UIImageView02
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UIImageView相当于?个相框,?来显?图?,?边可以是?张图?,也可以是?组图?
//
// ViewController.m
// UIImageView 02
//
// Created by cqy on 16/2/15.
// Copyright © 2016年 程清杨. All rights reserved.
//
#import "ViewController.h"
@interface ViewController (){
UIImageView *img;
}
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor yellowColor];
img = [[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 200, 200)];
img.backgroundColor = [UIColor whiteColor];
// 不要将数据写?view
// 准备?个image的数组
NSMutableArray *imArr = [NSMutableArray array];
// 循环?成image放?数组
for(int i = 1; i < 4;i++){
NSString *nameStr = [NSString stringWithFormat:@"%d",i];
NSLog(@"-----%d",i);
[imArr addObject:[UIImage imageNamed:nameStr]];
}
//执??组所?时间
img.animationDuration = 1;
//循环三次
img.animationRepeatCount = 3;
// 将image数组 赋值给animationImages
img.animationImages = imArr;
//开始动画
[img startAnimating];
//结束动画
//[img stopAnimating];
[self.view addSubview:img];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
// ViewController.m
// UIImageView 02
//
// Created by cqy on 16/2/15.
// Copyright © 2016年 程清杨. All rights reserved.
//
#import "ViewController.h"
@interface ViewController (){
UIImageView *img;
}
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor yellowColor];
img = [[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 200, 200)];
img.backgroundColor = [UIColor whiteColor];
// 不要将数据写?view
// 准备?个image的数组
NSMutableArray *imArr = [NSMutableArray array];
// 循环?成image放?数组
for(int i = 1; i < 4;i++){
NSString *nameStr = [NSString stringWithFormat:@"%d",i];
NSLog(@"-----%d",i);
[imArr addObject:[UIImage imageNamed:nameStr]];
}
//执??组所?时间
img.animationDuration = 1;
//循环三次
img.animationRepeatCount = 3;
// 将image数组 赋值给animationImages
img.animationImages = imArr;
//开始动画
[img startAnimating];
//结束动画
//[img stopAnimating];
[self.view addSubview:img];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
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