算法导论第四版学习——习题四8 Puzzle
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题目正文:
http://coursera.cs.princeton.edu/algs4/assignments/8puzzle.html
作业难点:
1、如何验证Puzzle是否可解?题目中有提示,如果相邻两个格子交换后得到的“Twin Puzzle”进行求解,如果Twin有解那么原始Puzzle就无解。
作业技巧:
1、checklist提到把Twin Puzzle和Puzzle放在一个Priority Queue中,其实就是在设计自己的Node数据结构的时候加一个boolean类型标识是否twin就好了
2、别忘了Equal的实现要素,首先是否为空、其次是否类型一致、再其次维度是否一致、最后逐个比较。
代码参考:
(这是我自己亲测100分的答案,不代表写得最好,请在自己实在完成不了的时候再看,不然的话做这个题目的意义一点都没有)
1 import edu.princeton.cs.algs4.In; 2 import edu.princeton.cs.algs4.StdOut; 3 4 import java.util.Stack; 5 6 7 public class Board { 8 private int ngrid; 9 private char[] board; 10 private int hammingCache; 11 private int manhattanCache; 12 13 public Board(int[][] blocks) { 14 ngrid = blocks.length; 15 16 if (ngrid < 2) { 17 throw new NullPointerException(); 18 } 19 20 board = new char[ngrid * ngrid]; 21 hammingCache = 0; 22 manhattanCache = 0; 23 24 for (int i = 0; i < ngrid; i++) { 25 for (int j = 0; j < ngrid; j++) { 26 int currentValue = blocks[i][j]; 27 board[(i * ngrid) + j] = (char) currentValue; 28 29 if (currentValue != 0) { 30 if (currentValue != ((i * ngrid) + j + 1)) { 31 hammingCache++; 32 } 33 34 int col = (currentValue - 1) % ngrid; 35 int row = (currentValue - col - 1) / ngrid; 36 // StdOut.println("v:"+currentValue+"r:"+row+"c:"+col); 37 manhattanCache += (((col > j) ? (col - j) : (j - col)) + 38 ((row > i) ? (row - i) : (i - row))); 39 } 40 } 41 } 42 } 43 44 public int dimension() // board dimension n 45 { 46 return ngrid; 47 } 48 49 public int hamming() // number of blocks out of place 50 { 51 return hammingCache; 52 } 53 54 public int manhattan() // sum of Manhattan distances between blocks and goal 55 { 56 return manhattanCache; 57 } 58 59 public boolean isGoal() // is this board the goal board? 60 { 61 return hammingCache == 0; 62 } 63 64 public Board twin() // a board that is obtained by exchanging any pair of blocks 65 { 66 int[][] twin = new int[ngrid][ngrid]; 67 68 for (int i = 0; i < ngrid; i++) { 69 for (int j = 0; j < ngrid; j++) { 70 twin[i][j] = (int) board[(i * ngrid) + j]; 71 } 72 } 73 74 if ((twin[0][0] == 0) || (twin[0][1] == 0)) { 75 swap(twin, 1, 0, 1, 1); 76 } else { 77 swap(twin, 0, 0, 0, 1); 78 } 79 80 return new Board(twin); 81 } 82 83 public boolean equals(Object y) // does this board equal y? 84 { 85 if (y == this) { 86 return true; 87 } 88 89 if (y == null) { 90 return false; 91 } 92 93 if (y.getClass() != this.getClass()) { 94 return false; 95 } 96 97 Board that = (Board) y; 98 if (that.dimension() != ngrid) return false; 99 for (int i = 0; i < (ngrid * ngrid); i++) { 100 if (this.board[i] != that.board[i]) { 101 return false; 102 } 103 } 104 105 return true; 106 } 107 108 public Iterable<Board> neighbors() // all neighboring boards 109 { 110 int blankRow = 0; 111 int blankCol = 0; 112 Stack<Board> neighbours = new Stack<Board>(); 113 114 int[][] clone = new int[ngrid][ngrid]; 115 116 for (int i = 0; i < ngrid; i++) { 117 for (int j = 0; j < ngrid; j++) { 118 clone[i][j] = (int) board[(i * ngrid) + j]; 119 120 if (clone[i][j] == 0) { 121 blankRow = i; 122 blankCol = j; 123 } 124 } 125 } 126 127 if (blankCol != 0) { 128 swap(clone, blankRow, blankCol - 1, blankRow, blankCol); 129 neighbours.push(new Board(clone)); 130 swap(clone, blankRow, blankCol - 1, blankRow, blankCol); 131 } 132 133 if (blankCol != (ngrid - 1)) { 134 swap(clone, blankRow, blankCol + 1, blankRow, blankCol); 135 neighbours.push(new Board(clone)); 136 swap(clone, blankRow, blankCol + 1, blankRow, blankCol); 137 } 138 139 if (blankRow != 0) { 140 swap(clone, blankRow - 1, blankCol, blankRow, blankCol); 141 neighbours.push(new Board(clone)); 142 swap(clone, blankRow - 1, blankCol, blankRow, blankCol); 143 } 144 145 if (blankRow != (ngrid - 1)) { 146 swap(clone, blankRow + 1, blankCol, blankRow, blankCol); 147 neighbours.push(new Board(clone)); 148 } 149 150 return neighbours; 151 } 152 153 private void swap(int[][] array, int i, int j, int a, int b) { 154 int temp = array[i][j]; 155 array[i][j] = array[a][b]; 156 array[a][b] = temp; 157 } 158 159 public String toString() // string representation of this board (in the output format specified below) 160 { 161 StringBuilder s = new StringBuilder(); 162 s.append(ngrid + "\\n"); 163 for (int i = 0; i < ngrid; i++) { 164 for (int j = 0; j < ngrid; j++) { 