ____X__X,_X______, __XX___X,__XX____, XX__XXXX,____X___, ________,________, ________,________, ________,________}; /** * @brief 字符:正 */ unsigned char Hz20_D5FD[ 40] = { /* code 6B63 */ ________,________, ________,________, ________,________, ________,________, ________,________, _XXXXXXX,XXXXX___, _______X,________, _______X,________, __X____X,________, __X____X,________, __X____X,XXXXX___, __X____X,________, __X____X,________, __X____X,________, __X____X,________, __X____X,________, XXXXXXXX,XXXXXX__, ________,________, ________,________, ________,________}; /** * @brief 字符:常 */ unsigned char Hz20_B3A3[ 40] = { /* code 5E38 */ ________,________, ________,________, ________,________, ________,________, ________,________, __XX__X_,__XX____, ___XX_X_,_XX_____, _XXXXXXX,XXXXX___, _X______,____X___, _X_XXXXX,XXX_X___, ___X____,__X_____, ___XXXXX,XXX_____, _______X,________, __XXXXXX,XXXX____, __X____X,___X____, __X____X,_XXX____, _______X,________, ________,________, ________,________, ________,________}; /** * @brief 字符:超 */ unsigned char Hz20_B3AC[ 40] = { /* code 8D85 */ ________,________, ________,________, ________,________, ________,________, ________,________, ___X__XX,XXXXX___, ___X____,X___X___, XXXXXX__,X___X___, ___X___X,____X___, ___X__X_,_XXX____, XXXXXX__,________, ___X___X,XXXXX___, _X_X___X,____X___, _X_XXX_X,____X___, _X_X___X,XXXXX___, X_XX____,________, X__XXXXX,XXXXXX__, ________,________, ________,________, ________,________}; /** * @brief 字符:距 */ unsigned char Hz20_BEE0[ 40] = { /* code 8DDD */ ________,________, ________,________, ________,________, ________,________, ________,________, _XXXX__X,XXXXXX__, _X__X__X,________, _X__X__X,________, _XXXX__X,________, _X_X___X,XXXXX___, ___X___X,____X___, _X_XXX_X,____X___, _X_X___X,XXXXX___, _X_X___X,____X___, _X_X___X,________, _X_XXX_X,________, XXX____X,XXXXXX__, ________,________, ________,________, ________,________}; /** * @brief 字符:失 */ unsigned char Hz20_CAA7[ 40] = { /* code 5931 */ ________,________, ________,________, ________,________, ________,________, ________,________, ___X___X,________, ___X___X,________, __XXXXXX,XXXXX___, __X____X,________, _X_____X,________, _______X,________, _XXXXXXX,XXXXXX__, ______XX,________, ______X_,X_______, ____XX__,_X______, __XX____,__XX____, XX______,____XX__, ________,________, ________,________, ________,________}; /** * @brief 字符:踪 */ unsigned char Hz20_D7D9[ 40] = { /* code 8E2A */ ________,________, ________,________, ________,________, ________,________, ________,________, _XXXX___,_XX_____, _X__X_XX,XXXXXX__, _X__X_X_,_____X__, _XXXX___,________, _X_X___X,XXXXX___, ___X____,________, _X_XX_XX,XXXXXX__, _X_X____,_X______, _X_X___X,_X_X____, _X_X__X_,_X__X___, XXX_XX__,_X___X__, _______X,XX______, ________,________, ________,________, ________,________}; /********************************************************************* * 函数 **********************************************************************/ /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ uint8_t GB18030_20X20_get_height(void) { return 20; } /** * @brief 得到地址 * @param font:字体 * @param ch:待读取的字符 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ uint8_t GB18030_20X20_get_address(uint16_t ch,struct _Font_Type *font_type,uint32_t *addr) { switch (ch) { //空 case 0x0020: { font_type->width = 4; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0020; break; } //. case 0x002E: { font_type->width = 3; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_002E; break; } //0 case 0x0030: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0030; break; } //1 case 0x0031: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0031; break; } //2 case 0x0032: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0032; break; } //3 case 0x0033: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0033; break; } //4 case 0x0034: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0034; break; } //5 case 0x0035: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0035; break; } //6 case 0x0036: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0036; break; } //7 case 0x0037: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0037; break; } //8 case 0x0038: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0038; break; } //9 case 0x0039: { font_type->width = 8; font_type->height = 20; font_type->size = 20; *addr = (uint32_t)Hz20_0039; break; } //m case 0x006D: { font_type->width = 13; font_type->height = 20; font_type->size = 40; *addr = (uint32_t)Hz20_006D; break; } //搜 case 0xCBD1: { font_type->width = 14; font_type->height = 20; font_type->size = 40; *addr = (uint32_t)Hz20_CBD1; break; } //索 case 0xCBF7: { font_type->width = 14; font_type->height = 20; font_type->size = 40; *addr = (uint32_t)Hz20_CBF7; break; } //正 case 0xD5FD: { font_type->width = 14; font_type->height = 20; font_type->size = 40; *addr = (uint32_t)Hz20_D5FD; break; } //常 case 0xB3A3: { font_type->width = 14; font_type->height = 20; font_type->size = 40; *addr = (uint32_t)Hz20_B3A3; break; } //超 case 0xB3AC: { font_type->width = 14; font_type->height = 20; font_type->size = 40; *addr = (uint32_t)Hz20_B3AC; break; } //距 case 0xBEE0: { font_type->width = 14; font_type->height = 20; font_type->size = 40; *addr = (uint32_t)Hz20_BEE0; break; } //失 case 0xCAA7: { font_type->width = 14; font_type->height = 20; font_type->size = 40; *addr = (uint32_t)Hz20_CAA7; break; } //踪 case 0xD7D9: { font_type->width = 14; font_type->height = 20; font_type->size = 40; *addr = (uint32_t)Hz20_D7D9; break; } default: { return 0; } } return 1; }
3.将相应的字体宏定义填入字库文件头文件里
/**
* @brief 17*17点阵GB18030汉字
*/
#define GB18030_20X20 2
font.h
/** * Copyright (c), 2015-2025 * @file font.h * @brief 字库文件头文件 * @author jdh * @date 2015/9/6 * @date 2015/9/7 */ #ifndef _FONT_H_ #define _FONT_H_ /********************************************************************* * 头文件 **********************************************************************/ #include "inf_lcd.h" /********************************************************************* * 宏定义 **********************************************************************/ /** * @brief 点阵字符宏定义 */ #define ________ 0x0 #define _______X 0x1 #define ______X_ 0x2 #define ______XX 0x3 #define _____X__ 0x4 #define _____X_X 0x5 #define _____XX_ 0x6 #define _____XXX 0x7 #define ____X___ 0x8 #define ____X__X 0x9 #define ____X_X_ 0xa #define ____X_XX 0xb #define ____XX__ 0xc #define ____XX_X 0xd #define ____XXX_ 0xe #define ____XXXX 0xf #define ___X____ 0x10 #define ___X___X 0x11 #define ___X__X_ 0x12 #define ___X__XX 0x13 #define ___X_X__ 0x14 #define ___X_X_X 0x15 #define ___X_XX_ 0x16 #define ___X_XXX 0x17 #define ___XX___ 0x18 #define ___XX__X 0x19 #define ___XX_X_ 0x1a #define ___XX_XX 0x1b #define ___XXX__ 0x1c #define ___XXX_X 0x1d #define ___XXXX_ 0x1e #define ___XXXXX 0x1f #define __X_____ 0x20 #define __X____X 0x21 #define __X___X_ 0x22 #define __X___XX 0x23 #define __X__X__ 0x24 #define __X__X_X 0x25 #define __X__XX_ 0x26 #define __X__XXX 0x27 #define __X_X___ 0x28 #define __X_X__X 0x29 #define __X_X_X_ 0x2a #define __X_X_XX 0x2b #define __X_XX__ 0x2c #define __X_XX_X 0x2d #define __X_XXX_ 0x2e #define __X_XXXX 0x2f #define __XX____ 0x30 #define __XX___X 0x31 #define __XX__X_ 0x32 #define __XX__XX 0x33 #define __XX_X__ 0x34 #define __XX_X_X 0x35 #define __XX_XX_ 0x36 #define __XX_XXX 0x37 #define __XXX___ 0x38 #define __XXX__X 0x39 #define __XXX_X_ 0x3a #define __XXX_XX 0x3b #define __XXXX__ 0x3c #define __XXXX_X 0x3d #define __XXXXX_ 0x3e #define __XXXXXX 0x3f #define _X______ 0x40 #define _X_____X 0x41 #define _X____X_ 0x42 #define _X____XX 0x43 #define _X___X__ 0x44 #define _X___X_X 0x45 #define _X___XX_ 0x46 #define _X___XXX 0x47 #define _X__X___ 0x48 #define _X__X__X 0x49 #define _X__X_X_ 0x4a #define _X__X_XX 0x4b #define _X__XX__ 0x4c #define _X__XX_X 0x4d #define _X__XXX_ 0x4e #define _X__XXXX 0x4f #define _X_X____ 0x50 #define _X_X___X 0x51 #define _X_X__X_ 0x52 #define _X_X__XX 0x53 #define _X_X_X__ 0x54 #define _X_X_X_X 0x55 #define _X_X_XX_ 0x56 #define _X_X_XXX 0x57 #define _X_XX___ 0x58 #define _X_XX__X 0x59 #define _X_XX_X_ 0x5a #define _X_XX_XX 0x5b #define _X_XXX__ 0x5c #define _X_XXX_X 0x5d #define _X_XXXX_ 0x5e #define _X_XXXXX 0x5f #define _XX_____ 0x60 #define _XX____X 0x61 #define _XX___X_ 0x62 #define _XX___XX 0x63 #define _XX__X__ 0x64 #define _XX__X_X 0x65 #define _XX__XX_ 0x66 #define _XX__XXX 0x67 #define _XX_X___ 0x68 #define _XX_X__X 0x69 #define _XX_X_X_ 0x6a #define _XX_X_XX 0x6b #define _XX_XX__ 0x6c #define _XX_XX_X 0x6d #define _XX_XXX_ 0x6e #define _XX_XXXX 0x6f #define _XXX____ 0x70 #define _XXX___X 0x71 #define _XXX__X_ 0x72 #define _XXX__XX 0x73 #define _XXX_X__ 0x74 #define _XXX_X_X 0x75 #define _XXX_XX_ 0x76 #define _XXX_XXX 0x77 #define _XXXX___ 0x78 #define _XXXX__X 0x79 #define _XXXX_X_ 0x7a #define _XXXX_XX 0x7b #define _XXXXX__ 0x7c #define _XXXXX_X 0x7d #define _XXXXXX_ 0x7e #define _XXXXXXX 0x7f #define X_______ 0x80 #define X______X 0x81 #define X_____X_ 0x82 #define X_____XX 0x83 #define X____X__ 0x84 #define X____X_X 0x85 #define X____XX_ 0x86 #define X____XXX 0x87 #define X___X___ 0x88 #define X___X__X 0x89 #define X___X_X_ 0x8a #define X___X_XX 0x8b #define X___XX__ 0x8c #define X___XX_X 0x8d #define X___XXX_ 0x8e #define X___XXXX 0x8f #define X__X____ 0x90 #define X__X___X 0x91 #define X__X__X_ 0x92 #define X__X__XX 0x93 #define X__X_X__ 0x94 #define X__X_X_X 0x95 #define X__X_XX_ 0x96 #define X__X_XXX 0x97 #define