使用Buildozer部署Kivy到移动设备上
Posted Chen Jian
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在安装好Buildozer软件之后,我们在包含main.py的文件夹下运行buildozer init这个命令,然后我们就会看到在该文件夹下有一个buildozer.spec这个文件,这个文件主要是用来配置一系列设置用的,使用文本编辑器,Linux下使用vim编辑器打开。 下面是个例子: [app] # (str) Title of your application 更改1 title = Test # (str) Package name 更改2 package.name = test # (str) Package domain (needed for android/ios packaging) package.domain = org.example # (str) Source code where the main.py live source.dir = . # (list) Source files to include (let empty to include all the files) source.include_exts = py,png,jpg,kv,atlas # (list) Source files to exclude (let empty to not exclude anything) #source.exclude_exts = spec # (list) List of directory to exclude (let empty to not exclude anything) #source.exclude_dirs = tests, bin # (list) List of exclusions using pattern matching #source.exclude_patterns = license,images/*/*.jpg # (str) Application versioning (method 1) # version.regex = __version__ = ‘(.*)‘ # version.filename = %(source.dir)s/main.py # (str) Application versioning (method 2) 更改3 version = 0.1 # (list) Application requirements 更改4 requirements = kivy # (str) Presplash of the application 更改5 presplash.filename = %(source.dir)s/data/presplash.png # (str) Icon of the application 更改6 icon.filename = %(source.dir)s/data/icon.png # (str) Supported orientation (one of landscape, portrait or all) 更改7 orientation = all # (bool) Indicate if the application should be fullscreen or not 更改8 fullscreen = 0 # # Android specific 更改9 # # (list) Permissions android.permissions = INTERNET # (int) Android API to use 更改10 android.api = 19 # (int) Minimum API required (8 = Android 2.2 devices) # 更改11 android.minapi = 9 # (int) Android SDK version to use 更改12 android.sdk = 20 # (str) Android NDK version to use 更改13 android.ndk = 9c # (bool) Use --private data storage (True) or --dir public storage (False) android.private_storage = True # (str) Android NDK directory (if empty, it will be automatically downloaded.) #android.ndk_path = # (str) Android SDK directory (if empty, it will be automatically downloaded.) #android.sdk_path = # (str) Android entry point, default is ok for Kivy-based app #android.entrypoint = org.renpy.android.PythonActivity # (list) List of Java .jar files to add to the libs so that pyjnius can access # their classes. Don‘t add jars that you do not need, since extra jars can slow # down the build process. Allows wildcards matching, for example: # OUYA-ODK/libs/*.jar #android.add_jars = foo.jar,bar.jar,path/to/more/*.jar # (list) List of Java files to add to the android project (can be java or a # directory containing the files) #android.add_src = # (str) python-for-android branch to use, if not master, useful to try # not yet merged features. #android.branch = master # (str) OUYA Console category. Should be one of GAME or APP # If you leave this blank, OUYA support will not be enabled #android.ouya.category = APP # (str) Filename of OUYA Console icon. It must be a 732x412 png image. #android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png # (str) XML file to include as an intent filters in <activity> tag #android.manifest.intent_filters = # (list) Android additionnal libraries to copy into libs/armeabi #android.add_libs_armeabi = libs/android/*.so # (bool) Indicate whether the screen should stay on # Don‘t forget to add the WAKE_LOCK permission if you set this to True #android.wakelock = False # (list) Android application meta-data to set (key=value format) #android.meta_data = # (list) Android library project to add (will be added in the # project.properties automatically.) #android.library_references = # # iOS specific # # (str) Name of the certificate to use for signing the debug version # Get a list of available identities: buildozer ios list_identities #ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)" # (str) Name of the certificate to use for signing the release version #ios.codesign.release = %(ios.codesign.debug)s [buildozer] # (int) Log level (0 = error only, 1 = info, 2 = debug (with command output)) 更改14 log_level = 2 # ----------------------------------------------------------------------------- # List as sections # # You can define all the "list" as [section:key]. # Each line will be considered as a option to the list. # Let‘s take [app] / source.exclude_patterns. # Instead of doing: # # [app] # source.exclude_patterns = license,data/audio/*.wav,data/images/original/* # # This can be translated into: # # [app:source.exclude_patterns] # license # data/audio/*.wav # data/images/original/* # # ----------------------------------------------------------------------------- # Profiles # # You can extend section / key with a profile # For example, you want to deploy a demo version of your application without # HD content. You could first change the title to add "(demo)" in the name # and extend the excluded directories to remove the HD content. # # [[email protected]] # title = My Application (demo) # # [app:[email protected]] # images/hd/* # # Then, invoke the command line with the "demo" profile: # # buildozer --profile demo android debug 总共做了14个更改。 title 为了避免某些字符可能引起的不工作,最好避免过长的标题,太长的标题到时候也可能不适应在App的图标下。 package.name package.name只能是一个单词,只能是由ASCII字符或数字组成,不应该包含特殊字符。比如说,如果你的应用叫Test One,那么package name就应该写成 testone。 package.domain 这个应该填写的是制作这个App的公司或个人的名称,domain+name将会成为该应用对于Android 或iOS的标识。 source.dir 填写包含main.py这些文件的目录路径,默认是在buildozer.spec所在的目录。 source.include_exts 设置将扩展名符合该规则的文件包含进来。如果想将所有属于你自己的扩展名文件包含进来,直接将该值设置为空值,这样就能将所有东西包含进来了。 source.exclude_exts 跟上面相对应的,这里设置的是不将符合该规则扩展名的文件包含进来。 source.exclude_dirs 这里设置的是不将符合该规则的目录包含进来。比如说,如果不想将tests和bin目录包含进来的话,就进行如下设置。 source.exclude_dirs = tests, bin version.regex 使用正则表达式去捕捉version.filename文件内的version信息。默认的捕捉方法是在main.py里面查找类似下面一行的内容。 __version__ = "1.0" version.filename 默认是指main.py文件 version 用来自己手动设置version,如果你不想用捕捉的方法获取到version的话,你可以将version.regex 和 version.filename给注释掉,然后给version赋一个值,例如。 # version.regex = # version.filename = version = 1.0 requirements 填写该App所需要的Python的模块或扩展模块 presplash.filename Presplash是应用刚打开加载时显示的图像,对于不同的平台presplash可能会有不同的要求,目前Buildozer在该方面对于Android的支持要好于iOS。图片的类型必须是JPG或PNG的,最好是2次幂的尺寸,比如说512X512类型的图片对于所有的机器运行都很好。Presplash图片是不会自己适应、伸缩屏幕的,如果提供在尺寸的图片,可能就不适合在小屏幕的机器上显示。 icon.filename 应用的图标,作为图标的图片必须是512X512而且是PNG格式的,这样才能够适应很多平台的要求。 orientation 指明该App支持的显示方向,默认是landscape(横向显示),也可以更改为portrait(竖向显示)或者是全部。 fullscreen 该值为布尔类型的,默认是true,这样App就会运行在全屏的状态了,意味着状态栏将会被隐藏。如果想要让用户能够看到状态栏、时间、通知等内容的话,就应该将该值设置为0。
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