stub 和 skeleton 介绍

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stub 和 skeleton 介绍
RMI的本质就是实现在不同JVM之间的调用,它的实现方法就是在两个JVM中各开一个StubSkeleton,二者通过socket通信来实现参数和返回值的传递。

有关RMI的例子代码网上可以找到不少,但绝大部分都是通过extend the interface java.rmi.Remote实现(基础教程qkxue.net),已经封装的很完善了,不免使人有雾里看花的感觉(腾云科技ty300.com)。下面的例子是我在《Enterprise JavaBeans》即EJB里看到的,虽然很粗糙,但很直观,利于很快了解它的工作原理。

Ⅰ:RMI工作原理(自定义实现一个Stub 和 Skeleton)

1. 定义一个Person的接口,其中有两个business method, getAge() 和getName()

Person代码: 

public interface Person {
public int getAge() throws Throwable;
public String getName() throws Throwable;

2. Person的实现PersonServer类

PersonServer代码: 

public class PersonServer implements Person {
private int age;
private String name;
public PersonServer(String name, int age) {
this.age = age;
this.name = name;
}
public int getAge() {
return age;
}
public String getName() {
return name;
}
}

3. 好,我们现在要在Client机器上调用getAge()和getName()这两个business method,那么就得编写相应的Stub(Client端)和Skeleton(Server端)程序。这是Stub的实现:

Person_Stub代码:

//存根(stub)Person_Stub的实现: 

import java.io.ObjectOutputStream;
import java.io.ObjectInputStream;
import java.net.Socket;
public class Person_Stub implements Person {
private Socket socket;
public Person_Stub() throws Throwable {
// connect to skeleton
socket = new Socket("computer_name", 9000);
}
public int getAge() throws Throwable {
// pass method name to skeleton
ObjectOutputStream outStream =
new ObjectOutputStream(socket.getOutputStream());
outStream.writeObject("age");
outStream.flush();
ObjectInputStream inStream =
new ObjectInputStream(socket.getInputStream());
return inStream.readInt();
}
public String getName() throws Throwable {
// pass method name to skeleton
ObjectOutputStream outStream =
new ObjectOutputStream(socket.getOutputStream());
outStream.writeObject("name");
outStream.flush();
ObjectInputStream inStream =
new ObjectInputStream(socket.getInputStream());
return (String)inStream.readObject();
}
}

注意,Person_Stub和PersonServer一样,都implements Person。它们都实现了getAge()和getName()两个business method,不同的是PersonServer是真的实现,Person_Stub是建立socket连接,并向Skeleton发请求,然后通过Skeleton调用PersonServer的方法,最后接收返回的结果。

4. 骨架(Skeleton)的实现

Person_Skeleton代码: 

import java.io.ObjectOutputStream;
import java.io.ObjectInputStream;
import java.net.Socket;
import java.net.ServerSocket;
public class Person_Skeleton extends Thread {
private PersonServer myServer;
public Person_Skeleton(PersonServer server) {
// get reference of object server
this.myServer = server;
}
public void run() {
try {
// new socket at port 9000
ServerSocket serverSocket = new ServerSocket(9000);
// accept stub‘s request
Socket socket = serverSocket.accept();
while (socket != null) {
// get stub‘s request
ObjectInputStream inStream =
new ObjectInputStream(socket.getInputStream());
String method = (String)inStream.readObject();
// check method name
if (method.equals("age")) {
// execute object server‘s business method
int age = myServer.getAge();
ObjectOutputStream outStream =
new ObjectOutputStream(socket.getOutputStream());
// return result to stub
outStream.writeInt(age);
outStream.flush();
}
if(method.equals("name")) {
// execute object server‘s business method
String name = myServer.getName();
ObjectOutputStream outStream =
new ObjectOutputStream(socket.getOutputStream());
// return result to stub
outStream.writeObject(name);
outStream.flush();
}
}
} catch(Throwable t) {
t.printStackTrace();
System.exit(0);
}
}
public static void main(String args []) {
// new object server
PersonServer person = new PersonServer("Richard", 34);
Person_Skeleton skel = new Person_Skeleton(person);
skel.start();
}
}

Skeleton类 extends from Thread,它长驻在后台运行,随时接收client发过来的request。并根据发送过来的key去调用相应的business method。

5. 最后一个,Client的实现

PersonClient 代码: 

public class PersonClient {
public static void main(String [] args) {
try {
Person person = new Person_Stub();
int age = person.getAge();
String name = person.getName();
System.out.println(name + " is " + age + " years old");
} catch(Throwable t) {
t.printStackTrace();
}
}
}

Client(PersonClient)的本质是,它要知道Person接口的定义,并实例一个Person_Stub,通过Stub来调用business method,至于Stub怎么去和Server沟通,Client就不用管了。

注意它的写法:

Person person = new Person_Stub();而不是Person_Stub person = new Person_Stub();为什么?因为要面向接口编程嘛,呵呵。

//RMI实质上就是生成2个类stub,skeleton来进行参数和返回值的传递,采用值传递方式

//类似于以前写的聊天室程序,被传递的对象应实现java.io.Serializable接口

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