python编程之函数思想
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#!/usr/bin/python ##Filename: game.py from sys import exit from random import randint def death(): quips = ["1-dead", "2-nice", "3-luser", "4-puppy"] print quips[randint(0,len(quips)-1)] exit(1) #death() def c_c(): print "This is c_c function." action = raw_input("> ") if action == "shoot": print "you are dead!" return ‘death‘ elif action == "dodge": print "you are eated!" return ‘death‘ elif action == "joke": print "you can junp out." return ‘l_w_a‘ else: print "DONOT." return ‘c_c‘ def l_w_a(): print "get a bomb,the code is 3 digit:" code = "%d%d%d" % (randint(1,9), randint(1,9), randint(1,9)) print code guess = raw_input("[keypad]> ") guesses = 0 while guess != code and guesses < 10: print "BZZZZEDDD!" guesses += 1 guess = raw_input("[keypad]> ") if guess == code: print "right, place it." return ‘t_b‘ else: print "ship." return ‘death‘ def t_b(): print "don‘t want to see it off" action = raw_input("> ") if action == "bomb": print "it goes off." return ‘death‘ elif action == "clowly place": print "get off this can" return ‘e_p‘ else: print "DOES NOT COMPUTE!" return ‘t_b‘ def e_p(): print "do you take?" good_pod = randint(1,5) guess = raw_input("[pod #]> ") print guess if int(guess) != good_pod: print "into jam jelly." return ‘death‘ else: print "time ,you won!" exit(0) ROOMS = { ‘death‘:death, ‘c_c‘:c_c, ‘l_w_a‘:l_w_a, ‘t_b‘:t_b, ‘e_p‘:e_p } def runner(map, start): next = start while True: room = map[next] print "\n-------------" next = room() runner(ROOMS, ‘c_c‘)
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