贪吃蛇-白鹭引擎

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/**
 *
 * @author 
 *
 */
class Game {
    private _root: egret.DisplayObjectContainer;
    public constructor(root: egret.DisplayObjectContainer) {
        this._root = root;
        this.init();
        this.creatdiren();
 
    }
    public colorArr: Array<number> = [0xff0000,0x18ff00,0x009cff,0xe400ff,0xffe400,0xff8b8b];
    //红色 绿色  蓝色 紫色e400ff 黄色ffe400 粉色 ff8b8b
    //背景
    private bg: egret.Sprite = null;
    private snake: Snake;
    //主角移动的速度
    private vx: number = 0;
    private vy: number = 0;
 
    //舞台宽高
    private stageW: number = 0;
    private stageH: number = 0;
 
    //按钮
    private leftBtn: egret.TextField = null;
    private rightBtn: egret.TextField = null;
    private topBtn: egret.TextField = null;
    private bottomBtn: egret.TextField = null;
    private uiSprite: egret.Sprite = null;
    private SnakeGrop: Array<Snake>;
    private EnemyGrop: Array<EnemySnake> = [];
 
    private touchType: string;
    private touchTypeOld: string;
 
    private init() {
 
        this.stageH = egret.MainContext.instance.stage.stageHeight;
        this.stageW = egret.MainContext.instance.stage.stageWidth;
        //添加背景
        this.bg = new egret.Sprite();
        this.bg.graphics.beginFill(0x000000);
        this.bg.graphics.drawRect(0,0,500,500);
        this.bg.graphics.endFill();
        this._root.addChild(this.bg);
        this.SnakeGrop = [];
        this.EnemyGrop = [];
        //第一个蛇
        this.snake = new Snake(0xffffff);
        this.SnakeGrop.push(this.snake);
        this._root.addChild(this.snake);
 
        this.uiSprite = new egret.Sprite();
        this._root.addChild(this.uiSprite);
 
        this.leftBtn = new egret.TextField();
        this.leftBtn.text = "左";
        this.leftBtn.x = 0;
        this.leftBtn.y = 50;
        this.uiSprite.addChild(this.leftBtn);
 
        this.rightBtn = new egret.TextField();
        this.rightBtn.text = "右";
        this.rightBtn.x = 100;
        this.rightBtn.y = 50;
        this.uiSprite.addChild(this.rightBtn);
 
        this.topBtn = new egret.TextField();
        this.topBtn.text = "上";
        this.topBtn.x = 50;
        this.topBtn.y = 0;
        this.uiSprite.addChild(this.topBtn);
 
        this.bottomBtn = new egret.TextField();
        this.bottomBtn.text = "下";
        this.bottomBtn.x = 50;
        this.bottomBtn.y = 50;
        this.uiSprite.addChild(this.bottomBtn);
 
        this.uiSprite.x = (this.stageW - this.uiSprite.width) / 2;
        this.uiSprite.y = this.stageH - this.uiSprite.height;
 
        this.bottomBtn.touchEnabled = true;
        this.topBtn.touchEnabled = true;
        this.leftBtn.touchEnabled = true;
        this.rightBtn.touchEnabled = true;
 
        this.bottomBtn.addEventListener(egret.TouchEvent.TOUCH_TAP,this.onTouchBegin,this);
        this.topBtn.addEventListener(egret.TouchEvent.TOUCH_TAP,this.onTouchBegin,this);
        this.leftBtn.addEventListener(egret.TouchEvent.TOUCH_TAP,this.onTouchBegin,this);
        this.rightBtn.addEventListener(egret.TouchEvent.TOUCH_TAP,this.onTouchBegin,this);
        this._root.addEventListener(egret.Event.ENTER_FRAME,this.onEnterFrame,this);
 
 
 
