简单工厂模式
Posted zhenhong
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一、大致结构
1、工厂类
2、抽象产品类
3、多个具体的产品类
二、代码
1、抽象产品类Fruit.java
package com.simplefactory; public interface Fruit { public void grow(); }
2、具体子类Apple.java和Orangle.java
package com.simplefactory; public class Apple implements Fruit { @Override public void grow() { System.out.println("我真在成长......"); } }
package com.simplefactory; public class Orangle implements Fruit { @Override public void grow() { System.out.println("grow......"); } }
3、将以上产品实现类放入配置文件
fruitList.properties
apple=com.simplefactory.Apple
orangle=com.simplefactory.Orangle
4、工具类
FruitList.java
package com.simplefactory; import java.io.IOException; import java.util.Properties; public class FruitList { private static Properties props; static { props = new Properties(); try { //classpath加载文件需要/,如果你使用的是class Loader就不需要/ //props.load(FruitList.class.getClassLoader().getResourceAsStream("fruitList.properties")); props.load(FruitList.class.getResourceAsStream("/fruitList.properties")); } catch (IOException e) { e.printStackTrace(); } } public static String getProperty(String name) { return props.getProperty(name); } }
5、静态工厂类
SimpleFactory.java
package com.simplefactory; public class SimpleFactory { public static Fruit createFruit(String name) { String className = FruitList.getProperty(name); Fruit fruit = null; try { fruit = (Fruit) Class.forName(className).newInstance(); } catch (Exception e) { e.printStackTrace(); } return fruit; } }
6、测试类
Test.java
package com.simplefactory; public class Test { public static void main(String[] args) { Fruit apple = SimpleFactory.createFruit("apple"); Fruit orangle = SimpleFactory.createFruit("orangle"); apple.grow(); orangle.grow(); } }
7、测试结果
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