EnumUtil
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EnumUtil.cs
using System; using System.Collections.Generic; using System.ComponentModel; using System.Reflection; namespace EnumExtensions { /// <summary> /// 枚举实用操作 /// </summary> public static class EnumUtil { /// <summary> /// 把枚举转换为键值对集合 /// </summary> /// <param name="enumType">枚举类型</param> /// <param name="getText">以Enum为参数类型,String为返回类型的委托</param> /// <returns>以枚举值为key,枚举文本为value的键值对集合</returns> public static Dictionary<Int32, String> EnumToDictionary(Type enumType, Func<Enum, String> getText) { if (!enumType.IsEnum) { throw new ArgumentException("传入的参数必须是枚举类型!", "enumType"); } Dictionary<Int32, String> enumDic = new Dictionary<int, string>(); Array enumValues = Enum.GetValues(enumType); foreach (Enum enumValue in enumValues) { Int32 key = Convert.ToInt32(enumValue); String value = getText(enumValue); enumDic.Add(key, value); } return enumDic; } /// <summary> /// 在指定枚举中检索具有指定值的描述信息 /// </summary> /// <param name="enumType">枚举类型</param> /// <param name="value">特定枚举常数的值(根据其基础类型)</param> /// <param name="nameInstead">当枚举值没有定义DescriptionAttribute,是否使用枚举名代替,默认是使用</param> /// <returns>enumType的枚举常数的描述信息,如果没有找到这样的枚举常数,则为null。</returns> public static String GetDescription(Type enumType, object value, Boolean nameInstead = true) { Enum e = (Enum)Enum.ToObject(enumType, value); return e == null ? null : e.GetDescription(nameInstead); } /// <summary> /// 扩展方法,获得枚举的Description /// </summary> /// <param name="value">枚举值</param> /// <param name="nameInstead">当枚举值没有定义DescriptionAttribute,是否使用枚举名代替,默认是使用</param> /// <returns>枚举的Description</returns> public static string GetDescription(this Enum value, Boolean nameInstead = true) { Type type = value.GetType(); string name = Enum.GetName(type, value); if (name == null) { return null; } FieldInfo field = type.GetField(name); DescriptionAttribute attribute = Attribute.GetCustomAttribute(field, typeof(DescriptionAttribute)) as DescriptionAttribute; if (attribute == null&&nameInstead == true) { return name; } return attribute == null ? null : attribute.Description; } } }
调用方式Program.cs
using System; using System.Collections.Generic; using System.ComponentModel; namespace EnumExtensions { public enum Season { [Description("春 天")] Spring = 1, [Description("夏 天")] Summer = 2, //[Description("秋 天")] Autumn = 3, [Description("冬 天")] Winter = 4 } class Program { static void Main(string[] args) { Season spring = Season.Spring; //打印枚举名 Console.WriteLine(spring.ToString()); //打印枚举说明 Console.WriteLine(spring.GetDescription()); //枚举转换为键值对集合 Dictionary<Int32, String> dic = EnumUtil.EnumToDictionary(typeof(Season), e => e.GetDescription()); PrintDic(dic); dic = EnumUtil.EnumToDictionary(typeof(Season), e => e.GetDescription(false)); PrintDic(dic); dic = EnumUtil.EnumToDictionary(typeof(Season), e => e.ToString()); PrintDic(dic); dic = EnumUtil.EnumToDictionary(typeof(Season), e => Enum.GetName(typeof(Season), e)); PrintDic(dic); Console.ReadLine(); } private static void PrintDic(Dictionary<Int32, String> dic) { foreach (KeyValuePair<Int32,String> item in dic) { Console.WriteLine("Key:{0}-----Value:{1}", item.Key, item.Value); } } } }
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