GUI之间具有随机间隔
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我最近开始为CS类使用此GUI,由于某种原因,我得到的输出完全不一致,并且毫无意义。
这是我的意思的示例:
在我的代码中,我对使用GridBagLayout的按钮有某些限制。
GridBagConstraints countrytextRestraints = new GridBagConstraints();
countrytextRestraints.gridx = 1;
countrytextRestraints.gridy = 30;
GridBagConstraints country1restraints = new GridBagConstraints();
country1restraints.gridx = 2;
country1restraints.gridy = 30;
GridBagConstraints country2restraints = new GridBagConstraints();
country2restraints.gridx = 3;
country2restraints.gridy = 30;
GridBagConstraints country3restraints = new GridBagConstraints();
country3restraints.gridx = 4;
country3restraints.gridy = 30;
如您所见,每个按钮的gridX值相隔不超过1像素,但由于某种原因,我的输出最终看起来像这样
比其他元素要大得多的空间。这发生在代码中的多个点。发生了什么事?
这是我所有的代码,需要其他帮助
package Starting;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class View extends JPanel implements ActionListener
View(Container pane)
pane.setLayout(new GridBagLayout());
ImageIcon myImage = new ImageIcon("Elf.jpg");
Image resizedElf = myImage.getImage();
resizedElf = resizedElf.getScaledInstance(80, 60, Image.SCALE_DEFAULT);
myImage = new ImageIcon(resizedElf);
JLabel myImageLabel = new JLabel();
myImageLabel.setIcon(myImage);
GridBagConstraints imageConstraints = new GridBagConstraints();
//X is cols
//Y is row
imageConstraints.gridx = 0;
imageConstraints.gridy = 0;
imageConstraints.gridheight = 1;
imageConstraints.gridwidth = 1;
pane.add(myImageLabel, imageConstraints);
JList theGames = new JList();
JLabel Company = new JLabel("Company");
// The Country buttons
JLabel Country = new JLabel("Country:");
ButtonGroup countryofOrigin = new ButtonGroup();
JRadioButton country1 = new JRadioButton("Japan");
JRadioButton country2 = new JRadioButton("U.S");
JRadioButton country3 = new JRadioButton("Canada");
GridBagConstraints countrytextRestraints = new GridBagConstraints();
countrytextRestraints.gridx = 1;
countrytextRestraints.gridy = 30;
GridBagConstraints country1restraints = new GridBagConstraints();
country1restraints.gridx = 2;
country1restraints.gridy = 30;
GridBagConstraints country2restraints = new GridBagConstraints();
country2restraints.gridx = 3;
country2restraints.gridy = 30;
GridBagConstraints country3restraints = new GridBagConstraints();
country3restraints.gridx = 4;
country3restraints.gridy = 30;
//Model is all of the data
//Methods in controller called through actionlistener
//View is correct
country1.addActionListener(e -> );
country2.addActionListener(e -> );
country3.addActionListener(e -> );
countryofOrigin.add(country1);
countryofOrigin.add(country2);
countryofOrigin.add(country3);
pane.add(country1, country1restraints);
pane.add(country2, country2restraints);
pane.add(country3, country3restraints);
pane.add(Country, countrytextRestraints);
//Genre buttons
JLabel Genre = new JLabel("Genre");
ButtonGroup thegenres = new ButtonGroup();
JRadioButton action = new JRadioButton("Action");
action.addActionListener(event -> );
JRadioButton RPG = new JRadioButton("RPG");
RPG.addActionListener(event -> );
JRadioButton Puzzle = new JRadioButton("Puzzle");
Puzzle.addActionListener(event -> );
thegenres.add(action);
thegenres.add(RPG);
thegenres.add(Puzzle);
GridBagConstraints genreTextconstraints = new GridBagConstraints();
genreTextconstraints.gridx = 1;
genreTextconstraints.gridy = 40;
GridBagConstraints actionRestraints = new GridBagConstraints();
actionRestraints.gridx = 2;
actionRestraints.gridy = 40;
GridBagConstraints RPGconstraints = new GridBagConstraints();
RPGconstraints.gridx = 3;
RPGconstraints.gridy = 40;
GridBagConstraints puzzleConstraints = new GridBagConstraints();