X__XX___ 0x98 #define X__XX__X 0x99 #define X__XX_X_ 0x9a #define X__XX_XX 0x9b #define X__XXX__ 0x9c #define X__XXX_X 0x9d #define X__XXXX_ 0x9e #define X__XXXXX 0x9f #define X_X_____ 0xa0 #define X_X____X 0xa1 #define X_X___X_ 0xa2 #define X_X___XX 0xa3 #define X_X__X__ 0xa4 #define X_X__X_X 0xa5 #define X_X__XX_ 0xa6 #define X_X__XXX 0xa7 #define X_X_X___ 0xa8 #define X_X_X__X 0xa9 #define X_X_X_X_ 0xaa #define X_X_X_XX 0xab #define X_X_XX__ 0xac #define X_X_XX_X 0xad #define X_X_XXX_ 0xae #define X_X_XXXX 0xaf #define X_XX____ 0xb0 #define X_XX___X 0xb1 #define X_XX__X_ 0xb2 #define X_XX__XX 0xb3 #define X_XX_X__ 0xb4 #define X_XX_X_X 0xb5 #define X_XX_XX_ 0xb6 #define X_XX_XXX 0xb7 #define X_XXX___ 0xb8 #define X_XXX__X 0xb9 #define X_XXX_X_ 0xba #define X_XXX_XX 0xbb #define X_XXXX__ 0xbc #define X_XXXX_X 0xbd #define X_XXXXX_ 0xbe #define X_XXXXXX 0xbf #define XX______ 0xc0 #define XX_____X 0xc1 #define XX____X_ 0xc2 #define XX____XX 0xc3 #define XX___X__ 0xc4 #define XX___X_X 0xc5 #define XX___XX_ 0xc6 #define XX___XXX 0xc7 #define XX__X___ 0xc8 #define XX__X__X 0xc9 #define XX__X_X_ 0xca #define XX__X_XX 0xcb #define XX__XX__ 0xcc #define XX__XX_X 0xcd #define XX__XXX_ 0xce #define XX__XXXX 0xcf #define XX_X____ 0xd0 #define XX_X___X 0xd1 #define XX_X__X_ 0xd2 #define XX_X__XX 0xd3 #define XX_X_X__ 0xd4 #define XX_X_X_X 0xd5 #define XX_X_XX_ 0xd6 #define XX_X_XXX 0xd7 #define XX_XX___ 0xd8 #define XX_XX__X 0xd9 #define XX_XX_X_ 0xda #define XX_XX_XX 0xdb #define XX_XXX__ 0xdc #define XX_XXX_X 0xdd #define XX_XXXX_ 0xde #define XX_XXXXX 0xdf #define XXX_____ 0xe0 #define XXX____X 0xe1 #define XXX___X_ 0xe2 #define XXX___XX 0xe3 #define XXX__X__ 0xe4 #define XXX__X_X 0xe5 #define XXX__XX_ 0xe6 #define XXX__XXX 0xe7 #define XXX_X___ 0xe8 #define XXX_X__X 0xe9 #define XXX_X_X_ 0xea #define XXX_X_XX 0xeb #define XXX_XX__ 0xec #define XXX_XX_X 0xed #define XXX_XXX_ 0xee #define XXX_XXXX 0xef #define XXXX____ 0xf0 #define XXXX___X 0xf1 #define XXXX__X_ 0xf2 #define XXXX__XX 0xf3 #define XXXX_X__ 0xf4 #define XXXX_X_X 0xf5 #define XXXX_XX_ 0xf6 #define XXXX_XXX 0xf7 #define XXXXX___ 0xf8 #define XXXXX__X 0xf9 #define XXXXX_X_ 0xfa #define XXXXX_XX 0xfb #define XXXXXX__ 0xfc #define XXXXXX_X 0xfd #define XXXXXXX_ 0xfe #define XXXXXXXX 0xff /********************************************************************* * 字体定义 **********************************************************************/ /** * @brief 17*17点阵GB18030汉字 */ #define GB18030_17X17 1 /** * @brief 17*17点阵GB18030汉字 */ #define GB18030_20X20 2 /** * @brief 24*24点阵GB18030汉字 */ #define GB18030_24X24 3 /** * @brief 30*30点阵GB18030汉字 */ #define GB18030_30X30 4 /** * @brief 37*37点阵粗体GB18030汉字 */ #define GB18030_37X37B 5 /** * @brief 40*40点阵粗体GB18030汉字 */ #define GB18030_40X40B 6 /** * @brief 48*48点阵GB18030汉字 */ #define GB18030_48X48 7 /********************************************************************* * 数据结构 **********************************************************************/ /** * @brief 字体结构 */ struct _Font_Type { uint8_t width; uint8_t height; uint8_t size; }; /********************************************************************* * 函数 **********************************************************************/ /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ uint8_t font_get_height(uint8_t font); /** * @brief 读取字库 * @param font:字体 * @param c:待读取的字符 * @param font_type:返回的字体信息 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ uint8_t font_read(uint8_t font,uint16_t c,struct _Font_Type *font_type,uint32_t *addr); #endif