 
    }
 
 
    private onTouchBegin(e: egret.TouchEvent) {
        this.touchType = e.target.text;
        if(this.touchTypeOld == null) {
            this.touchTypeOld = this.touchType;
        }
        if(e.target.text == "左") {
            if(this.touchTypeOld == "右") {
                this.vx = 10;
                this.vy = 0;
                this.touchTypeOld = "右";
            } else {
                this.vx = -10;
                this.vy = 0;
                this.touchTypeOld = "左";
            }
        }
        else if(e.target.text == "右") {
            if(this.touchTypeOld == "左") {
                this.vx = -10;
                this.vy = 0;
                this.touchTypeOld = "左";
            } else {
                this.vx = 10;
                this.vy = 0;
                this.touchTypeOld = "右";
            }
        }
        else if(e.target.text == "上") {
            if(this.touchTypeOld == "下") {
                this.vy = 10;
                this.vx = 0;
                this.touchTypeOld = "下";
            } else {
                this.vy = -10;
                this.vx = 0;
                this.touchTypeOld = "上";
            }
        }
        else if(e.target.text == "下") {
            if(this.touchTypeOld == "上") {
                this.vy = -10;
                this.vx = 0;
                this.touchTypeOld = "上";
            } else {
                this.vy = 10;
                this.vx = 0;
                this.touchTypeOld = "下";
            }
        }
    }
 
 
    private foodColor: number;
 
    private onEnterFrame(e: egret.Event) {
 
        if(this.cheackHit()) {
 
            this.zhangda(true);
            this.xiaoChu();
            this.creatdiren();
 
        } else {
            this.zhangda(false);
        }
 
 
        if(this.SnakeGrop[0].x > 490) {
            this.SnakeGrop[0].x = 0;
        } else if(this.SnakeGrop[0].x < 0) {
            this.SnakeGrop[0].x = 490;
        } else if(this.SnakeGrop[0].y > 490) {
            this.SnakeGrop[0].y = 0;
        } else if(this.SnakeGrop[0].y < 0) {
            this.SnakeGrop[0].y = 490;
        }
    }
 
    private cheackHit(): boolean {
        for(var i = 0;i < this.EnemyGrop.length;i++) {
            if(this.snake.x == this.EnemyGrop[i].x && this.snake.y == this.EnemyGrop[i].y) {
                this.foodColor = this.EnemyGrop[i].enemyColor;
                this._root.removeChild(this.EnemyGrop[i]);
                this.EnemyGrop.splice(i,1);
                return true;
            }
        }
    }
 
 
    private xiaoChu() {
        let type: number = 0;
        if(this.SnakeGrop.length >= 4) {
            for(var i = this.SnakeGrop.length - 1;i > 0;i--) {
                if(this.SnakeGrop[i - 1].SnakeColor ==  this.SnakeGrop[i].SnakeColor) {
                    type++;
                }
            }
        }
        console.log(this.SnakeGrop);
        if(type == 2) {
            let snakenum = this.SnakeGrop.length - 1;
            this._root.removeChild(this.SnakeGrop[snakenum]);
            this._root.removeChild(this.SnakeGrop[snakenum - 1]);
            this._root.removeChild(this.SnakeGrop[snakenum - 2]);
            this.SnakeGrop.pop();
            this.SnakeGrop.pop();
            this.SnakeGrop.pop();
        }
 
 
    }
 
 
    private zhangda(vol: boolean) {
        if(vol) {
            var _snake = new Snake(this.foodColor);
            this.SnakeGrop.push(_snake);
            this._root.addChild(_snake);
        }
        if(this.SnakeGrop.length > 1) {
            for(var i = this.SnakeGrop.length - 1;i > 0;i--) {
                this.SnakeGrop[i].x = this.SnakeGrop[i - 1].x;
                this.SnakeGrop[i].y = this.SnakeGrop[i - 1].y;
            }
        }
        this.SnakeGrop[0].x += this.vx;
        this.SnakeGrop[0].y += this.vy;
    }
 
 
 
    private creatdiren() {
        for(var i = this.EnemyGrop.length;i < 8;i++) {
            var diren = new EnemySnake(this.colorArr[this.colorRandom()]);
            //            console.log(this.colorArr[this.colorRandom()]);
            diren.x = this.zhengshuten();
            diren.y = this.zhengshuten();
            this._root.addChild(diren);
            this.EnemyGrop.push(diren);
        }
    }
 
    private zhengshuten(): number {
        var num: number = 0;
        num = Math.floor(Math.random() * 490);
        if(num % 10 != 0) {
            var mo = num % 10;
            num = num - mo;
            return num;
        } else {
            return num;
        }
    }
 
    private colorRandom(): number {
        let num: number = 0;
        num = Math.floor(Math.random() * 6);
        return num;
    }
 
 
 
}
 
 

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