puzzleConstraints.gridx = 4;
puzzleConstraints.gridy = 40;
pane.add(action, actionRestraints);
pane.add(RPG, RPGconstraints);
pane.add(Puzzle, puzzleConstraints);
pane.add(Genre,genreTextconstraints);
JLabel PriceLabel = new JLabel("Price");
JTextField priceText = new JTextField("Enter price");
priceText.addActionListener(event -> );
JLabel DescriptionLabel = new JLabel("Description");
JTextField Description = new JTextField("Describe the game here!");
JButton cancel = new JButton("cancel");
cancel.addActionListener(e -> );
JButton save = new JButton("Save");
save.addActionListener(e -> );
GridBagConstraints priceLabelConstraints = new GridBagConstraints();
priceLabelConstraints.gridx = 1;
priceLabelConstraints.gridy = 20;
GridBagConstraints priceTextConstraints = new GridBagConstraints();
priceTextConstraints.gridx = 2;
priceTextConstraints.gridy = 20;
GridBagConstraints DescriptionLabelConstraints = new GridBagConstraints();
DescriptionLabelConstraints.gridx = 29;
DescriptionLabelConstraints.gridy = 50;
GridBagConstraints DescriptionConstraints = new GridBagConstraints();
DescriptionConstraints.gridx = 30;
DescriptionConstraints.gridy = 50;
GridBagConstraints CancelConstraints = new GridBagConstraints();
CancelConstraints.gridx = 10;
CancelConstraints.gridy = 70;
GridBagConstraints saveConstraints = new GridBagConstraints();
saveConstraints.gridx = 11;
saveConstraints.gridy = 70;
pane.add(PriceLabel,priceLabelConstraints);
pane.add(priceText, priceTextConstraints);
pane.add(DescriptionLabel, DescriptionLabelConstraints);
pane.add(Description, DescriptionConstraints);
pane.add(cancel, CancelConstraints);
pane.add(save, saveConstraints);
JList listofGames = new JList();
listofGames.addListSelectionListener(e -> );
GridBagConstraints listofGamesconstraints = new GridBagConstraints();
listofGamesconstraints.gridx = 60;
listofGamesconstraints.gridy = 60;
pane.add(listofGames, listofGamesconstraints);
@Override
public void actionPerformed(ActionEvent e)
public static void main(String[] args)
和
package Starting;
import javax.swing.*;
import java.awt.*;
public class Starter
public static void main(String[] args)
JFrame frame = new JFrame("Example Frame");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel mainPanel = new JPanel();
mainPanel.setPreferredSize(new Dimension(800,600));
mainPanel.setBackground(Color.white);
View theview = new View(frame.getContentPane());
theview.setPreferredSize(new Dimension(800,600));
theview.setLayout(new GridBagLayout());
mainPanel.add(theview);
frame.getContentPane().add(mainPanel);
frame.pack();
frame.setVisible(true);
这就是我想要的内容,仅供参考
答案
按承诺。
import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.FlowLayout;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.util.Hashtable;
import javax.swing.BorderFactory;
import javax.swing.ButtonGroup;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JRadioButton;
import javax.swing.JScrollPane;
import javax.swing.JSlider;
import javax.swing.JSpinner;
import javax.swing.JTextArea;
import javax.swing.JTextField;
import javax.swing.SpinnerListModel;
import javax.swing.SpinnerModel;
import javax.swing.WindowConstants;
public class Starters implements Runnable
@Override // java.lang.Runnable
public void run()
createAndShowGui();
private void createAndShowGui()
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.add(createForm(), BorderLayout.CENTER);
frame.add(createButtonsPanel(), BorderLayout.PAGE_END);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
private JPanel createButtonsPanel()
JPanel buttonsPanel = new JPanel(new FlowLayout(FlowLayout.TRAILING));
