VTK初学一,a Mesh from vtkImageData
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#ifndef INITIAL_OPENGL
#define INITIAL_OPENGL
#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL)
VTK_MODULE_INIT(vtkInteractionStyle)
#endif
#include <iostream>
using namespace std;
#include <vtkVersion.h>
#include <vtkPolyData.h>
#include <vtkProperty.h>
#include <vtkMath.h>
#include <vtkSmartPointer.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkImageData.h>
#include <vtkGreedyTerrainDecimation.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkInteractionWidgetsModule.h>
void myShow(vtkGreedyTerrainDecimation* anInput)
{
vtkSmartPointer<vtkPolyDataMapper> aMapper=vtkSmartPointer<vtkPolyDataMapper>::New();
aMapper->SetInputConnection(anInput->GetOutputPort());
aMapper->ScalarVisibilityOn();
vtkSmartPointer<vtkActor> anActor=vtkSmartPointer<vtkActor>::New();
anActor->SetMapper(aMapper);
anActor->GetProperty()->SetInterpolationToFlat();
anActor->GetProperty()->EdgeVisibilityOn();
anActor->GetProperty()->SetEdgeColor(1,0,0);
vtkSmartPointer<vtkRenderer> ren1=vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renWin=vtkSmartPointer<vtkRenderWindow>::New();
ren1->AddActor(anActor);
ren1->ResetCamera();
ren1->SetBackground(1,1,1);
renWin->AddRenderer(ren1);
renWin->SetSize(512,512);
vtkSmartPointer<vtkRenderWindowInteractor> iren=vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleTrackballCamera> style=vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
iren->SetRenderWindow(renWin);
iren->SetInteractorStyle(style);
iren->Start();
}
int main()
{
vtkSmartPointer<vtkImageData> image=vtkSmartPointer<vtkImageData>::New();
image->SetDimensions(20,20,1);//头两个参数分别是沿x、y方向的取样点数,第三个参数是z方向的取样点数
image->AllocateScalars(VTK_UNSIGNED_CHAR,1);
int dims[3];
image->GetDimensions(dims);
for(double i=0;i<dims[0];i++)
{
for(double j=0;j<dims[1];j++)
{
unsigned char* pixel=static_cast<unsigned char*>(image->GetScalarPointer(i,j,0));
pixel[0]=vtkMath::Round(vtkMath::Random(0,5));//在(i,j)位置上的“高”
}
}
vtkSmartPointer<vtkGreedyTerrainDecimation>decimation=vtkSmartPointer<vtkGreedyTerrainDecimation>::New();
decimation->SetInputData(image);
decimation->Update();
//可视化
myShow(decimation);
return 0;
}
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