排球计分程序三层架构
Posted
tags:
篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了排球计分程序三层架构相关的知识,希望对你有一定的参考价值。
1、计划
估计需要两周。
2、需求分析
作为一名现场记分员,我希望详细记录比赛现场比分增长情况,以便观众及运动员、教练员及时掌握比赛状况。
3、设计文档
建立一个数据库,将每支队伍的信息记录
对每一场比赛得分进行记录
记录每个队员的得分和失误
对没个人的得分进行计算
3、具体代码
namespace VolleyballUI { public partial class Index : System.Web.UI.Page { private TeamBll teamBll = new TeamBll(); protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { BindDropDownList(); } } protected void btnEnterName_Click(object sender, EventArgs e) { Team team = new Team(); team.Name=TeamName.Text.Trim(); if (teamBll.GetInsertTeamName(team)) { Response.Redirect("Index.aspx"); } else { Response.Write("<script>alert(‘添加失败‘)</script>"); } } public void BindDropDownList() { DropDownListA.DataSource = teamBll.GetSelectAllTeams(); DropDownListA.DataTextField = "Name"; DropDownListA.DataValueField = "ID"; DropDownListA.DataBind(); DropDownListB.DataSource = teamBll.GetSelectAllTeams(); DropDownListB.DataTextField = "Name"; DropDownListB.DataValueField = "ID"; DropDownListB.DataBind(); } protected void btnEnter_Click(object sender, EventArgs e) { if (DropDownListA.SelectedItem.Text == DropDownListB.SelectedItem.Text) { Response.Write("<script>alert(‘同一支队伍之间不能比赛!‘)</script>"); } else { Response.Redirect("Main.aspx?TeamA=" + DropDownListA.SelectedItem.Text + "&TeamB=" + DropDownListB.SelectedItem.Text); } } protected void btnSelect_Click(object sender, EventArgs e) { if (DropDownListA.SelectedItem.Text == DropDownListB.SelectedItem.Text) { Response.Write("<script>alert(‘同一支队伍之间没有比赛!‘)</script>"); } else { Response.Redirect("Select.aspx?TeamA=" + DropDownListA.SelectedItem.Text + "&TeamB=" + DropDownListB.SelectedItem.Text); } } } }
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <title>排球记分员</title> <style type="text/css"> body { } #Mian table { margin: 100px auto auto auto; text-align: center; color: Red; font-size:28px; font-family:微软雅黑 Light; width:1000px; } #TeamData table { margin: 100px auto auto auto; text-align: center; color: Red; font-size:20px; font-family:微软雅黑 Light; } #TeamData table td{ width:240px;} </style> <script> var h=0; var t=0; function insRow(var1) { h=h+1; var n=document.getElementById(‘myTable‘).rows.length; console.log(n); var x=document.getElementById(‘myTable‘).insertRow(n); var y=x.insertCell(0); var z=x.insertCell(1); var v=x.insertCell(2); var f=x.insertCell(3); y.innerHTML=""; z.innerHTML=""; v.innerHTML=var1; f.innerHTML=h; } function addRow(var1) { t=t+1; var n=document.getElementById(‘myTable‘).rows.length; console.log(n); var x=document.getElementById(‘myTable‘).insertRow(n); var y=x.insertCell(0); var z=x.insertCell(1); var v=x.insertCell(2); var f=x.insertCell(3); v.innerHTML=""; f.innerHTML=""; y.innerHTML=var1; z.innerHTML=t; } function delRow() { var n=document.getElementById(‘myTable‘).rows.length-1; document.getElementById(‘myTable‘).deleteRow(n); } function Erra() { h=h+1; var n=document.getElementById(‘myTable‘).rows.length; var x=document.getElementById(‘myTable‘).insertRow(n); var y=x.insertCell(0); var z=x.insertCell(1); var v=x.insertCell(2); var f=x.insertCell(3); v.innerHTML=""; f.innerHTML=h; y.innerHTML=""; z.innerHTML="失误"; } function Errb() { t=t+1; var n=document.getElementById(‘myTable‘).rows.length; var x=document.getElementById(‘myTable‘).insertRow(n); var y=x.insertCell(0); var z=x.insertCell(1); var v=x.insertCell(2); var f=x.insertCell(3); v.innerHTML=""; f.innerHTML="失误"; y.innerHTML=""; z.innerHTML=t; } </script> </head> <body> <div id="Mian"> <table id="sum" border="0"> <tbody> <tr> <td><input type="button" value="2" onClick="addRow(value)"></td> <td><input type="button" value="9" onClick="addRow(value)"></td> <td>中 国</td> <td>:</td> <td>塞尔维亚</td> <td><input type="button" value="10" onClick="insRow(value)"></td> <td><input type="button" value="19" onClick="insRow(value)"></td> </tr> <tr> <td><input type="button" value="12" onClick="addRow(value)"></td> <td><input type="button" value="10" onClick="addRow(value)"></td> <td rowspan="3">03</td> <td rowspan="3">:</td> <td rowspan="3">04</td> <td><input type="button" value="9" onClick="insRow(value)"></td> <td><input type="button" value="6" onClick="insRow(value)"></td> </tr> <tr> <td><input type="button" value="1" onClick="addRow(value)"></td> <td><input type="button" value="17" onClick="addRow(value)"></td> <td><input type="button" value="16" onClick="insRow(value)"></td> <td><input type="button" value="15" onClick="insRow(value)"></td> </tr> <tr> <td><input type="button" value="11" onClick="addRow(value)"></td> <td><input type="button" value="6" onClick="addRow(value)"></td> <td><input type="button" value="17" onClick="insRow(value)"></td> <td><input type="button" value="3" onClick="insRow(value)"></td> </tr> <tr> <td><input type="button" value="3" onClick="addRow(value)"></td> <td><input type="button" value="7" onClick="addRow(value)"></td> <td>0</td> <td>:</td> <td>0</td> <td><input type="button" value="2" onClick="insRow(value)"></td> <td><input type="button" value="8" onClick="insRow(value)"></td> </tr> <tr> <td><input type="button" value="16" onClick="addRow(value)"></td> <td><input type="button" value="5" onClick="addRow(value)"></td> <td><button onClick="delRow()">误判减分</button> <input type="button" value="失误" onClick="Erra()"></td> <td></td> <td><button onClick="addRow()">误判减分</button> <input type="button" value="失误" onClick="Errb()"></td> <td><input type="button" value="1" onClick="insRow(value)"></td> <td><input type="button" value="13" onClick="insRow(value)"></td> </tr> </tbody> </table> </div> <div id="TeamData"> <table id="myTable" border="1"> <tr><td colspan="2">A队</td><td colspan="2">B队</td></tr> <tr><td>中国队员 </td><td>累计得分</td><td>塞尔维亚队员</td><td>累计得分</td></tr> </div> </body> </html>
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using Moudel; using VolleyballBll; namespace VolleyballUI { public partial class Main : System.Web.UI.Page { private Game game = new Game(); private GameBll gamebll = new GameBll(); protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { TeamA.Text=Request.QueryString["TeamA"]; TeamB.Text=Request.QueryString["TeamB"]; Game game = new Game(); game.TeamA = TeamA.Text; game.TeamB = TeamB.Text; if (gamebll.GetInsertGame(game)) { Response.Write("<script>alert(‘比赛开始!‘)</script>"); } } }
以上是关于排球计分程序三层架构的主要内容,如果未能解决你的问题,请参考以下文章