JButton cancelButton = new JButton("Cancel");
buttonsPanel.add(cancelButton);
JButton saveButton = new JButton("Save");
buttonsPanel.add(saveButton);
return buttonsPanel;
private JPanel createCountriesPanel()
JPanel countriesPanel = new JPanel();
ButtonGroup bg = new ButtonGroup();
JRadioButton northAmerica = new JRadioButton("North America");
JRadioButton japan = new JRadioButton("Japan");
JRadioButton canada = new JRadioButton("Canada");
bg.add(northAmerica);
bg.add(japan);
bg.add(canada);
countriesPanel.add(northAmerica);
countriesPanel.add(japan);
countriesPanel.add(canada);
return countriesPanel;
private JPanel createForm()
JPanel form = new JPanel(new GridBagLayout());
form.setBorder(BorderFactory.createEmptyBorder(5, 0, 10, 15));
GridBagConstraints gbc = new GridBagConstraints();
gbc.gridx = 0;
gbc.gridy = 0;
gbc.insets.bottom = 5;
gbc.insets.left = 5;
gbc.insets.right = 5;
gbc.insets.top = 5;
ImageIcon imgIco = new ImageIcon("path-to-your-image-file");
JLabel img = new JLabel(imgIco);
form.add(img, gbc);
gbc.anchor = GridBagConstraints.LINE_START;
gbc.gridx = 1;
gbc.gridy = 1;
JLabel nameLabel = new JLabel("Name");
form.add(nameLabel, gbc);
gbc.gridx = 2;
form.add(createNameSpinner(), gbc);
gbc.gridx = 1;
gbc.gridy = 2;
JLabel companyLabel = new JLabel("Company");
form.add(companyLabel, gbc);
gbc.gridx = 2;
JTextField companyTextField = new JTextField(7);
form.add(companyTextField, gbc);
gbc.gridx = 1;
gbc.gridy = 3;
JLabel countryLabel = new JLabel("Country");
form.add(countryLabel, gbc);
gbc.gridx = 2;
form.add(createCountriesPanel(), gbc);
gbc.gridx = 1;
gbc.gridy = 4;
JLabel typeLabel = new JLabel("Type");
form.add(typeLabel, gbc);
gbc.gridx = 2;
form.add(createTypesPanel(), gbc);
gbc.gridx = 1;
gbc.gridy = 5;
JLabel lengthLabel = new JLabel("Game Length");
form.add(lengthLabel, gbc);
gbc.gridx = 2;
form.add(createSlider(), gbc);
gbc.gridx = 1;
gbc.gridy = 6;
JLabel priceLabel = new JLabel("Price");
form.add(priceLabel, gbc);
gbc.gridx = 2;
JTextField priceTextField = new JTextField(7);
form.add(priceTextField, gbc);
gbc.gridx = 1;
gbc.gridy = 7;
gbc.anchor = GridBagConstraints.FIRST_LINE_START;
JLabel descriptionLabel = new JLabel("Description");
form.add(descriptionLabel, gbc);
gbc.gridx = 2;
gbc.anchor = GridBagConstraints.LINE_START;
JTextArea description = new JTextArea(5, 40);
description.setLineWrap(true);
description.setWrapStyleWord(true);
JScrollPane scrollPane = new JScrollPane(description);
form.add(scrollPane, gbc);
return form;
private JSpinner createNameSpinner()
SpinnerModel model = new SpinnerListModel(new String[]"Reuben",
"Simeon",
"Levi",
"Judah",
"Dan",
"Naphtali",
"Gad",
"Asher",
"Issachar",
"Zebulun",
"Joseph",
"Benjamin");
JSpinner nameSpinner = new JSpinner(model);
return nameSpinner;
private JSlider createSlider()
JSlider slider = new JSlider(30, 100, 50);
Hashtable<Integer, JComponent> labels = new Hashtable<>(2);
labels.put(Integer.valueOf(30), new JLabel("30"));
labels.put(Integer.valueOf(100), new JLabel("100"));
slider.setLabelTable(labels);
slider.setPaintLabels(true);
return slider;
private JPanel createTypesPanel()
JPanel typesPanel = new JPanel();
ButtonGroup bg = new ButtonGroup();
JRadioButton action = new JRadioButton("Action");
JRadioButton rpg = new JRadioButton("RPG");
JRadioButton puzzle = new JRadioButton("Puzzle");
bg.add(action);
bg.add(rpg);
bg.add(puzzle);
typesPanel.add(action);
typesPanel.add(rpg);
typesPanel.add(puzzle);
return typesPanel;
public static void main(String[] args)
EventQueue.invokeLater(new Starters());
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