OC----简单的购物系统----
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今天下午OC上机考试,虽然考试的时候没写完, 但是课下写完了.
main.m
#import <Foundation/Foundation.h> #import "Shops.h" #import "Person.h" int main(int argc, const char * argv[]) { @autoreleasepool { Shops *shop = [Shops shopsWithPen:0 cup:0 rubber:0]; // 初始化商店 [shop disPlayAllGoods]; Person *per = [Person personWithShop:shop]; [per pay:100]; // 用户付款 } return 0; }
Shops.h
#import <Foundation/Foundation.h> @interface Shops : NSObject @property (nonatomic, assign)NSInteger pen; @property (nonatomic, assign)NSInteger cup; @property (nonatomic, assign)NSInteger rubber; @property (nonatomic, assign)NSInteger code; @property (nonatomic, assign)NSInteger number; @property (nonatomic, assign)NSInteger count; - (instancetype)initWithPen:(NSInteger)pen cup:(NSInteger)cup rubber:(NSInteger)rubber; + (instancetype)shopsWithPen:(NSInteger)pen cup:(NSInteger)cup rubber:(NSInteger)rubber; - (void)disPlayAllGoods; - (void)inputCode; - (void)showAllBuyGoods; - (void)deleteGoods; - (void)buyCode:(NSInteger)code; - (void)isGoOn:(NSInteger)number; @end
Shops.m
// // Shops.m // 26- 马峰 // // Created by dllo on 16/3/2. // Copyright © 2016年 dllo. All rights reserved. // #import "Shops.h" @implementation Shops /** 自定义初始化 */ - (instancetype)initWithPen:(NSInteger)pen cup:(NSInteger)cup rubber:(NSInteger)rubber{ self = [super init]; if (self) { _cup = cup; _rubber = rubber; _pen = pen; } return self; } /** 便利构造器 */ + (instancetype)shopsWithPen:(NSInteger)pen cup:(NSInteger)cup rubber:(NSInteger)rubber{ Shops *shop = [[Shops alloc]initWithPen:pen cup:cup rubber:rubber]; return shop; } /** 展示所有的商品 */ - (void)disPlayAllGoods{ NSLog(@"欢迎来到1+1自助超市, 我们这里有以下商品:\n1.笔\n2.水杯\n3.橡皮\n4.退出\n请输入对应的编号选择购买."); [self inputCode]; } /** 输入购买商品的编号 */ - (void)inputCode{ scanf("%ld", &_code); /** 判断是否输入有误 */ if (_code > 4 || _code < 1) { _count++; if (_count == 3) { NSLog(@"错误三次,程序退出"); }else{ NSLog(@"输入错误,请重新输入:"); [self inputCode]; } } [self buyCode:_code]; } /** 显示已经购买的商品 */ - (void)showAllBuyGoods{ NSLog(@"你选择了%ld只笔, %ld个水杯, %ld个橡皮擦, 一共%ld元.还需要其他的吗. 需要请输入1, 不需要输入2",_pen, _cup, _rubber, _rubber * 2 + _pen * 3 + _cup * 5); scanf("%ld", &_number ); /** 判断是否输入有误 */ if (_number > 2 || _number < 1) { _count++; if (_count == 3) { NSLog(@"错误三次,程序退出"); }else{ NSLog(@"输入错误,请重新输入:"); [self showAllBuyGoods]; } } [self isGoOn:_number]; } /** 删除货物 */ - (void)deleteGoods{ NSLog(@"请选择要删除的货物\n1.笔\n2.水杯\n3.橡皮擦"); scanf("%ld", &_number); /** 判断是否输入有误 */ if (_number > 4 || _number < 1) { _count++; if (_count == 3) { NSLog(@"错误三次,程序退出"); }else{ NSLog(@"输入错误,请重新输入:"); [self deleteGoods]; } } /** 判断是哪一种货物 */ switch (_number) { case 1: NSLog(@"请输入数量:"); scanf("%ld", &_number); _pen -= _number; [self showAllBuyGoods]; break; case 2: NSLog(@"请输入数量:"); scanf("%ld", &_number); _cup -= _number; [self showAllBuyGoods]; break; case 3: NSLog(@"请输入数量:"); scanf("%ld", &_number); _rubber -= _number; [self showAllBuyGoods]; break; default: break; } } /** 根据用户输入判断是否买完 */ - (void)isGoOn:(NSInteger)number{ switch (number) { case 1: [self disPlayAllGoods]; break; case 2: NSLog(@"请付款"); default: break; } } /** 根据用户输入判断用户要买哪一种商品 */ - (void)buyCode:(NSInteger)code{ switch (code) { case 1: NSLog(@"请输入数量:"); scanf("%ld", &_number); _pen += _number; [self showAllBuyGoods]; break; case 2: NSLog(@"请输入数量:"); scanf("%ld", &_number); _cup += _number; [self showAllBuyGoods]; break; case 3: NSLog(@"请输入数量:"); scanf("%ld", &_number); _rubber += _number; [self showAllBuyGoods]; break; case 4: NSLog(@"程序已经退出!"); break; default: break; } } @end
Person.h
#import <Foundation/Foundation.h> #import "Shops.h" @interface Person : NSObject @property (nonatomic, retain)Shops *shop; - (instancetype)initWithShop:(Shops *)shop; + (instancetype)personWithShop:(Shops *)shop; - (void)pay:(NSInteger)money; @end
Person.m
// // Person.m // 26- 马峰 // // Created by dllo on 16/3/2. // Copyright © 2016年 dllo. All rights reserved. // #import "Person.h" @implementation Person /** 自 定 义 初 始 化 */ - (instancetype)initWithShop:(Shops *)shop{ self = [super init]; if (self) { _shop = shop; } return self; } /** 便 利 构 造 器 */ + (instancetype)personWithShop:(Shops *)shop{ Person *per = [[Person alloc]initWithShop:shop]; return per; } /** 付 款 函 数 */ - (void)pay:(NSInteger)money{ if ((_shop.cup * 5 + _shop.rubber * 2 + _shop.pen * 3) > money) { NSLog(@"你买的东西超过了100块钱!!"); [_shop deleteGoods]; [self pay:money]; } else{ NSLog(@"付款成功!谢谢惠顾!!"); } } @end
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