4.将相应的接口填入字库文件源文件里
/**
* @brief 得到字体高度
* @param font:字体
* @retval 高度
*/
extern uint8_t GB18030_20X20_get_height(void);
/**
* @brief 得到地址
* @param font:字体
* @param ch:待读取的字符
* @param addr:数据存储地址
* @retval 读取结果.0:失败,1:成功
*/
extern uint8_t GB18030_20X20_get_address(uint16_t ch,struct _Font_Type *font_type,uint32_t *addr);
font_get_height函数与font_read函数也须要做相应改动。
font.c:
/** * Copyright (c), 2015-2025 * @file font.c * @brief 字库文件主文件 * @author jdh * @date 2015/9/6 * @date 2015/9/7 */ /********************************************************************* * 头文件 **********************************************************************/ #include "font.h" #include "string.h" /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ extern uint8_t GB18030_17X17_get_height(void); /** * @brief 得到地址 * @param font:字体 * @param ch:待读取的字符 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ extern uint8_t GB18030_17X17_get_address(uint16_t ch,struct _Font_Type *font_type,uint32_t *addr); /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ extern uint8_t GB18030_20X20_get_height(void); /** * @brief 得到地址 * @param font:字体 * @param ch:待读取的字符 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ extern uint8_t GB18030_20X20_get_address(uint16_t ch,struct _Font_Type *font_type,uint32_t *addr); /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ extern uint8_t GB18030_24X24_get_height(void); /** * @brief 得到地址 * @param font:字体 * @param ch:待读取的字符 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ extern uint8_t GB18030_24X24_get_address(uint16_t ch,struct _Font_Type *font_type,uint32_t *addr); /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ extern uint8_t GB18030_30X30_get_height(void); /** * @brief 得到地址 * @param font:字体 * @param ch:待读取的字符 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ extern uint8_t GB18030_30X30_get_address(uint16_t ch,struct _Font_Type *font_type,uint32_t *addr); /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ uint8_t GB18030_37X37B_get_height(void); /** * @brief 得到地址 * @param font:字体 * @param ch:待读取的字符 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ uint8_t GB18030_37X37B_get_address(uint16_t ch,struct _Font_Type *font_type,uint32_t *addr); /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ uint8_t GB18030_40X40B_get_height(void); /** * @brief 得到地址 * @param font:字体 * @param ch:待读取的字符 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ uint8_t GB18030_40X40B_get_address(uint16_t ch,struct _Font_Type *font_type,uint32_t *addr); /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ uint8_t GB18030_48X48_get_height(void); /** * @brief 得到地址 * @param font:字体 * @param ch:待读取的字符 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ uint8_t GB18030_48X48_get_address(uint16_t ch,struct _Font_Type *font_type,uint32_t *addr); /********************************************************************* * 静态变量 **********************************************************************/ ///** //* @brief 字体结构 //*/ //static struct _Font_Type Font_Type[FONT_NUM + 1]; ///********************************************************************* //* 静态函数 //**********************************************************************/ ///** //* @brief 初始化字体类型 //*/ //static void init_font_type(void); /********************************************************************* * 函数 **********************************************************************/ /** * @brief 得到字体高度 * @param font:字体 * @retval 高度 */ uint8_t font_get_height(uint8_t font) { switch (font) { case GB18030_17X17: { return GB18030_17X17_get_height(); } case GB18030_20X20: { return GB18030_20X20_get_height(); } case GB18030_24X24: { return GB18030_24X24_get_height(); } case GB18030_30X30: { return GB18030_30X30_get_height(); } case GB18030_37X37B: { return GB18030_37X37B_get_height(); } case GB18030_40X40B: { return GB18030_40X40B_get_height(); } case GB18030_48X48: { return GB18030_48X48_get_height(); } default: { return 0; } } } /** * @brief 读取字库 * @param font:字体 * @param c:待读取的字符 * @param font_type:返回的字体信息 * @param addr:数据存储地址 * @retval 读取结果.0:失败,1:成功 */ uint8_t font_read(uint8_t font,uint16_t c,struct _Font_Type *font_type,uint32_t *addr) { switch (font) { case GB18030_17X17: { if (GB18030_17X17_get_address(c,font_type,addr)) { return 1; } else { return 0; } } case GB18030_20X20: { if (GB18030_20X20_get_address(c,font_type,addr)) { return 1; } else { return 0; } } case GB18030_24X24: { if (GB18030_24X24_get_address(c,font_type,addr)) { return 1; } else { return 0; } } case GB18030_30X30: { if (GB18030_30X30_get_address(c,font_type,addr)) { return 1; } else { return 0; } } case GB18030_37X37B: { if (GB18030_37X37B_get_address(c,font_type,addr)) { return 1; } else { return 0; } } case GB18030_40X40B: { if (GB18030_40X40B_get_address(c,font_type,addr)) { return 1; } else { return 0; } } case GB18030_48X48: { if (GB18030_48X48_get_address(c,font_type,addr)) { return 1; } else { return 0; } } default: { return 0; } } }
/** * @brief 在指定位置显示单个字符 * @param x:x坐标 * @param y:y坐标 * @param font:字体 * @param c:字符 */ void gui_disp_char_at(uint16_t x,uint16_t y,uint8_t font,uint16_t c) { struct _Font_Type font_type; //uint8_t buf[100] = {0}; uint8_t *buf_pt = 0; uint16_t i = 0; uint16_t j = 0; uint8_t k = 0; uint8_t bit = 0; uint8_t num_valid_bit = 0; uint8_t num_valid_byte = 0; // //读取字体信息 // font_type = font_read_type(font); //读取字符信息 font_read(font,c,&font_type,(uint32_t *)&buf_pt); //buf_pt = buf; //有效位数 num_valid_bit = font_type.width % 8; //有效字节数 num_valid_byte = font_type.width / 8; for (i = 0;i < font_type.height;i++) { for (j = 0;j < num_valid_byte;j++) { for (k = 0;k < 8;k++) { bit = (*buf_pt >> (7 - k)) & 0x1; gui_interface_draw_pixel(x + j * 8 + k,y + i,bit); } buf_pt++; } for (k = 0;k < num_valid_bit;k++) { bit = (*buf_pt >> (7 - k)) & 0x1; gui_interface_draw_pixel(x + j * 8 + k,y + i,bit); } if (num_valid_bit > 0) { buf_pt++; } } }
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