165 s.append(String.format("%2d ", (int) board[(i * ngrid) + j])); 166 } 167 168 s.append("\\n"); 169 } 170 171 return s.toString(); 172 } 173 174 public static void main(String[] args) // unit tests (not graded) 175 { 176 // read in the board specified in the filename 177 In in = new In(args[0]); 178 int n = in.readInt(); 179 int[][] tiles = new int[n][n]; 180 181 for (int i = 0; i < n; i++) { 182 for (int j = 0; j < n; j++) { 183 tiles[i][j] = in.readInt(); 184 } 185 } 186 187 // solve the slider puzzle 188 Board initial = new Board(tiles); 189 StdOut.printf("hamming:%d manhattan:%d \\n", initial.hamming(), 190 initial.manhattan()); 191 StdOut.println("dim:" + initial.dimension()); 192 StdOut.println(initial.toString()); 193 StdOut.println("goal:" + initial.isGoal()); 194 StdOut.println("twin:\\n" + initial.twin().toString()); 195 196 StdOut.println("neighbours:"); 197 198 for (Board s : initial.neighbors()) { 199 StdOut.println(s.toString()); 200 } 201 } 202 }
1 import edu.princeton.cs.algs4.In; 2 import edu.princeton.cs.algs4.MinPQ; 3 import edu.princeton.cs.algs4.StdOut; 4 5 import java.util.Stack; 6 7 8 public class Solver { 9 private boolean solvable; 10 private GameNode originLast; 11 12 public Solver(Board initial) // find a solution to the initial board (using the A* algorithm) 13 { 14 if (initial == null) { 15 throw new NullPointerException(); 16 } 17 18 solvable = true; 19 20 MinPQ<GameNode> queue = new MinPQ<GameNode>(); 21 22 queue.insert(new GameNode(initial, null, 0, false)); 23 queue.insert(new GameNode(initial.twin(), null, 0, true)); 24 25 while (!queue.isEmpty()) { 26 GameNode processed = queue.delMin(); 27 28 if (!processed.isTwin) { 29 originLast = processed; 30 } 31 32 if (processed.boardValue.isGoal()) { 33 if (processed.isTwin) { 34 solvable = false; 35 } 36 37 break; 38 } 39 40 for (Board neighbor : processed.boardValue.neighbors()) { 41 if ((processed.prev == null) || 42 !processed.prev.boardValue.equals(neighbor)) { 43 queue.insert(new GameNode(neighbor, processed, 44 processed.moves + 1, processed.isTwin)); 45 } 46 } 47 } 48 } 49 50 public boolean isSolvable() // is the initial board solvable? 51 { 52 return solvable; 53 } 54 55 public int moves() // min number of moves to solve initial board; -1 if unsolvable 56 { 57 if (isSolvable()) { 58 return originLast.moves; 59 } else { 60 return -1; 61 } 62 } 63 64 public Iterable<Board> solution() // sequence of boards in a shortest solution; null if unsolvable 65 { 66 if (!isSolvable()) { 67 return null; 68 } 69 70 Stack<Board> solutions = new Stack<Board>(); 71 GameNode current = originLast; 72 73 while (current.prev != null) { 74 solutions.push(current.boardValue); 75 current = current.prev; 76 } 77 78 solutions.push(current.boardValue); 79 80 Stack<Board> solutions2 = new Stack<Board>(); 81 82 while (!solutions.empty()) { 83 solutions2.push(solutions.pop()); 84 } 85 86 return solutions2; 87 } 88 89 public static void main(String[] args) { 90 // create initial board from file 91 In in = new In(args[0]); 92 int n = in.readInt(); 93 int[][] blocks = new int[n][n]; 94 95 for (int i = 0; i < n; i++) 96 for (int j = 0; j < n; j++) 97 blocks[i][j] = in.readInt(); 98 99 Board initial = new Board(blocks); 100 101 // solve the puzzle 102 Solver solver = new Solver(initial); 103 104 // print solution to standard output 105 if (!solver.isSolvable()) { 106 StdOut.println("No solution possible"); 107 } else { 108 StdOut.println("Minimum number of moves = " + solver.moves()); 109 110 for (Board board : solver.solution()) 111 StdOut.println(board); 112 } 113 } 114 115 private class GameNode implements Comparable<GameNode> { 116 private Board boardValue; 117 private GameNode prev; 118 private int moves; 119 private boolean isTwin; 120 121 public GameNode(Board current, GameNode prev, int moves, boolean isTwin) { 122 this.boardValue = current; 123 this.prev = prev; 124 this.moves = moves; 125 this.isTwin = isTwin; 126 } 127 128 public int compareTo(GameNode that) { 129 int priority1 = this.boardValue.manhattan() + this.moves; 130 int priority2 = that.boardValue.manhattan() + that.moves; 131 132 if (priority1 == priority2) { 133 return 0; 134 } else if (priority1 > priority2) { 135 return 1; 136 } else { 137 return -1; 138 } 139 } 140 } 141 }
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