BZOJ1185: [HNOI2007]最小矩形覆盖
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旋转卡壳。
首先求凸包没什么好商量的。
然后有一个结论,如果存在一个最小的矩形覆盖,那么凸包里必定存在一条边和矩形的边重合。
自己yy一下就好啦,很容易想明白。
然后枚举每条边,移动另外三条边即可。
注意点积,叉积的结合运用什么的。
//BZOJ 1185 //by Cydiater //2017.1.29 #include <iostream> #include <map> #include <ctime> #include <cmath> #include <cstring> #include <string> #include <cstdio> #include <cstdlib> #include <queue> #include <iomanip> #include <algorithm> #include <bitset> #include <set> #include <vector> using namespace std; #define ll long long #define up(i,j,n) for(int i=j;i<=n;i++) #define down(i,j,n) for(int i=j;i>=n;i--) #define cmax(a,b) a=max(a,b) #define cmin(a,b) a=min(a,b) #define Vector Point #define db double const int MAXN=1e5+5; const int oo=0x3f3f3f3f; const db eps=1e-10; const db PI=3.14159265358979323846; struct Point{ db x,y; Point(db x=0,db y=0):x(x),y(y){} }; Vector operator + (Point x,Point y){return Vector(x.x+y.x,x.y+y.y);} Vector operator - (Point x,Point y){return Vector(x.x-y.x,x.y-y.y);} Vector operator * (Vector x,db p){return Vector(x.x*p,x.y*p);} Vector operator / (Vector x,db p){return Vector(x.x/p,x.y/p);} int dcmp(db x){if(fabs(x)<eps)return 0;else return x<0?-1:1;} bool operator < (const Vector &x,const Vector &y){return dcmp(x.x-y.x)==0?x.y<y.y:x.x<y.x;} bool operator == (const Vector &x,const Vector &y){return dcmp(x.x-y.x)==0&&dcmp(x.y-y.y)==0;} int N,top; Point V[MAXN],q[MAXN],aim[10]; db ans=oo; namespace solution{ void P(Point x){cout<<x.x<<‘ ‘<<x.y<<endl;} db Cross(Vector x,Vector y){return x.x*y.y-x.y*y.x;} db Dot(Vector x,Vector y){return x.x*y.x+x.y*y.y;} db Len(Vector x){return sqrt(Dot(x,x));} Point Write(){ db x,y;scanf("%lf%lf",&x,&y); return Point(x,y); } void Prepare(){ scanf("%d",&N); up(i,1,N)V[i]=Write(); sort(V+1,V+N+1); N=unique(V+1,V+N+1)-(V+1); } void Andrew(){ up(i,1,N){ while(top>=2&&dcmp(Cross(q[top]-q[top-1],V[i]-q[top-1]))<=0)top--; q[++top]=V[i]; } int lim=top; down(i,N-1,1){ while(top-lim>=1&&dcmp(Cross(q[top]-q[top-1],V[i]-q[top-1]))<=0)top--; q[++top]=V[i]; } } Vector rotate(Vector x,db rad){return Vector(x.x*cos(rad)-x.y*sin(rad),x.x*sin(rad)+x.y*cos(rad));} void Solve(){ Andrew(); top--; int p2=2,p3=3,p4=4; up(p1,1,top){ while(dcmp(Dot(q[p2+1]-q[p2],q[p1]-q[p1+1]))<0){p2%=top;p2++;} while(dcmp(Cross(q[p3]-q[p3+1],q[p1+1]-q[p1]))>0){p3%=top;p3++;} while(dcmp(Dot(q[p4+1]-q[p4],q[p1+1]-q[p1]))<0){p4%=top;p4++;} db bot=fabs(Dot(q[p4]-q[p2],q[p1+1]-q[p1])/Len(q[p1+1]-q[p1])); db hig=fabs(Cross(q[p3]-q[p1],q[p1+1]-q[p1]))/Len(q[p1+1]-q[p1]); if(bot*hig<ans){ ans=bot*hig; aim[1]=q[p1+1]+(q[p1+1]-q[p1])/Len(q[p1+1]-q[p1])*fabs(Dot(q[p2]-q[p1+1],q[p1+1]-q[p1])/Len(q[p1+1]-q[p1])); aim[2]=aim[1]+rotate((q[p1+1]-q[p1])/Len(q[p1+1]-q[p1]),PI/2.0)*hig; aim[3]=aim[2]+rotate((q[p1+1]-q[p1])/Len(q[p1+1]-q[p1]),PI)*bot; aim[4]=aim[3]+rotate((q[p1+1]-q[p1])/Len(q[p1+1]-q[p1]),PI*1.5)*hig; } } printf("%.5lf\n",ans); int pos=0; aim[0]=Point(oo,oo); up(i,1,4)if(dcmp(aim[i].y-aim[pos].y)<0||(dcmp(aim[i].y-aim[pos].y)==0&&dcmp(aim[i].x-aim[pos].x)<0))pos=i; up(i,1,4){ printf("%.5lf %.5lf\n",dcmp(aim[pos].x)==0?0:aim[pos].x,dcmp(aim[pos].y)==0?0:aim[pos].y); pos%=4;pos++; } } } int main(){ //freopen("input.in","r",stdin); using namespace solution; Prepare(); Solve(); return 0; }
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